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platform/upstream/mesa.git
2023-03-17
Mike Blumenkrantz
aux/tc: add a function to reset rp info
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2023-03-17
Mike Blumenkrantz
aux/tc: don't sync for get_sample_position
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2023-03-17
Mike Blumenkrantz
aux/tc: track the number of active queries
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2023-03-17
Mike Blumenkrantz
aux/tc: fix renderpass splitting on flush
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2023-03-17
Mike Blumenkrantz
aux/tc: use a local 'deferred' variable in tc_flush()
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2023-03-17
Mike Blumenkrantz
aux/tc: flag late zs clears as partial clears
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2023-03-17
Mike Blumenkrantz
zink: trigger oom flushes more aggressively from copy ops
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2023-03-17
Mike Blumenkrantz
zink: disable tc flush notify with rp optimizing
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2023-03-17
Mike Blumenkrantz
zink: disable queries when flushing clears from set_fb
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2023-03-17
Mike Blumenkrantz
zink: add and use a function for "safely" ending render...
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2023-03-17
Mike Blumenkrantz
zink: reset tc fb info upon splitting a renderpass
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2023-03-17
Mike Blumenkrantz
zink: don't use/update tc rp info while blitting
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2023-03-17
Mike Blumenkrantz
zink: add an assert to catch renderpass optimizing...
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2023-03-17
Francisco Jerez
intel/fs: Fix register coalesce in presence of force_wr...
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2023-03-17
Francisco Jerez
intel/fs: Fix copy propagation dataflow analysis in...
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2023-03-17
Francisco Jerez
intel/fs: Track force_writemask_all behavior of copy...
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2023-03-17
Kenneth Graunke
i965/vec4: Implement uclz in the vec4 backend
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2023-03-17
Kenneth Graunke
intel/fs: Make bld.F16TO32 actually emit F16TO32 not...
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2023-03-17
Kenneth Graunke
intel/vec4: Retype texture/sampler indexes to UD
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2023-03-17
Jesse Natalie
nir: Propagate alignment when rematerializing cast...
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2023-03-17
Mike Blumenkrantz
zink: track tc fences better
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2023-03-17
Giancarlo Devich
d3d12: Track up to 16 contexts worth of batch reference...
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2023-03-17
Giancarlo Devich
d3d12: Unroll shader variant selection loop
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2023-03-17
Giancarlo Devich
d3d12: Reduce gs variant key init cost; unnecessary...
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2023-03-17
Giancarlo Devich
d3d12: Use short circuit in shader key compare; update...
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2023-03-17
Giancarlo Devich
d3d12: Use context-level sampler_state array for fillin...
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2023-03-17
Giancarlo Devich
d3d12: Don't unnecessarily recompute manual_depth_range
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2023-03-17
Giancarlo Devich
d3d12: Track up to 16 contexts worth of pending barrier...
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2023-03-17
Mike Blumenkrantz
zink: use res->queue to auto-handle queue transitions...
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2023-03-17
Mike Blumenkrantz
zink: remove redundant dmabuf_acquire setting
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2023-03-17
Mike Blumenkrantz
zink: track current queue for resources
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2023-03-17
David Heidelberg
ci/traces: disable nheko trace with zink since it flakes
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2023-03-17
Sviatoslav...
glsl: Fix codegen for constant ir_binop_{l,r}shift...
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2023-03-17
Mike Blumenkrantz
zink: fix layer check for compressed format surface...
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2023-03-17
Timur Kristóf
aco: Always enable idxen for swizzled buffer access...
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2023-03-17
Timur Kristóf
aco: Disable MUBUF/MTBUF offsets when they are zero.
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2023-03-17
Timur Kristóf
aco: Use zero for MUBUF/MTBUF when soffset is undefined.
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2023-03-17
Timur Kristóf
aco: Don't add soffset to swizzled MUBUF base.
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2023-03-16
Helen Koike
android/ci: raise error on script when not related...
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2023-03-16
Helen Koike
android/ci: Fix call to adb
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2023-03-16
Helen Koike
android/ci: fix removal of inexistent file
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2023-03-16
Friedrich Vock
radv: Add RT shader stage names for executable properties
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2023-03-16
Yiwei Zhang
Revert "zink/kopper: Add extra swapchain images for...
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2023-03-16
Asahi Lina
asahi: Extend batch tracking for explicit sync
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2023-03-16
Asahi Lina
asahi: Make agx_flush_resource reallocate non-shareable...
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2023-03-16
Asahi Lina
asahi: Support importing sync objects on BO export
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2023-03-16
Alyssa Rosenzweig
asahi: Use a dynarray for writers
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2023-03-16
Tatsuyuki Ishi
radv: Wait for shader uploads asynchronously.
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2023-03-16
Tatsuyuki Ishi
radv: Upload shaders to invisible VRAM on small BAR...
