platform/upstream/mesa.git
2021-12-11 Jason Ekstrandanv: Stop doing too much per-sample shading
2021-12-11 Nanley Cheryiris: Update the initial CCS state on XeHP
2021-12-11 Nanley Cheryiris: Modify the comment about zeroing CCS
2021-12-11 Nanley Cheryiris: Don't assert a NULL aux BO during aux config
2021-12-11 Nanley Cheryiris: Don't allocate and initialize CCS on XeHP
2021-12-11 Nanley Cheryiris: Drop row pitch param from iris_get_ccs_surf
2021-12-11 Nanley Cheryiris: Don't allocate a clear color BO for some Z/S
2021-12-11 Nanley Cheryiris: Simplify iris_get_aux_clear_color_state_size
2021-12-11 Nanley Cheryiris: Move some BO setup to iris_resource_init_aux_buf
2021-12-11 Nanley Cheryiris: Use the aux BO and surf less during init
2021-12-11 Nanley Cheryiris: Change a param of iris_resource_init_aux_buf
2021-12-11 Nanley Cheryintel/blorp: Modify get_fast_clear_rect for XeHP
2021-12-11 Nanley Cheryintel/blorp: Modify the SKL+ CCS resolve rectangle
2021-12-11 Nanley Cheryintel/isl: Require aux map for some 64K alignment
2021-12-11 Jesse Natalieci/windows: Remove line numbers from assertions in...
2021-12-11 Lucas Stachetnaviv: fix alpha blend with dither on older GPUs
2021-12-11 Emma Anholtnir/nir_opt_move,sink: Include load_ubo_vec4 as a load_...
2021-12-11 Erico Nunesmesa: fix GL_MAX_SAMPLES with GLES2
2021-12-11 Silvestrs Timofejevsegl: add config debug printout
2021-12-11 Silvestrs Timofejevsegl: introduce a log level getter function
2021-12-11 Jordan Justenintel/l3: Make DG1 urb-size exception more generic
2021-12-10 Rhys Perryaco: improve clrx disassembly
2021-12-10 Jesse Nataliemicrosoft/compiler: Remove algebaric pass for inot
2021-12-10 Jesse Nataliemicrosoft/compiler: Implement inot
2021-12-10 Khem Rajv3dv: account for 64bit time_t on 32bit arches
2021-12-10 Samuel Pitoisetradv: do not perform depth/stencil resolves for suspend...
2021-12-10 Samuel PitoisetRevert "radv: Add bufferDeviceAddressMultiDevice support."
2021-12-10 Jason Ekstrandintel/fs: Drop high_quality_derivatives
2021-12-10 Jason Ekstrandintel/compiler: Get rid of wm_prog_key::frag_coord_adds...
2021-12-10 Jason Ekstrandintel/fs,vec4: Drop prog_data binding tables
2021-12-10 Jason Ekstrandintel/blorp: Stop depending on prog_data binding tables
2021-12-10 Jason Ekstrandintel/fs,vec4: Drop support for shader time
2021-12-10 Jason Ekstrandintel/fs,vec4: Drop uniform compaction and pull constan...
2021-12-10 Jason Ekstrandcrocus: wm_prog_key::key_alpha_test uses GL enums
2021-12-10 Danylo Piliaievturnip: Fix operator precedence in address calculation...
2021-12-09 Emma Anholtnir_to_tgsi: Enable nir_opt_move.
2021-12-09 Emma Anholtr300: Request NIR shaders from mesa/st and use NIR...
2021-12-09 Emma Anholtr300: Disable loop unrolling on r500.
2021-12-09 Emma Anholtnir_to_tgsi: Make !native_integers front face input...
2021-12-09 Emma Anholtnir/nir_to_tgsi: Add support for "if" statements with...
2021-12-09 Emma Anholtr300/ci: Add some piglit expectations.
2021-12-09 Adam Jacksondocs: Remove no-longer-accurate text about the xlib...
2021-12-09 Ian Romanickintel/stub: Implement I915_PARAM_HAS_USERPTR_PROBE
2021-12-09 Ian Romanickintel/stub: Implement DRM_I915_QUERY_MEMORY_REGIONS
2021-12-09 Ian Romanickintel/stub: Implement DRM_I915_QUERY_ENGINE_INFO
2021-12-09 Ian Romanickintel/stub: Suppress warnings about DRM_I915_QUERY_PERF...
2021-12-09 Rhys Perryaco: don't create unnecessary addition in indirect...
2021-12-09 Timur Kristófaco: Clean up and fix quad group instructions with...
