platform/upstream/libSkiaSharp.git
2016-11-18 Mike KleinRevert "Turn off /arch:AVX[2] on Windows builds."
2016-11-18 Mike Kleinmirror tiling
2016-11-18 Brian SalomonMake GrSwizzle::GrSwizzle() constexpr
2016-11-18 Brian SalomonRemove unnecessary attribute and varying type modifiers
2016-11-18 Mike KleinBuild fiddle and public_headers_warnings_check only...
2016-11-18 Brian OsmanVS SLN script: Automatically determine which folder...
2016-11-18 Mike KleinTurn off /arch:AVX[2] on Windows builds.
2016-11-18 Mike Kleinupdate G3 build after crrev.com/2500113004
2016-11-18 Brian SalomonMake GrBufferAccess a nested class of GrProcessor
2016-11-18 Yuqian LiAdd test for QuickFDot6Div
2016-11-18 Ethan Nicholasfixed iOS build failure
2016-11-18 Ethan Nicholasswitched skslc from std::string to SkString
2016-11-18 Robert PhillipsAdd handling for instantiate failure up the call stack
2016-11-18 Eric Boren[nobuildbot] Explicitly name all jobs
2016-11-18 Eric Boren[nobuildbot] Remaining Android devices
2016-11-18 Herb DerbyUse SkFixedAllocator in SkLinearPipeline and remove...
2016-11-18 xiangze.zhangPort convolve functions to SkOpts
2016-11-17 Adam BarthMark this file as executable
2016-11-17 Mike Kleinperspective matrix
2016-11-17 Mike Kleinrepeat tiling
2016-11-17 Mike KleinReplace my confusion with a pointer to the explanation.
2016-11-17 Brian OsmanIn VS SLN fixup script, don't erase old files
2016-11-17 Yuqian LiFix the quickSkFDot6Div range check
2016-11-17 Brian SalomonRename GrTextureParams to GrSamplerParams
2016-11-17 Mike KleinStrength reduce bilerp to nearest neighbor when the...
2016-11-17 Robert PhillipsFix computation of texture size for approximately-fit...
2016-11-17 Jim Van VerthFix double deletion of DescriptorSetLayouts
2016-11-17 Herb DerbyUse SkSmallAllocator for Blender stage.
2016-11-17 Mike KleinInitialize all values we load.
2016-11-17 Mike KleinBe careful about types in SkNx_neon.h.
2016-11-17 Brian SalomonIn GrProcessor::TextureSampler drop the "get", it's...
2016-11-17 Brian OsmanAlways use GL_HALF_FLOAT_OES on ANGLE, even with ES3.
2016-11-17 Mike KleinSupport SkImageShader in SkRasterPipeline blitter
2016-11-17 Robert PhillipsRemove accessRenderTarget call in SkGpuDevice ctor
2016-11-17 Brian SalomonRemove unnecessary TextureSampler comparison in GrTextu...
2016-11-17 Yuqian LiUse SkFixedMul instead of SkFixedMul_lowprec
2016-11-17 Robert PhillipsGuard against instantiate & accessRenderTarget failures
2016-11-17 Mike KleinPlumb filter quality into SkShader::appendStages().
2016-11-17 hcm@google.comUpdate Skia milestone to 57
2016-11-17 Brian SalomonRename GrTextureAccess to GrProcessor::TextureSampler.
2016-11-17 Cary Clarkfix fuzzer crash
2016-11-17 Ravi MistryCopy over git_utils from common and add GitLocalConfig
2016-11-17 Chinmay GardeDisable the sources assignment filter for platform...
2016-11-17 Eric Boren[nobuildbot] More Android bots
2016-11-17 Mike KleinDon't build :public_headers_warnings_check on NoGPU...
2016-11-16 Herb DerbyUse SkSmallAllocator for SamplerStage and Accessor.
2016-11-16 Matt SarettHook into parametric and table raster pipeline stages
2016-11-16 Yuqian LiTurn off all SkDebugfs in SkScan_AAAPath.cpp
2016-11-16 Yuqian LiNo SkDebugf for approximate intersection
2016-11-16 Mike Reedremove CANVAS_IS_REFCNT flag from public.bzl
2016-11-16 Florin MalitaExternal SkImageGenerator API
2016-11-16 Kevin LubickAdd vulkan build to skpbench.
