platform/upstream/mesa.git
2022-01-21 Charles BakerRevert "zink: handle vertex buffer offset overflows"
2022-01-21 Rhys Perryradv: use 8x4 workgroups for wave32 RT
2022-01-21 Rhys Perryradv: use wave32 for raytracing
2022-01-21 Rhys Perryradv: fix raytracing with wave32
2022-01-21 Charles Bakerzink: Set vertex binding stride without dynamic state...
2022-01-21 Charles Bakerzink: Avoid redundant cast to uint on PackHalf2x16...
2022-01-21 Charles Bakerzink: Output PackHalf2x16 to uint not float
2022-01-21 Rhys Perryac/nir: use shorter builder names
2022-01-21 Rhys Perryac/nir: avoid providing an align_mul to intrinsic builders
2022-01-21 Rhys Perryac/nir: avoid providing a write_mask to intrinsic builders
2022-01-21 Rhys Perryradv: avoid providing an align_offset to intrinsic...
2022-01-21 Rhys Perryradv: avoid providing an align_mul to intrinsic builders
2022-01-21 Rhys Perryradv: avoid providing a write_mask to intrinsic builders
2022-01-21 Rhys Perrynir/builder: assume scalar alignment if not provided
2022-01-21 Rhys Perrynir/builder: set write mask if not provided
2022-01-21 Alejandro Piñeirov3dv: check correct format when load/storing on a depth...
2022-01-21 Alejandro Piñeirov3dv: remove unused v3dv_descriptor_map_get_texture_format
2022-01-21 Melissa Wenv3dv: signal fence when all submitted jobs complete...
2022-01-21 Melissa Wenv3dv: process signal semaphores in the very last job
2022-01-21 Melissa Wenv3dv: handle wait semaphores in the first job by queue
2022-01-21 Melissa Wenv3dv: track submitted jobs by GPU queue type
2022-01-21 Melissa Wenv3dv: enable GPU jobs to signal multiple semaphores
2022-01-21 Melissa Wenv3dv: enable multiple semaphores for csd job
2022-01-21 Melissa Wenv3dv: enable multiple semaphores for tfu job
2022-01-21 Melissa Wenv3dv: enable multiple semaphores on cl submission
2022-01-21 Melissa Wenv3dv: check multiple semaphores capability
2022-01-21 Melissa Wendrm-uapi/v3d: extend interface for multiple semaphores...
2022-01-21 Melissa Wenv3dv: store wait semaphores in event_wait_cpu_job_info
2022-01-21 Melissa Wenv3dv: wrap wait semaphores info in v3dv_submit_info_sem...
2022-01-21 Melissa Wenv3dv: drop unused variable on handle_set_event_cpu_job
2022-01-21 Pierre-Eric... mesa: use less temporaries in build_lighting
2022-01-21 Samuel Pitoisetradv: fix computing the number of color samples if...
2022-01-21 Pierre-Eric... driconf: enable vs_position_always_invariant for Dirt...
2022-01-21 Pavel Ondračkar300: properly initialize new_vs in r300_draw_init_vert...
2022-01-21 Dave Airliemesa/st: move perf query test to st_context, drop files.
2022-01-21 Dave Airliemesa/st: drop lots of perfquery wrappers
2022-01-21 Dave Airliemesa/st: drop some bindless wrappers
2022-01-21 Dave Airliemesa/st: move memory query into mesa.
2022-01-21 Dave Airliemesa/st: move shader completion into mesa
2022-01-21 Dave Airliemesa/st: inline st_max_shader_compiler_threads
2022-01-21 Dave Airliemesa/ctx: store screen pointer in ctx as well
2022-01-21 Dave Airliemesa/st: move evaluate depth values into mesa
2022-01-21 Dave Airliemesa/st/vdpau: direct call the vdpau functions.
2022-01-21 Dave Airliemesa/st: drop release all sampler views wrapper
2022-01-21 Dave Airliemesa/st: move st_TexParameter into mesa
2022-01-21 Dave Airliemesa/st: drop useless tex parameter calls.
2022-01-21 Dave Airliemesa/dd: drop GetProgramBinaryDriverSHA1
2022-01-21 Dave Airliemesa/st: move pin l3 cache to direct check/call.
2022-01-21 Dave Airliemesa/st: drop emit string marker device table entry.
2022-01-21 Dave Airliemesa/st: directly call the uuid get funcs.
2022-01-21 Dave Airliemesa/st: drop last user of st_Enable.
