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platform/upstream/mesa.git
2015-10-01
Brian Paul
mesa: fix incorrect error in _mesa_BindTextureUnit()
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2015-10-01
Brian Paul
mesa: remove _mesa_get_tex_unit_err() and fix error...
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2015-10-01
Brian Paul
mesa: consolidate texture binding code
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2015-10-01
Brian Paul
mesa: fix indentation in _mesa_create_nameless_texture()
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2015-10-01
Brian Paul
st/mesa: clean up #includes in st_draw.c
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2015-10-01
Brian Paul
mesa: clean up #includes in sampler.cpp
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2015-10-01
Brian Paul
mesa: clean up #includes in ir_to_mesa.cpp
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2015-10-01
Brian Paul
mesa: clean up #includes in uniforms.h
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2015-10-01
Brian Paul
mesa: clean up #includes in uniform_query.cpp
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2015-10-01
Brian Paul
mesa: clean up #includes in pipelineobj.c
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2015-10-01
Brian Paul
mesa: clean up #includes in ff_fragment_shader.cpp
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2015-10-01
Iago Toral...
main: Fix block index when mixing UBO and SSBO blocks
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2015-10-01
Tapani Pälli
mesa: use strtok_s for strtok_r on windows
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2015-09-30
Ian Romanick
meta: Handle array textures in scaled MSAA blits
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2015-09-30
Chad Versace
i965/miptree: Add PRM references for most struct member...
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2015-09-30
Chad Versace
i965/miptree: Rename align_w,align_h -> halign,valign
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2015-09-30
Chad Versace
i965/miptree: Rename intel_miptree_map::mt -> ::linear_...
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2015-09-30
Chad Versace
i965/miptree: Fix comments for map mode
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2015-09-30
Chad Versace
i965/miptree: More comments for BRW_MAP_DIRECT_BIT...
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2015-09-30
Kenneth Graunke
i965: Remove duplicate copy of is_scalar_shader_stage().
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2015-09-30
Ville Syrjälä
i915: Remember to call intel_prepare_render() before...
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2015-09-30
Ville Syrjälä
i915: Fix texcoord vs. varying collision in fragment...
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2015-09-30
Ville Syrjälä
i830: Fix collision between I830_UPLOAD_RASTER_RULES...
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2015-09-30
Jordan Justen
i965/cs: Upload UBO/SSBO surfaces
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2015-09-30
Rhys Kidd
mesa: Fix format specifier warning in mesa_DispatchComp...
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2015-09-30
Jason Ekstrand
i965: Get rid of prog_data compare functions
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2015-09-30
Jason Ekstrand
i965/state_cache: Remove the aux_compare fields
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2015-09-30
Jason Ekstrand
i965/copy_image: Fix a copy+past error
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2015-09-30
Chris Wilson
i965: Remove early release of DRI2 miptree
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2015-09-30
Samuel Iglesias...
glsl: assert base_alignment > 0 for records
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2015-09-30
Samuel Iglesias...
util: use strnlen() in strndup() implementations
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2015-09-30
Samuel Iglesias...
i965/vec4/nir: add nir_intrinsic_memory_barrier support
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2015-09-30
Samuel Iglesias...
glsl: apply shader storage block member rules when...
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2015-09-30
Jordan Justen
nir: Don't set dest in SSBO store glsl_to_nir conversion
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2015-09-29
Kenneth Graunke
nir: Use a system value for gl_PrimitiveIDIn.
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2015-09-29
Brian Paul
st/mesa: try PIPE_BIND_RENDER_TARGET when choosing...
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2015-09-29
Brian Paul
st/mesa: add some debugging code in st_ChooseTextureFor...
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2015-09-29
Brian Paul
mesa: clean up #includes in shaderapi.c
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2015-09-29
Brian Paul
mesa: clean up the #includes in shader_query.cpp
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2015-09-29
Brian Paul
mesa: remove an extern "C" wrapper in shader_query.cpp
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2015-09-29
Jordan Justen
i965/cs: Generate code to load gl_NumWorkGroups
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2015-09-29
Jordan Justen
nir: Convert SYSTEM_VALUE_NUM_WORK_GROUPS to a nir...
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2015-09-29
Jordan Justen
glsl/cs: Add gl_NumWorkGroups as a system value
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2015-09-29
Jordan Justen
i965/cs: Setup surface binding for gl_NumWorkGroups
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2015-09-29
Jordan Justen
i965/cs: Add a binding table entry for gl_NumWorkGroups
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2015-09-29
Jordan Justen
i965/cs: Store compute invocation information in brw...
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2015-09-29
Jordan Justen
i965/cs: Re-emit cs_state when surfaces have changed
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2015-09-29
Jordan Justen
i965/cs: Re-emit push constants and cs_state on new...
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2015-09-29
Jordan Justen
mesa/cs: Add MESA_VERBOSE=api support in DispatchCompute*
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2015-09-29
Jose Fonseca
util: Fix strndup prototype on C++.