2016-11-16 csmartdaltonRename GrTextureBufferSampler to GrBufferSampler
2016-11-16 Brian SalomonRevert "Revert "Add support for image load to SkSL""
2016-11-16 Mike KleinGN: add public headers warnings check.
2016-11-16 Brian SalomonRename kTexture2DISampler to kITexture2DSampler.
2016-11-16 Mike KleinAdd trace and registers stages.
2016-11-16 Herb DerbyUse SkSmallAllocator for tiling.
2016-11-16 Mike Reedmove SkBlendMode_Name into public (for chrome)
2016-11-16 Kevin LubickAdd back in min/max check on fuzzer range
2016-11-16 robertphillipsAdd IORef capability to GrSurfaceProxy objects - take 2
2016-11-16 Yuqian LiFix mask overflow caused by edge drift
2016-11-16 Yuqian LiDrop forceRLE to simplify aaa_walk_convex_edges
2016-11-16 Eric Boreninfra recipe: Add -t flag to "go test"
2016-11-16 Yuqian LiSimplify the signature of sk/aaa_fill_path
2016-11-16 Jim Van VerthFix error with transforming custom/large glyphs
2016-11-16 Mike Reedmake SkXfermode.h go away
2016-11-16 egdanielRevert of added support for push_constant layout (patch...
2016-11-16 Stan IlievRevert "Add support for image load to SkSL"
2016-11-16 Mike Kleinadd {parametric,table}_{r,g,b} stages.
2016-11-16 Eric Boren[nobuildbot] Nexus 5
2016-11-16 Brian SalomonAdd support for image load to SkSL
2016-11-16 csmartdaltonFix flushing of HWAA state relating to mixed samples
2016-11-16 James ZernLinearGradientContext::shade4_clamp: fix div by 0
2016-11-15 Eric Boren[nobuildbot] RecreateSKPs
2016-11-15 Robert PhillipsRevert "Defer more renderTargetContexts in the GPU...
2016-11-15 herbMove the matrix stage of SkLinearBitmapPipeline over...
2016-11-15 Mike KleinAdd SkRasterPipeline::dump().
2016-11-15 ethannicholasadded support for push_constant layout
2016-11-15 Robert PhillipsAdd kRenderTarget_GrSurfaceFlag to GrVkGpu::onWrapBacke...
2016-11-15 Brian SalomonAdd detection of image load/store to caps
2016-11-15 Florin MalitaIgnore ctm param of SkShader::onAppendStages()
2016-11-15 Brian SalomonAdd image functions to GrGLInterface
2016-11-15 Brian SalomonAdd 4.20 as a GLSL output version.
2016-11-15 Cary Clarkfuzz hang fix and pathops client debugging
2016-11-15 Mike KleinMore shader preliminaries / refactoring
2016-11-15 csmartdaltonskpbench: fix parser script for bots
2016-11-15 Brian OsmanRevert "Support decoding images to multiple formats...
2016-11-15 Brian OsmanRevert "Fix NoGPU compilation"
2016-11-15 Mike KleinRevert "While we can, restrict SkFixedAlloc/SkFallbackA...
2016-11-15 Mike KleinRevert "fix google3?"
2016-11-15 Mike KleinFix up arguments passed to pipeline.
2016-11-15 Mike Kleinfix google3?
2016-11-15 Mike Reedchange SkCanvasStack to take ownership of its subcanvases
2016-11-15 Brian OsmanFix NoGPU compilation
2016-11-15 Mike KleinWhile we can, restrict SkFixedAlloc/SkFallbackAlloc...
2016-11-15 Florin MalitaResurrect SkDebugger
2016-11-15 Brian OsmanSupport decoding images to multiple formats, depending...
2016-11-15 Robert PhillipsDefer more renderTargetContexts in the GPU image filter...
2016-11-15 Mike KleinStart each pipeline with (x,y) in (dr,dg) registers...
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