projects
/
platform
/
upstream
/
mesa.git
/ shortlog
commit
grep
author
committer
pickaxe
?
search:
re
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
platform/upstream/mesa.git
2020-10-13
James Park
amd/addrlib: Fix warning list for msvc
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Jason Ekstrand
intel/fs: Rework scratch handling on Gen9+
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Jason Ekstrand
intel/fs/ra: Use a set to track added spill/fill instru...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Jason Ekstrand
intel/fs/ra: Sanity-check our IP counts
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Jason Ekstrand
intel/fs/ra: Store the last non-spill VGRF node
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Jason Ekstrand
intel/fs/ra: Refactor handling of Gen7 scratch reads
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Jason Ekstrand
intel/fs/ra: Increment spill_offset as part of the...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Jason Ekstrand
intel/fs: Add a SCRATCH_HEADER opcode
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Jason Ekstrand
intel/fs: Copy the PTSS from g0 for scratch reads/writes
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Jason Ekstrand
intel/batch_decoder: Don't clame vec4 vs/gs/tcs shaders...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/device: Support loader interface version 3.
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix buffer copies to compressed images on the...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: drop a couple of obsolete comments
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: limit blit framebuffer dimensions to max coordinates
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: generate proper UUIDs for device and driver
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix blit path for copies from 3D compressed images
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fixes for barriers in secondary command buffers
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement workaround for GFXH-1918
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement workaround for GFXH-1461
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: flag tmu_dirty_rcl in primaries when linking...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: only advertise one memory type
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: always program a reasonable internal depth type...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/pipeline_cache: extend pipeline cache envvar
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/pipeline_cache: set a max size for the pipeline...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3d/compiler: allow to batch spills
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: free noop job if needed when finishing the queue
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: clean-up after obtaining an XCB connection
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: don't leak dumb BO handles allocated for swapchai...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/meta_copy: fix TFU blitting when using 3D images
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: honor VkPipelineDepthStencilStateCreateInfo:...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix sampling from stencil aspect of a combined...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/formats: properly return unsupported for 1D compre...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: signal semaphore/fence if needed after acquiring...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: do not expose VK_IMAGE_USAGE_SAMPLED_BIT for...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix size computed by vkGetImageSubresourceLayout...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix offset computed by vkGetImageSubresourceLayou...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: expose DRM modifiers based on supported features
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: handle VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_DR...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/meta_copy: handle mirroring z component bliting...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix color clear pipeline destruction for 32-bit...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: hook up robust buffer access
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3d/compiler: add a lowering pass for robust buffer...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
broadcom/compiler: rename QUNIFORM_GET_BUFFER_SIZE...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: handle QUNIFORM_GET_UBO_SIZE
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3d/compiler: implement nir_intrinsic_get_ubo_size
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
nir: add a nir_get_ubo_size intrinsic
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dV: move meta init/finish to meta implementation...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: don't cache subpass color clear pipelines
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix 3D image blits
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: only require texel-size alignment for linear...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: lower interpolateAt functions in NIR and enable...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
nir/lower_io: add an option to lower interpolateAt...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/device: enable largePoints
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/device: fix point-related VkPhysicalDeviceLimits
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3d/limits: add line width and point size limits
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/cmd_buffer: set instance id to 0 at start of tile
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/pipeline: set 16bit return_size for shadows always
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/pipeline: track if texture is shadow
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv: Call nir_lower_io for push constants
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/pipeline: use derefs for ubo/ssbo
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/device: fix compute_heap_size for the simulator
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3d/simulator: add v3d_simulator_get_mem_size
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
broadcom/compiler: allow GLSL_SAMPLER_DIM_BUF on txs...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/meta: fix hash table insertion
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/pipeline: fix combined_index_map insertions
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/debug: add v3dv_print_v3d_key
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/device: warn when the pipeline cache is disabled
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/device: add assert for texture-related limits
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: handle multisample rasterization with empty frame...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement nir_texop_texture_samples
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: enable sample rate shading if fragment shader...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
broadcom/compiler: track if the fragment shader forces...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/descriptor: remove v3dv_descriptor_map_get_image_view
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/uniforms: handle texture size for texel buffers
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
broadcom/compiler: implement nir_intrinsic_load_sample_pos
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/formats: fix exposing FEATURE_UNIFORM/STORAGE_TEXE...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: handle multisample image clears
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: handle multisample resolves for formats that...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: handle multisample resolve of integer formats
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: fix blitting of signed integer formats
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
nir/glsl: add a glsl_ivec4_type() helper
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: amend tile size tables with smallest tile sizes...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/device: fix minTexelBufferOffsetAlingment
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv: add v3dv_limits file
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/descriptor: support for UNIFORM/STORAGE_TEXEL_BUFFER
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
broadcom/compiler: handle gl_SampleMask writes in fragm...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: handle multisampled image copies with the blit...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: add a blit fallback path for vkCmdResolveImage
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: setup texture shader state correctly for multisam...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: handle multisampled image copies in the TLB path
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement vkCmdResolveImage for whole images
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: implement subpass multisample rendering and resolve
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: process VkPipelineMultisampleStateCreateInfo...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Iago Toral...
v3dv: consider MSAA when computing frame tiling
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/pipeline: handle properly OUT_OF_HOST_MEMORY error...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/pipeline: pre-generate more that one shader variant
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/pipeline: when looking for a variant, check first...
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/pipeline: remove custom variant cache
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/pipeline_cache: add default pipeline cache
commit
|
commitdiff
|
tree
|
snapshot
2020-10-13
Alejandro Piñeiro
v3dv/pipeline: provide a shader_sha1 to private ShaderM...
commit
|
commitdiff
|
tree
|
snapshot
next