platform/upstream/mesa.git
2021-02-16 Mike Blumenkrantzzink: add a draw_id param to vs push constants
2021-02-16 Mike Blumenkrantzzink: wrap shader gl_BaseVertex access with a bcsel...
2021-02-16 Mike Blumenkrantzzink: add push constant value to indicate whether the...
2021-02-16 Mike Blumenkrantzzink: rework tcs injection to be more compatible with...
2021-02-16 Mike Blumenkrantzzink: create a struct for tracking push constant layout
2021-02-16 Mike Blumenkrantzzink: add handling for ARB_shader_draw_parameters varia...
2021-02-15 Mike Blumenkrantzzink: handle 1bit undef values in ntv
2021-02-15 Mike Blumenkrantzzink: fix slot mapping for legacy gl io with tess stages
2021-02-15 Mike Blumenkrantzzink: add support for pipeline statistics queries
2021-02-15 Mike Blumenkrantzzink: hook up cs invocation queries to the compute...
2021-02-15 Mike Blumenkrantzzink: unset generated TCS if its parent TESS is unset
2021-02-15 Daniel Schürmannaco: fix assertion in insert_exec_mask pass
2021-02-15 Rhys Perryaco: fix transition_to_{WQM,Exact} if exec.back() is...
2021-02-15 Marek Olšákmesa: add debug code to catch missing _mesa_update_vali...
2021-02-15 Marek Olšákmesa: inline draw validate functions
2021-02-15 Marek Olšákmesa: inline _mesa_set_draw_vao and set_varying_vp_inpu...
2021-02-15 Marek Olšákmesa: gather errors and call _mesa_error only once...
2021-02-15 Marek Olšákmesa: precompute draw time determination of enabled...
2021-02-15 Marek Olšákmesa: precompute _mesa_get_vao_vp_inputs
2021-02-15 Marek Olšákmesa: set _DrawVAOEnabledAttribs only when it changes
2021-02-15 Marek Olšákmesa: move gl_context::varying_vp_inputs into ctx-...
2021-02-15 Marek Olšákmesa: optimize set_varying_vp_inputs by precomputing...
2021-02-15 Marek Olšákmesa: validate numInstances in common functions to...
2021-02-15 Marek Olšákmesa: move disallowed TFB in DrawElements on GLES from...
2021-02-15 Marek Olšákmesa: add a separate valid primitive mask just for...
2021-02-15 Marek Olšákmesa: don't skip draws with count == 0 or numInstances...
2021-02-15 Marek Olšákmesa: skip MultiDrawArrays with primcount == 0
2021-02-15 Marek Olšákmesa: remove an optional GL error about mapped buffers...
2021-02-15 Marek Olšákmesa: call _mesa_update_state() before validation
2021-02-15 Marek Olšákmesa: remove optional draw validation code to increase...
2021-02-15 Marek Olšákmesa: remove VERBOSE_DRAW
2021-02-15 Marek Olšákmesa: optimize the dual source blend error checking...
2021-02-15 Marek Olšákmesa: inline _mesa_valid_to_render now that it doesn...
2021-02-15 Marek Olšákmesa: move blending validation from draws to state...
2021-02-15 Marek Olšákmesa: move GL_FILL_RECTANGLE validation from draws...
2021-02-15 Marek Olšákmesa: move ARB program and integer FBO validation from...
2021-02-15 Marek Olšákmesa: move FBO completeness checking from draws to...
2021-02-15 Marek Olšákmesa: move some uniform debug code from draws to state...
2021-02-15 Marek Olšákmesa: move sampler uniform validation from draws to...
2021-02-15 Marek Olšákmesa: move shader pipeline validation from draws to...
2021-02-15 Marek Olšákmesa: don't report 1 for GL_VALIDATE_STATUS if user...
2021-02-15 Marek Olšákmesa: add skeleton code for DrawPixels/CopyPixels/Bitma...
2021-02-15 Marek Olšákmesa: inline check_valid_to_render
2021-02-15 Marek Olšákmesa: fold most of check_valid_to_render into _mesa_upd...
2021-02-15 Marek Olšákmesa: move check_valid_to_render call into _mesa_valid_...
2021-02-15 Marek Olšákmesa: precompute draw time prim validation during state...
2021-02-15 Marek Olšákmesa: precompute all valid primitive types at context...
2021-02-15 Marek Olšákmesa: optimize draw index type checking
2021-02-15 Eric Anholtfreedreno: Add missing dep on freedreno tracepoints.