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2015-09-29
Tapani Pälli
mesa: fix ARRAY_SIZE query for GetProgramResourceiv
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2015-09-29
Iago Toral...
glsl: Fix forward NULL dereference coverity warning
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2015-09-29
Iago Toral...
glsl: Fix null return coverity warning
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2015-09-29
Iago Toral...
glsl: Fix unused value warning reported by Coverity
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2015-09-29
Samuel Iglesias...
util: implement strndup for WIN32
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2015-09-29
Samuel Iglesias...
glsl: use correct number of uniform blocks in error...
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2015-09-29
Samuel Iglesias...
mesa: rename gl_shader_program's NumUniformBlocks to...
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2015-09-29
Samuel Iglesias...
main: fix ACTIVE_UNIFORM_BLOCKS value
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2015-09-28
Emil Velikov
docs: add news item and link release notes for 11.0.2
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2015-09-28
Emil Velikov
docs: add sha256 checksums for 11.0.2
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2015-09-28
Emil Velikov
docs: add release notes for 11.0.2
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2015-09-28
Anuj Phogat
i965/gen9: Add a condition for starting pixel in fast...
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2015-09-28
Ilia Mirkin
nouveau: wait to unref the transfer's bo until it's...
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2015-09-28
Ilia Mirkin
nouveau: delay deleting buffer with unflushed fence
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2015-09-28
Ilia Mirkin
nouveau: be more careful about freeing temporary transf...
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2015-09-28
Anuj Phogat
i965: Rename intel_miptree_get_dimensions_for_image()
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2015-09-28
Anuj Phogat
i965/gen9: Fix {src, dst}_pitch alignment check for...
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2015-09-28
Anuj Phogat
i965: Fix {src, dst}_pitch alignment check for XY_SRC_C...
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2015-09-28
Anuj Phogat
i965: Move conversion of {src, dst}_pitch to dwords...
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2015-09-28
Anuj Phogat
i965: Delete temporary variable 'src_pitch'
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2015-09-28
Anuj Phogat
i965: Use helper function intel_get_tile_dims() in...
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2015-09-28
Anuj Phogat
i965: Use intel_get_tile_dims() to get tile masks
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2015-09-28
Anuj Phogat
i965: Add a helper function intel_get_tile_dims()
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2015-09-28
Eduardo Lima...
mesa: Use the effective internal format instead for...
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2015-09-28
Eduardo Lima...
mesa: Move _mesa_base_tex_format() from teximage to...
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2015-09-28
Eduardo Lima...
mesa: Fix order of format+type and internal format...
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2015-09-28
Alexander von...
egl: Fix missing Haiku include path
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2015-09-28
Alexander von...
state_trackers/hgl: Fix missing include path
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2015-09-28
Francisco Jerez
i965/fs: Fix hang on IVB and VLV with image format...
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2015-09-28
Serge Martin
clover: Implement clCreateImage?D w/ clCreateImage.
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2015-09-28
Serge Martin
clover: Implement CL1.2 clCreateImage().
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2015-09-28
Francisco Jerez
clover: Move down canonicalization of memory object...
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2015-09-28
Samuel Iglesias...
docs: mention ARB_shader_storage_buffer_object on 11...
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2015-09-28
Iago Toral...
glsl: revert "glsl: atomic counters can be declared...
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2015-09-28
Ilia Mirkin
gallium/util: avoid unreferencing random memory on...
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2015-09-28
Ilia Mirkin
mesa: don't leak interface_name
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2015-09-28
Timothy Arceri
glsl: fix component size calculation for tessellation...
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2015-09-28
Boyan Ding
docs/GL3.txt: fix typo
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2015-09-26
Kenneth Graunke
i965/gs: Optimize away the EOT write on Gen8+ with...
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2015-09-26
Kenneth Graunke
i965/gs: Allow src0 immediates in GS_OPCODE_SET_WRITE_O...
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2015-09-26
Kenneth Graunke
i965: Implement "Static Vertex Count" geometry shader...
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2015-09-26
Kenneth Graunke
i965: Move GS_THREAD_END mlen calculations out of the...
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2015-09-26
Kenneth Graunke
nir: Add a function to count the number of vertices...
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2015-09-26
Kenneth Graunke
i965: Simplify handling of VUE map changes.
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2015-09-26
Kenneth Graunke
i965/gs: Remove the dependency on the VS VUE map.
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2015-09-26
Kenneth Graunke
i965: Don't re-layout varyings for separate shader...
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2015-09-26
Kenneth Graunke
i965/vue: Make assign_vue_map() take an explicit slot.
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2015-09-26
Kenneth Graunke
i965: Initialize unused VUE map slots to BRW_VARYING_SL...
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2015-09-26
Kenneth Graunke
i965: Fix BRW_VARYING_SLOT_PAD handling in the scalar...
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2015-09-26
Samuel Iglesias...
main/tests: Enable glShaderStorageBlockBinding() check...
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