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platform/upstream/mesa.git
2021-12-11
Jason Ekstrand
anv: Stop doing too much per-sample shading
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2021-12-11
Nanley Chery
iris: Update the initial CCS state on XeHP
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2021-12-11
Nanley Chery
iris: Modify the comment about zeroing CCS
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2021-12-11
Nanley Chery
iris: Don't assert a NULL aux BO during aux config
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2021-12-11
Nanley Chery
iris: Don't allocate and initialize CCS on XeHP
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2021-12-11
Nanley Chery
iris: Drop row pitch param from iris_get_ccs_surf
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2021-12-11
Nanley Chery
iris: Don't allocate a clear color BO for some Z/S
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2021-12-11
Nanley Chery
iris: Simplify iris_get_aux_clear_color_state_size
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2021-12-11
Nanley Chery
iris: Move some BO setup to iris_resource_init_aux_buf
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2021-12-11
Nanley Chery
iris: Use the aux BO and surf less during init
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2021-12-11
Nanley Chery
iris: Change a param of iris_resource_init_aux_buf
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2021-12-11
Nanley Chery
intel/blorp: Modify get_fast_clear_rect for XeHP
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2021-12-11
Nanley Chery
intel/blorp: Modify the SKL+ CCS resolve rectangle
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2021-12-11
Nanley Chery
intel/isl: Require aux map for some 64K alignment
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2021-12-11
Jesse Natalie
ci/windows: Remove line numbers from assertions in...
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2021-12-11
Lucas Stach
etnaviv: fix alpha blend with dither on older GPUs
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2021-12-11
Emma Anholt
nir/nir_opt_move,sink: Include load_ubo_vec4 as a load_...
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2021-12-11
Erico Nunes
mesa: fix GL_MAX_SAMPLES with GLES2
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2021-12-11
Silvestrs Timofejevs
egl: add config debug printout
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2021-12-11
Silvestrs Timofejevs
egl: introduce a log level getter function
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2021-12-11
Jordan Justen
intel/l3: Make DG1 urb-size exception more generic
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2021-12-10
Rhys Perry
aco: improve clrx disassembly
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2021-12-10
Jesse Natalie
microsoft/compiler: Remove algebaric pass for inot
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2021-12-10
Jesse Natalie
microsoft/compiler: Implement inot
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2021-12-10
Khem Raj
v3dv: account for 64bit time_t on 32bit arches
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2021-12-10
Samuel Pitoiset
radv: do not perform depth/stencil resolves for suspend...
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2021-12-10
Samuel Pitoiset
Revert "radv: Add bufferDeviceAddressMultiDevice support."
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2021-12-10
Jason Ekstrand
intel/fs: Drop high_quality_derivatives
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2021-12-10
Jason Ekstrand
intel/compiler: Get rid of wm_prog_key::frag_coord_adds...
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2021-12-10
Jason Ekstrand
intel/fs,vec4: Drop prog_data binding tables
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2021-12-10
Jason Ekstrand
intel/blorp: Stop depending on prog_data binding tables
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2021-12-10
Jason Ekstrand
intel/fs,vec4: Drop support for shader time
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2021-12-10
Jason Ekstrand
intel/fs,vec4: Drop uniform compaction and pull constan...
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2021-12-10
Jason Ekstrand
crocus: wm_prog_key::key_alpha_test uses GL enums
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2021-12-10
Danylo Piliaiev
turnip: Fix operator precedence in address calculation...
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2021-12-09
Emma Anholt
nir_to_tgsi: Enable nir_opt_move.
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2021-12-09
Emma Anholt
r300: Request NIR shaders from mesa/st and use NIR...
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2021-12-09
Emma Anholt
r300: Disable loop unrolling on r500.
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2021-12-09
Emma Anholt
nir_to_tgsi: Make !native_integers front face input...
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2021-12-09
Emma Anholt
nir/nir_to_tgsi: Add support for "if" statements with...
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2021-12-09
Emma Anholt
r300/ci: Add some piglit expectations.
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2021-12-09
Adam Jackson
docs: Remove no-longer-accurate text about the xlib...
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2021-12-09
Ian Romanick
intel/stub: Implement I915_PARAM_HAS_USERPTR_PROBE
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2021-12-09
Ian Romanick
intel/stub: Implement DRM_I915_QUERY_MEMORY_REGIONS
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2021-12-09
Ian Romanick
intel/stub: Implement DRM_I915_QUERY_ENGINE_INFO
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2021-12-09
Ian Romanick
intel/stub: Suppress warnings about DRM_I915_QUERY_PERF...
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2021-12-09
Rhys Perry
aco: don't create unnecessary addition in indirect...
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2021-12-09
Timur Kristóf
aco: Clean up and fix quad group instructions with...
