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platform/upstream/mesa.git
2020-12-09
Nanley Chery
iris: Fix resource ptr in resolve_sampler_views
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2020-12-09
Eric Anholt
softpipe: Fix swizzled texture gather of int textures.
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2020-12-09
Marek Olšák
radeonsi: use a C++ template to decrease draw_vbo overh...
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2020-12-09
Marek Olšák
radeonsi: rename si_state_draw.c to .cpp
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2020-12-09
Marek Olšák
radeonsi: resolve a tricky C++ failure with goto jumpin...
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2020-12-09
Marek Olšák
radeonsi: fix future C++ compile failures and warnings
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2020-12-09
Marek Olšák
radeonsi: allow including a few files from C++
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2020-12-09
Marek Olšák
amd/llvm: fix C++ compile failures
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2020-12-09
Marek Olšák
gallium/util: allow including a few files in C++
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2020-12-09
Marek Olšák
compiler: fix glsl_types.h compile failures when includ...
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2020-12-09
Marek Olšák
ac/llvm: handle no_(un)signed_wrap NIR flags
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2020-12-09
Marek Olšák
ac: unify shader arguments that are duplicated
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2020-12-09
Marek Olšák
radeonsi: move si_llvm_compiler_shader and deps into...
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2020-12-09
Marek Olšák
radeonsi: move si_build_main_function into si_shader_llvm.c
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2020-12-09
Marek Olšák
radeonsi: move si_create_function into si_shader_llvm.c
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2020-12-09
Marek Olšák
radeonsi: split ac_shader_args initialization from...
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2020-12-09
Marek Olšák
ac: add shader return values into ac_shader_args
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2020-12-09
Marek Olšák
ac: correct ac_shader_args types, remove sgpr_count
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2020-12-09
Marek Olšák
radeonsi: fix a crash in si_fence_server_sync
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2020-12-09
Rhys Perry
aco: rename s_subb_u32 operands to borrow
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2020-12-09
Rhys Perry
aco: fix various s_subb_u32 operands to SCC
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2020-12-09
Juan A. Suarez...
v3d: use job's nr_cbufs field
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2020-12-09
Boris Brezillon
panfrost: Fix provoking vertex selection for lines
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2020-12-09
Boris Brezillon
panfrost: Preload SampleID when reloading multisample FBs
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2020-12-09
Boris Brezillon
panfrost: Take the number of samples into account in...
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2020-12-09
Boris Brezillon
pan/mdg: Add support for multi sample iteration writeout
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2020-12-09
Boris Brezillon
panfrost: Fix fencing
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2020-12-09
Boris Brezillon
panfrost: Make sure we always add a reader -> write...
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2020-12-09
Marek Olšák
st/mesa: enable compute shader derivatives in SPIR-V
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2020-12-09
Marek Olšák
ac,radeonsi: implement GL_NV_compute_shader_derivatives
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2020-12-09
Marek Olšák
winsys/amdgpu: use VRAM for command buffers if all...
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2020-12-09
Marek Olšák
radeonsi: map PIPE_USAGE_STREAM to VRAM if all VRAM...
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2020-12-09
Marek Olšák
radeonsi: unify uploaders and upload to VRAM if all...
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2020-12-09
Marek Olšák
radeonsi: only use staging for linear textures when...
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2020-12-09
Marek Olšák
radeons: only force staging uploads for VRAM when all...
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2020-12-09
Marek Olšák
ac: add radeon_info::all_vram_visible for Smart Access...
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2020-12-09
Marek Olšák
radeonsi: initialize ctx and gfx_cs first, then allocators
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2020-12-09
Rhys Perry
compiler: update gl_access_qualifier comments
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2020-12-09
Rhys Perry
nir/opt_access: infer writeonly
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2020-12-09
Rhys Perry
nir/opt_access: consider global stores
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2020-12-09
Rhys Perry
nir/opt_access: handle variable pointers
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2020-12-09
Rhys Perry
nir/opt_access: add basic Vulkan support
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2020-12-09
Rhys Perry
nir/opt_access: rename can_reorder() and set ACCESS_NON...
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2020-12-09
Rhys Perry
nir/opt_access: don't check restrict in can_reorder()
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2020-12-09
Rhys Perry
nir/opt_access: check restrict before marking a variabl...
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2020-12-09
Rhys Perry
nir/opt_access: ignore barriers and coherent qualifier
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2020-12-09
Rhys Perry
nir/opt_access: don't ignore image arrays in process_va...
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2020-12-09
Andrii Simiklit
iris: update depth value for stages after fast clear...
