profile/ivi/mesa.git
2007-10-27 michalSilence compiler warnings.
2007-10-27 michalCall quad stage destructors.
2007-10-27 michalRemove llvm and sse2 dependencies.
2007-10-27 michalMove format definitions from p_defines.h to p_format.h.
2007-10-27 michalAdd sse2_program to draw_vertex_shader.
2007-10-27 michalSilence compiler warnings.
2007-10-27 michalRemove llvm dependencies.
2007-10-27 BrianNew comments, replace //-style with /* */
2007-10-27 Brianindentation fixes
2007-10-27 Brians/GLbitfield/uint/
2007-10-27 Brianremove #define MESA stuff
2007-10-27 Brians/256/TGSI_EXEC_NUM_IMMEDIATES/
2007-10-27 Brianindentation fixes
2007-10-27 BrianComments about texture instructions and the src regs
2007-10-27 BrianRemove remnants of softpipe_surface.
2007-10-27 BrianObsolete
2007-10-27 BrianMove mesa_to_tgsi.[ch] to state_tracker
2007-10-27 BrianMove mesa_to_tgsi.[ch] into state tracker.
2007-10-27 BrianFix up handling of immediate values for TGSI shaders.
2007-10-27 Brianturn off debug output
2007-10-27 BrianRe-implement GLSL texture sampler variables.
2007-10-26 Zack RusinHold a stack of temporaries so that we can redeclare...
2007-10-26 Brianconvert OPCODE_END -> TGSI_OPCODE_RET
2007-10-26 Brianif we hit RET w/ empty call stack, halt
2007-10-26 BrianInitial support for immediate values in TGSI programs.
2007-10-26 Zack RusinGet basic function calls working in the shaders.
2007-10-26 Zack RusinFix swizzle fetching in tgsi_util_get_full_src_register...
2007-10-26 Zack RusinMake ret part of the instruction block instead of impli...
2007-10-26 Briansurface_alloc() is now a winsys function.
2007-10-26 José FonsecaActually move region_alloc() and region_release() to...
2007-10-26 Brianclean-up, simplify some tile code, more to come
2007-10-26 BrianMove region_alloc() and region_release() to pipe_winsys.
2007-10-26 Briansilence warning
2007-10-26 BrianMove the get/put_tile() functions to pipe_context.
2007-10-26 Briantex comments
2007-10-26 Brianadded some comments
2007-10-26 Brianupdate TILE_TOP/BOTTOM_* values to match softpipe
2007-10-26 Brians/GLfloat/float/, s/GLint/int/, etc
2007-10-25 José FonsecaBriefly describe the buffer management interface.
2007-10-25 José FonsecaExpand pkg-config flags before invoking the compiler.
2007-10-25 José FonsecaIgnore generated files.
2007-10-25 Michel DänzerLLVM requires linking with the C++ compiler.
2007-10-25 Zack RusinImplement loops
2007-10-25 Zack RusinFix nested swizzles. Actually fetch the destination...
2007-10-25 Zack RusinFix nested conditionals
2007-10-25 Zack RusinTest some functionality of vp using GLSL that pure...
2007-10-25 Zack RusinImplement else ops.
2007-10-25 keithwset vcache.referenced bit always
2007-10-24 Zack RusinMake branching work :) Simply allow output variables...
2007-10-24 Zack RusinSimplify branch handling. Prepare for proper decleratio...
2007-10-24 BrianFix glDrawElements + VBO rendering when ptr/offset...
2007-10-24 BrianRevert "Undo indexOffset change (I think, git???)"
2007-10-24 BrianUndo indexOffset change (I think, git???)
2007-10-24 Brianadd to git
2007-10-24 BrianImplement gl_PointCoord attribute for GLSL fragment...
2007-10-24 Brianprint CAL label
2007-10-24 Brianfix bug in RET code
2007-10-24 Brianbetter debug output
2007-10-24 Briana bit more work for optimizing clears in tile cache...
2007-10-24 Brianflush pipe in draw_stencil_pixels()
2007-10-24 Brianget_tile() for z16, z32, s8z24 surfaces needs to return...
2007-10-24 Brianadded a pipe->flush() call in xmesa_clear()
2007-10-24 Zack RusinAdd copyright headers and do some cleanups.
2007-10-24 Zack RusinRemove the silly function and remove the bogus comment.
2007-10-24 Zack RusinCleanup some code.
2007-10-24 Zack RusinImplement arl, lerp opcodes and do a first stab at...
2007-10-24 Zack RusinImplement cross product and abs opcode
2007-10-24 Zack RusinImplement extended swizzling.
2007-10-24 Zack RusinImplement SGE and SLT
2007-10-24 Zack RusinIntroduce linux-llvm target. Remove the llvm code from...
2007-10-24 Zack RusinAlign the load/stores. Reduce the amount of debugging...
2007-10-24 Zack RusinCleanup some of the debugging output code
2007-10-24 Zack RusinMake lit work but in a very lame way - will have to...
2007-10-24 Zack RusinMuchos fixos. gears kinda works. and cases don't crash.
2007-10-24 Zack Rusinimplement min and max
2007-10-24 Zack RusinFix some warnings and implement lg2
2007-10-24 Zack RusinImplement frc and floor
2007-10-24 Zack RusinImplement ex2 opcode
2007-10-24 Zack RusinImplement dst opcode
2007-10-24 Zack RusinImplement dph opcode
2007-10-24 Zack RusinImplement dot4 opcode
2007-10-24 Zack RusinImplement pow/rcp and sub opcodes
2007-10-24 Zack RusinAdd the "add" opcode and assert one vp if an opcode...
2007-10-24 Zack RusinRefactor the tgsi->llvm storage translator
2007-10-24 Zack RusinImplement basic opcode translation and storage translation.
2007-10-24 Zack RusinDraw first triangle. Start on the llvm builder.
2007-10-24 Zack RusinCleanup some of the testing code. Implement first pass...
2007-10-24 Zack RusinExecution engine is a singleton, for now keep it in...
2007-10-24 Zack RusinGenerate the base shader.
2007-10-24 Zack RusinImplement the conversion and do the initial execution...
2007-10-24 Zack RusinStub out some conversion.
2007-10-24 Zack RusinInitial stab at LLVM integration.
2007-10-23 BrianFix vertex cache bug that allows multiple vertices...
2007-10-23 Brianadded comment
2007-10-23 BrianIn get_vertex(), slot was computed using & 31. Replace...
2007-10-23 Brianadjust coords in wide_line() to be conformant
2007-10-23 Brianproperly init dst reg's CondMask/Swizzle fields
2007-10-23 Brianbump up MAX_INSTRUCTIONS and add an assertion to catch...
2007-10-23 BrianDon't pad renderbuffers to multiple of two pixels anymore.
2007-10-22 Briandon't apply ColorMask to main gc
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