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2021-12-09
Emma Anholt
loader: Restore i915g support.
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2021-12-09
Qiang Yu
glx: fix regression for drawable type detection
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2021-12-08
Ian Romanick
intel/compiler: Don't store "scalar stage" bits on...
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2021-12-08
Ian Romanick
intel/compiler: Don't predicate a WHILE if there is...
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2021-12-08
Dave Airlie
treewide: drop mtypes/macros includes from main
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2021-12-08
Roman Stratiienko
v3dv: Fix dEQP-VK.info#instance_extensions test
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2021-12-08
Chia-I Wu
venus: prefer VIRTGPU_BLOB_MEM_HOST3D for shmems
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2021-12-08
Jesse Natalie
d3d12: Use overall resource format + plane format to...
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2021-12-08
Jesse Natalie
d3d12: Allow creating planar resources
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2021-12-08
Jesse Natalie
d3d12: Handle opening planar resources
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2021-12-08
Jesse Natalie
d3d12: Force emulation of all YUV formats using per...
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2021-12-08
Bas Nieuwenhuizen
radv: Use the winsys 0 cmdbuffer submission support.
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2021-12-08
Bas Nieuwenhuizen
radv/amdgpu: Add support for submitting 0 commandbuffers.
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2021-12-08
Bas Nieuwenhuizen
radv/winsys: Add queue family param to submit.
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2021-12-08
Bas Nieuwenhuizen
radv/amdgpu: Add a syncobj per queue.
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2021-12-08
Dave Airlie
mesa/st: drop Draw from dd function table.
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2021-12-08
Dave Airlie
mesa/st: move draw indirect and xfb to direct calls.
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2021-12-08
Dave Airlie
mesa/st: move compute to direct call
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2021-12-08
Dave Airlie
mesa/st: move msaa functions to direct call
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2021-12-08
Dave Airlie
mesa/st: convert DrawTex to direct call
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2021-12-08
Dave Airlie
mesa/st: convert the non-optional egl image to direct...
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2021-12-08
Dave Airlie
mesa/st: move blit function to direct call
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2021-12-08
Dave Airlie
mesa/st: replace most of buffer funcs with direct calls.
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2021-12-08
Dave Airlie
mesa/st: move program calls to direct call
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2021-12-08
Dave Airlie
mesa/st: move copy image sub data to direct call
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2021-12-08
Dave Airlie
mesa/st: move viewport to direct call
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2021-12-08
Dave Airlie
mesa/st: move some context functions to direct calls
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2021-12-08
Dave Airlie
mesa/st: move clear/flush/finish to direct call
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2021-12-08
Dave Airlie
mesa/st: move pixel/bitmap functions to direct call
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2021-12-08
Dave Airlie
mesa/st: move Clear to new direct call
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2021-12-08
Dave Airlie
mesa/st: move texture APIs to direct st calls
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2021-12-08
Dave Airlie
mesa/st: move fbo code to direct calling
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2021-12-08
Dave Airlie
mesa/dd: drop purgeable interface
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2021-12-08
Dave Airlie
mesa/st: move perfomance monitor to direct call
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2021-12-08
Dave Airlie
mesa/st: move perf query to direct call
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2021-12-08
Dave Airlie
mesa/st: move query memory info to direct call
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2021-12-08
Dave Airlie
mesa/st: move Enable to direct call
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2021-12-08
Dave Airlie
mesa/st: move rendermode to direct call
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2021-12-08
mwezdeck
virgl/drm: New optimization for uploading textures
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2021-12-08
Rhys Perry
radv: initialize workgroup_size in radv_meta_init_shader
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2021-12-08
Rhys Perry
radv: clone shader in radv_shader_compile_to_nir
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2021-12-08
Rhys Perry
radv: include RT shaders in RADV_DEBUG=shaders,shaderstats
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2021-12-08
Rhys Perry
radv: add radv_meta_init_shader
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2021-12-08
James Jones
gbm: Don't pass default usage flags on ABIs < 1
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2021-12-08
Samuel Pitoiset
radv: mark GFX10.3 (aka RDNA2) as conformant products...
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2021-12-08
Samuel Pitoiset
radv: fix resume/suspend render pass with depth/stencil...
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2021-12-08
Samuel Pitoiset
radv: add initial SPM support on GFX10+
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2021-12-08
Samuel Pitoiset
radv: add few helpers for configuring performance counters
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2021-12-08
Samuel Pitoiset
radv/sqtt: always dump pipelines and shaders ISA
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2021-12-08
Alex Xu (Hello71)
Fix TSD stubs for non-initial-exec case (fixes #5667).
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2021-12-08
Adam Jackson
glapi: Remove remnants of EXT_paletted_texture and...
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2021-12-08
Thong Thai
radeon/vcn: implement encoder dpb management
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