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2020-12-09
Juan A. Suarez...
v3d: remove old tile blit code
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2020-12-09
Juan A. Suarez...
v3d: implement tile-based blit operation
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2020-12-09
Juan A. Suarez...
v3d: refactor set tile buffer size function
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2020-12-09
Juan A. Suarez...
v3d: implement tile buffer blits
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2020-12-09
Juan A. Suarez...
v3d: add helper to check if format supports TLB resolve
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2020-12-09
Juan A. Suarez...
v3d: split binning start from draw
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2020-12-09
Juan A. Suarez...
v3d: store number of color buffers in job
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2020-12-09
Juan A. Suarez...
v3d: make set tile buffer size function public
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2020-12-09
Juan A. Suarez...
v3d: force alpha to 1 when rendering RGBX formats
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2020-12-09
Juan A. Suarez...
util: function to check for rgbX format
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2020-12-09
Marcin Ślusarz
intel/tools/aubinator_error_decode: fix small memory...
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2020-12-09
Marcin Ślusarz
intel/tools/aubinator_error_decode: cleanup path/file...
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2020-12-09
Vinson Lee
r600/sfn: Initialize ShaderInputVarying members in...
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2020-12-09
Vinson Lee
meson: Fix build with llvm-12.
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2020-12-09
Eric Anholt
ci/vc4: Skip VS dynamic loops tests that cause GPU...
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2020-12-09
Marek Olšák
radeonsi: fix the blit test for SW_64KB_R_X
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2020-12-09
Marek Olšák
radeonsi: rename SI_TEST_DMA to SI_TEST_BLIT
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2020-12-09
Marek Olšák
radeonsi: remove SDMA support
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2020-12-09
Marek Olšák
radeonsi: rename buffer functions so as not to referenc...
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2020-12-09
Marek Olšák
radeonsi: move si_screen_clear_buffer into si_compute_b...
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2020-12-08
Eric Anholt
ci/freedreno: Detect the cheza power management bus...
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2020-12-08
Mauro Rossi
android: spirv: fix '::' typo in gen rules
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2020-12-08
Mike Blumenkrantz
mesa/st: set reserved storage for params+values to 16
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2020-12-08
Michel Zou
meson: fix multiline string warning
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2020-12-08
Ian Romanick
util: Add cnd_monotonic to Makefile.sources
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2020-12-08
Marek Olšák
mesa: remove MAX_3D_TEXTURE_LEVELS, MAX_CUBE_TEXTURE_LEVELS
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2020-12-08
Marek Olšák
mesa: remove code for old (mostly unsupported) GL_NV_po...
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2020-12-08
Marek Olšák
mesa: fix glPopAttrib for GL_COORD_REPLACE for r200
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2020-12-08
Jonathan Marek
turnip: always set LRZ registers to zero for 3d clear...
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2020-12-08
Jonathan Marek
turnip: move up LRZ invalidate in CmdClearAttachments
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2020-12-08
Jonathan Marek
turnip: do not emit draw states in draw_cs outside...
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2020-12-08
Jonathan Marek
turnip: correctly disable draw states outside of render...
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2020-12-08
Jonathan Marek
turnip: always emit LRZ draw state in DIRTY_DRAW_STATE...
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2020-12-08
Jonathan Marek
turnip: do not include compute stage in pipeline_builder
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2020-12-08
Jonathan Marek
turnip: no linear_to_srgb for alpha channel for gmem...
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2020-12-08
Marek Olšák
gallium/u_threaded: optimize set_constant_buffer
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2020-12-08
Marek Olšák
gallium/u_threaded: don't make a local copy of pipe_dra...
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2020-12-08
Marek Olšák
gallium/u_threaded: don't copy the indexbuf pointer...
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2020-12-08
Marek Olšák
gallium/u_threaded: set has_user_indices = false in...
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2020-12-08
Marek Olšák
gallium/u_threaded: don't pass index bounds to the...
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2020-12-08
Marek Olšák
glthread: count batch space in units of uint64_t elements
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2020-12-08
Marek Olšák
glthread: change sizes to unsigned or size_t where...
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2020-12-08
Marek Olšák
glthread: use uint64_t to declare the batch buffer...
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2020-12-08
Marek Olšák
glthread: use glthread->used instead of glthread->next_...
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2020-12-08
Mike Blumenkrantz
zink: use shader keys for samplemask
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2020-12-08
Mike Blumenkrantz
zink: change a memcmp==0 to !memcmp
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2020-12-08
Mike Blumenkrantz
zink: initial shader key implementation
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2020-12-08
Witold Baryluk
vulkan/device_select: Store Vulkan vendorID and deviceI...
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2020-12-08
Rob Clark
gallium/aux: Update scons build for u_tracepoints.[ch]
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2020-12-08
Rob Clark
gallium/aux: Split u_tracepoints.[ch] generation
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2020-12-08
Rob Clark
gallium/aux: Avoid creating queue when traces not enabled
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2020-12-08
Rhys Perry
nir: improve divergence analysis for loads with non...
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