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2023-03-16
Tatsuyuki Ishi
radv: Introduce sdma_copy_buffer for GFX7+.
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2023-03-16
Tatsuyuki Ishi
radv: Use radeon_cmdbuf for sdma_copy_image.
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2023-03-16
Jesse Natalie
Revert "CI: Disable Windows runners"
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2023-03-16
Jesse Natalie
radv: Fix returning an expression from a void function
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2023-03-16
Jesse Natalie
vulkan/wsi: Fix Windows build
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2023-03-16
Anuj Phogat
iris: implement TES distribution mode WA 22012785325
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2023-03-16
Anuj Phogat
anv: implement TES distribution mode WA 22012785325
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2023-03-16
Eric Engestrom
asahi: replace copies of .clang-format with symlinks
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2023-03-16
Tatsuyuki Ishi
radv/rt: Don't upload the prolog twice.
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2023-03-16
Eric Engestrom
v3dv/ci: fix test name (`,Fail` is not part of the...
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2023-03-16
Martin Roukala...
zink/ci: update the radv expectations
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2023-03-16
Martin Roukala...
zink/ci: increase the parallelism of zink-radv-vangogh...
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2023-03-16
Martin Roukala...
radv/ci: reduce the parallelism for vkcts-vangogh
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2023-03-16
Erik Faye-Lund
meson: correct typo in comment
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2023-03-16
Gert Wollny
virgl: Lower binding start into buffer indices
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2023-03-16
Gert Wollny
ntt: add option to lower SSBO bindings to buffer index
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2023-03-16
Gert Wollny
virgl: Don't try to do re-alloc or readback by transfer...
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2023-03-16
Gert Wollny
virgl: Enable AMD_vertex_shader_(layer|viewport_index...
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2023-03-16
Constantine...
anv: use vk_get_physical_device_features
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2023-03-16
Alyssa Rosenzweig
panvk: Use vk_get_physical_device_features
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2023-03-16
Constantine...
vulkan: use vk_features for vk_device::enabled_features
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2023-03-16
Constantine...
vulkan: add hepler for vkGetPhysicalDeviceFeatures2
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2023-03-16
Constantine...
vulkan: delete trailing namespace
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2023-03-16
Constantine...
vulkan: tidy up vk_physical_device_features
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2023-03-16
Constantine...
vulkan: relocate rmv to its correct home
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2023-03-16
Qiang Yu
radeonsi: monolithic TCS emit tessfactor in nir directly
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2023-03-16
Qiang Yu
radeonsi: lower nir_load_ring_tess_factors_offset_amd
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2023-03-16
Qiang Yu
ac/llvm,radeonsi: lower nir_load_ring_tess_factors_amd
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2023-03-16
Qiang Yu
ac/nir: handle tess factor output missing case
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2023-03-16
Qiang Yu
ac/nir: init tess factor location with IO remap
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2023-03-16
Qiang Yu
ac/nir: tcs write tess factor support pass by reg
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2023-03-16
Qiang Yu
ac/nir: move store_var_components to common place
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2023-03-16
Alyssa Rosenzweig
panfrost: Don't round up Midgard polygon list BOs
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2023-03-16
Timothy Arceri
glsl: allow 64-bit integer on RHS of shift
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2023-03-16
Daniel Schürmann
aco: remove aco::rt_stack variable
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2023-03-16
Daniel Schürmann
radv/rt: use prolog for raytracing shaders
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2023-03-16
Friedrich Vock
radv/rt: Add shader config combination/postprocessing...
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2023-03-16
Friedrich Vock
radv: Emit RT shader VA user SGPR
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2023-03-16
Daniel Schürmann
radv: compile rt_prolog
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2023-03-16
Daniel Schürmann
radv: add radv_create_rt_prolog()
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2023-03-16
Daniel Schürmann
aco: implement select_rt_prolog()
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2023-03-16
Daniel Schürmann
aco: create hw_init_scratch() function for p_init_scrat...
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2023-03-16
Daniel Schürmann
aco: implement load_ray_launch_{id|size}
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2023-03-16
Daniel Schürmann
aco: move rt_dynamic_callable_stack_base_amd to VGPR
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2023-03-16
Daniel Schürmann
aco: don't set private_segment_buffer/scratch_offset...
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2023-03-16
Daniel Schürmann
aco: add RT stage enums
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2023-03-16
Daniel Schürmann
radv: add RT shader handling to radv_postprocess_config
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2023-03-16
Daniel Schürmann
radv: add RT stages to radv_get_shader_name()
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2023-03-16
Daniel Schürmann
radv: handle RT stages in radv_nir_shader_info_pass()
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2023-03-16
Daniel Schürmann
radv: add RT shader args
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2023-03-16
Daniel Schürmann
mesa: add gl_shader_stage_is_rt()
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