2021-02-15 Lionel Landwerlinvulkan: document flags choice for vkGetDeviceQueue
2021-02-15 Juan A. Suarez... ci/v3d: Add V3D and V3DV testing
2021-02-15 Juan A. Suarez... ci: add option to overwrite CPU arch
2021-02-15 Rhys Perryaco: add DeviceInfo
2021-02-15 Rhys Perryaco: consider that GFX10.3 allocates LDS in 1024 byte...
2021-02-15 Rhys Perryradv,aco: add radv_nir_compiler_options::wgp_mode
2021-02-15 Rhys Perryaco: add Program::wgp_mode
2021-02-15 Rhys Perryaco: fix waves calculation for wave32
2021-02-15 Rhys Perryradv: round up max_lds_per_simd / lds_per_wave
2021-02-15 Rhys Perryradv: use lds_{encode,alloc}_granularity
2021-02-15 Rhys Perryac: split lds_granularity into encode and allocation...
2021-02-15 Rhys Perryradv: switch MaxWaves statistic to wave32 waves
2021-02-15 Rhys Perryradv: fix max_lds_per_simd on GFX10
2021-02-15 Juan A. Suarez... ci: Bump deqp to current vulkan-cts-1.2.5.1
2021-02-15 Marcin Ślusarzintel/dump_gpu: mark bo as unmapped if its address...
2021-02-15 Marcin Ślusarzintel/tools/aub: remove superfluous new line from error...
2021-02-15 Marcin Ślusarzintel/tools/aub: handle truncated input file
2021-02-15 Marcin Ślusarzintel/tools/aub: print better error message when mmap...
2021-02-15 Boris Brezillonpanfrost: Move the blend logic out of the gallium driver
2021-02-15 Boris Brezillonpanfrost: Move the blend lowering code out of the galli...
2021-02-15 Boris Brezillonpanfrost: Rename pan_blend.h into pan_blend_cso.h
2021-02-15 Boris Brezillonpanfrost: Use the pan_shader_prepare_rsd() helper
2021-02-15 Boris Brezillonpanfrost: Provide a helper to prepare the shader relate...
2021-02-15 Boris Brezillonpanfrost: Move the shader compilation logic out of...
2021-02-15 Boris Brezillonpanfrost: Keep the compiler inputs in the context
2021-02-15 Boris Brezillonpanfrost: Move sysval_to_id out of panfrost_sysvals
2021-02-15 Boris Brezillonpanfrost: Prefix shader related helpers with pan_shader_
2021-02-15 Boris Brezillonpanfrost: Hide backend compiler internals
2021-02-15 Boris Brezillonpanfrost: Use panfrost_get_shader_options() in panfrost...
2021-02-15 Marek Olšákamd: update addrlib
2021-02-13 Bas Nieuwenhuizenradv: Properly handle modifier import failure.
2021-02-13 Bas Nieuwenhuizenradv: Remove vk_format_has_stencil/depth helpers.
2021-02-13 Bas Nieuwenhuizenradv: Remove the format table.
2021-02-13 Bas Nieuwenhuizenradv: Start using util_format_description for everything.
2021-02-13 Bas Nieuwenhuizenradv: Only support format with a PIPE_FORMAT.
2021-02-13 Bas Nieuwenhuizenradv: Stop using plane_count.
2021-02-13 Bas Nieuwenhuizenradv: Stop checking for MULTIPLANE layout.
2021-02-13 Bas Nieuwenhuizenradv: Do not use generated table for plane formats.
2021-02-13 Bas Nieuwenhuizenradv: Do no use vk_format for getting divisors.
2021-02-13 Bas Nieuwenhuizenradv: Remove VK_SWIZZLE_*.
2021-02-13 Bas Nieuwenhuizenradv: Use u_format helpers when possible.
2021-02-13 Bas Nieuwenhuizenradv: Add plane width/height helpers.
2021-02-13 Bas Nieuwenhuizenradv: Determine swizzles correctly.
2021-02-13 Hoe Hao Chengzink: fix detection of KHR_maintenance1/2
2021-02-13 Erico Nuneslima: implement GL_EXT_texture_swizzle
2021-02-13 Vinson Leer600/sfn: Initialize FragmentShaderFromNir member m_pos...
2021-02-13 Marek Olšákradeonsi: add debug options nodisplaytiling and nodispl...
2021-02-13 Marek Olšákradeonsi: skip s_sendmsg(gs_alloc_req) for NGG passthro...
2021-02-13 Marek Olšákamd: sort chip enums based on hw revision
2021-02-13 Marek Olšákac/gpu_info: conceal L2 cache sizes
2021-02-13 Marek Olšákac/gpu_info: inline get_l2_cache_size and set cache...
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