2022-01-21 Dave Airliemesa/st: migrate debug callback code into mesa
2022-01-21 Dave Airliemesa/st: remove st_context from debug callback
2022-01-21 Dave Airliemesa/st: move intel blackhole noop enable to frontend
2022-01-21 Mike Blumenkrantzzink: hook up planar image format creation
2022-01-21 Mike Blumenkrantzzink: link with vulkan utils
2022-01-21 Ian Romanickntt: Extend ntt_compile::addr_declared and ntt_compile...
2022-01-20 Rhys Perrynir/algebraic: optimize expressions using fmulz/ffmaz
2022-01-20 Rhys Perrynir: add some missing nir_alu_type_get_base_type
2022-01-20 Rhys Perrynir/algebraic: optimize open-coded fmulz/ffmaz
2022-01-20 Rhys Perrynir/algebraic: add ignore_exact() wrapper
2022-01-20 Rhys Perryaco: create v_mac_legacy_f32/v_fmac_legacy_f32
2022-01-20 Rhys Perryaco: consider legacy multiplications in optimizer
2022-01-20 Rhys Perryradv,aco,ac/llvm: implement fmulz and ffmaz
2022-01-20 Rhys Perrynir: add nir_op_fmulz and nir_op_ffmaz
2022-01-20 Ian Romanickintel/fs: Fix gl_FrontFacing optimization on Gfx12+
2022-01-20 Mike Blumenkrantzzink: fix non-modifer dmabuf usage
2022-01-20 Renato Pereyraanv: add helper methods related to enabling CCS for...
2022-01-20 Renato Pereyraanv: Enable implicit CCS for external images
2022-01-20 Mike Blumenkrantzdocs: add features/relnotes for zink sparse texture...
2022-01-20 Mike Blumenkrantzzink: ARB_sparse_texture2
2022-01-20 Mike Blumenkrantzzink: enable ARB_sparse_texture pipe caps
2022-01-20 Mike Blumenkrantzzink: handle sparse texture miptail commits
2022-01-20 Mike Blumenkrantzzink: batch sparse texture binds
2022-01-20 Mike Blumenkrantzzink: handle min_lod texture operands
2022-01-20 Mike Blumenkrantzzink: emit sparse residency cap in ntv
2022-01-20 Mike Blumenkrantzzink: only allocate ntv residency info if it will be...
2022-01-20 Mike Blumenkrantzzink: add nir_intrinsic_image_deref_sparse_load to...
2022-01-20 Mike Blumenkrantzzink: always pass shader info to ntv
2022-01-20 Mike Blumenkrantzzink: rename zink_so_info -> zink_shader_info
2022-01-20 Mike Blumenkrantzzink: handle residency return value from sparse texture...
2022-01-20 Mike Blumenkrantzzink: always set actual_dest_type for ntv tex instructi...
2022-01-20 Mike Blumenkrantzzink: implement sparse shader instructions in ntv
2022-01-20 Mike Blumenkrantzzink: fake sparse R9G9B9E5 support as needed
2022-01-20 Mike Blumenkrantzzink: stop allocating such massive staging regions...
2022-01-20 Mike Blumenkrantzzink: allow sparse buffers to be suballocated
2022-01-20 Mike Blumenkrantzzink: support sparse texture range commits
2022-01-20 Mike Blumenkrantzzink: set up image create bits for sparse textures
2022-01-20 Mike Blumenkrantzzink: add get_sparse_texture_virtual_page_size hook
2022-01-20 Danylo Piliaievtu: expose VK_KHR_copy_commands2
2022-01-20 Charles Giessenv3dv: Update LoaderICDInterfaceVersion to v5
2022-01-20 Charles Giessenfreedreno, tu: Update LoaderICDInterfaceVersion to v5
2022-01-20 Charles Giessenlavapipe: Update LoaderICDInterfaceVersion to v5
2022-01-20 Charles Giessenanv: Update LoaderICDInterfaceVersion to v5
2022-01-20 Charles Giessenpanvk: Update LoaderICDInterfaceVersion to v5
2022-01-20 Charles Giessenradv: Update LoaderICDInterfaceVersion to v5
2022-01-20 Dave Airliemeson: start building intel earlier.
2022-01-20 Dave Airlieintel/perf: use a function to do common allocations
2022-01-20 Tapani Pällimesa: refactor GetProgramiv to use program resource...
2022-01-20 Emma Anholtci/softpipe: Drop the GS sampling known-flakes.
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