2021-12-09 Emma Anholtloader: Restore i915g support.
2021-12-09 Qiang Yuglx: fix regression for drawable type detection
2021-12-08 Ian Romanickintel/compiler: Don't store "scalar stage" bits on...
2021-12-08 Ian Romanickintel/compiler: Don't predicate a WHILE if there is...
2021-12-08 Dave Airlietreewide: drop mtypes/macros includes from main
2021-12-08 Roman Stratiienkov3dv: Fix dEQP-VK.info#instance_extensions test
2021-12-08 Chia-I Wuvenus: prefer VIRTGPU_BLOB_MEM_HOST3D for shmems
2021-12-08 Jesse Natalied3d12: Use overall resource format + plane format to...
2021-12-08 Jesse Natalied3d12: Allow creating planar resources
2021-12-08 Jesse Natalied3d12: Handle opening planar resources
2021-12-08 Jesse Natalied3d12: Force emulation of all YUV formats using per...
2021-12-08 Bas Nieuwenhuizenradv: Use the winsys 0 cmdbuffer submission support.
2021-12-08 Bas Nieuwenhuizenradv/amdgpu: Add support for submitting 0 commandbuffers.
2021-12-08 Bas Nieuwenhuizenradv/winsys: Add queue family param to submit.
2021-12-08 Bas Nieuwenhuizenradv/amdgpu: Add a syncobj per queue.
2021-12-08 Dave Airliemesa/st: drop Draw from dd function table.
2021-12-08 Dave Airliemesa/st: move draw indirect and xfb to direct calls.
2021-12-08 Dave Airliemesa/st: move compute to direct call
2021-12-08 Dave Airliemesa/st: move msaa functions to direct call
2021-12-08 Dave Airliemesa/st: convert DrawTex to direct call
2021-12-08 Dave Airliemesa/st: convert the non-optional egl image to direct...
2021-12-08 Dave Airliemesa/st: move blit function to direct call
2021-12-08 Dave Airliemesa/st: replace most of buffer funcs with direct calls.
2021-12-08 Dave Airliemesa/st: move program calls to direct call
2021-12-08 Dave Airliemesa/st: move copy image sub data to direct call
2021-12-08 Dave Airliemesa/st: move viewport to direct call
2021-12-08 Dave Airliemesa/st: move some context functions to direct calls
2021-12-08 Dave Airliemesa/st: move clear/flush/finish to direct call
2021-12-08 Dave Airliemesa/st: move pixel/bitmap functions to direct call
2021-12-08 Dave Airliemesa/st: move Clear to new direct call
2021-12-08 Dave Airliemesa/st: move texture APIs to direct st calls
2021-12-08 Dave Airliemesa/st: move fbo code to direct calling
2021-12-08 Dave Airliemesa/dd: drop purgeable interface
2021-12-08 Dave Airliemesa/st: move perfomance monitor to direct call
2021-12-08 Dave Airliemesa/st: move perf query to direct call
2021-12-08 Dave Airliemesa/st: move query memory info to direct call
2021-12-08 Dave Airliemesa/st: move Enable to direct call
2021-12-08 Dave Airliemesa/st: move rendermode to direct call
2021-12-08 mwezdeckvirgl/drm: New optimization for uploading textures
2021-12-08 Rhys Perryradv: initialize workgroup_size in radv_meta_init_shader
2021-12-08 Rhys Perryradv: clone shader in radv_shader_compile_to_nir
2021-12-08 Rhys Perryradv: include RT shaders in RADV_DEBUG=shaders,shaderstats
2021-12-08 Rhys Perryradv: add radv_meta_init_shader
2021-12-08 James Jonesgbm: Don't pass default usage flags on ABIs < 1
2021-12-08 Samuel Pitoisetradv: mark GFX10.3 (aka RDNA2) as conformant products...
2021-12-08 Samuel Pitoisetradv: fix resume/suspend render pass with depth/stencil...
2021-12-08 Samuel Pitoisetradv: add initial SPM support on GFX10+
2021-12-08 Samuel Pitoisetradv: add few helpers for configuring performance counters
2021-12-08 Samuel Pitoisetradv/sqtt: always dump pipelines and shaders ISA
2021-12-08 Alex Xu (Hello71)Fix TSD stubs for non-initial-exec case (fixes #5667).
2021-12-08 Adam Jacksonglapi: Remove remnants of EXT_paletted_texture and...
2021-12-08 Thong Thairadeon/vcn: implement encoder dpb management
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