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platform/upstream/mesa.git
2021-07-20
Mike Blumenkrantz
zink: ifdef out some context prototypes/inlines for...
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2021-07-19
Mike Blumenkrantz
zink: optimize shader recalc
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2021-07-19
Bas Nieuwenhuizen
zink: set dedicated allocation when needed
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2021-07-19
Mike Blumenkrantz
zink: hook up VK_KHR_dedicated_allocation
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2021-07-19
Mike Blumenkrantz
zink: check for dedicated allocation requirements durin...
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2021-07-19
Emma Anholt
freedreno/ir3: Reduce choose_instr_dec() and _inc(...
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2021-07-19
Mike Blumenkrantz
features: VK_EXT_color_write_enable for lavapipe
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2021-07-19
Mike Blumenkrantz
lavapipe: implement VK_EXT_color_write_enable
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2021-07-19
Mike Blumenkrantz
lavapipe: add a padding member to rendering_state
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2021-07-19
Kenneth Graunke
gallium: Remove dead pb_malloc_buffer_create function...
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2021-07-19
Dave Airlie
wl/shm: don't fetch formats if not requested.
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2021-07-19
Jose Maria...
v3d/driconf: Expose non-MSAA texture limits for mutter...
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2021-07-19
Karol Herbst
nv50/ir/nir: fix smem size for GL
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2021-07-19
Andreas Bergmeier
v3dv: implement VK_EXT_physical_device_drm
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2021-07-18
M Henning
nouveau: Support nir_intrinsic_*_atomic_fadd
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2021-07-18
Dave Airlie
softpipe/aniso: move DDQ calculation to after scaling.
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2021-07-18
Alyssa Rosenzweig
pan/bi: Shrink live array to 8-bits
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2021-07-18
Alyssa Rosenzweig
pan/bi: Clean up liveness freeing
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2021-07-18
Alyssa Rosenzweig
pan/bi: Clean up useless casts
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2021-07-18
Alyssa Rosenzweig
pan/bi: Copy block bi_block
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2021-07-18
Alyssa Rosenzweig
pan/bi: Copy back bi_foreach_successor
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2021-07-18
Alyssa Rosenzweig
pan/bi: Copy back add_successor
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2021-07-18
Alyssa Rosenzweig
pan/bi: Copy liveness routines back
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2021-07-17
Timur Kristóf
aco: Fix how p_elect interacts with optimizations.
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2021-07-17
Timothy Arceri
glsl: replace some C++ code with C
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2021-07-17
Marek Olšák
mesa: fix incorrect comment in draw_gallium_multimode
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2021-07-17
Marek Olšák
mesa: remove unused drawid_offset parameter from DrawGa...
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2021-07-17
Marek Olšák
st/mesa: inline st_setup_arrays on MSVC too by adding...
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2021-07-17
Mike Blumenkrantz
util/foz: stop crashing on destroy if prepare hasn...
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2021-07-17
Iván Briano
anv: fix feature/property/sizes reported for fragment...
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2021-07-17
Mike Blumenkrantz
util/tc: make clear calls async
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2021-07-16
Marek Olšák
radeonsi: document a missing synchronization for bindle...
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2021-07-16
Yogesh mohan...
radeonsi: set scratch_state dirty only if ctx->scratch_...
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2021-07-16
Yogesh mohan...
radeonsi: remove redundant setting scratch_state atom...
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2021-07-16
Marek Olšák
radeonsi: don't expose no-attachment MSAA 16x on all...
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2021-07-16
Mike Blumenkrantz
lavapipe: don't read line stipple info in pipeline...
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2021-07-16
Eric Anholt
gallium/ttn: Add a debug flag for dumping the shaders.
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2021-07-16
Emma Anholt
nir_to_tgsi: Fix image declarations.
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2021-07-16
Jason Ekstrand
anv: Stop reference counting semaphores
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2021-07-16
Jason Ekstrand
anv: Drop unused sync_file and BO semaphore code
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2021-07-16
Jason Ekstrand
anv: Assume syncobj support
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2021-07-16
Jason Ekstrand
intel/eu: Start validating LSC message descriptors
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2021-07-16
Sagar Ghuge
intel/compiler: Enable has_iadd3 option on XeHP
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2021-07-16
Sagar Ghuge
nir: Add optimizations for iadd3
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2021-07-16
Sagar Ghuge
intel/compiler: Allow ternary add to promote source...
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2021-07-16
Sagar Ghuge
intel/compiler: Make decision based on source type...
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2021-07-16
Sagar Ghuge
intel/compiler: Add support for ternary add instruction...
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2021-07-16
Sagar Ghuge
nir: Add new opcode for ternary addition
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2021-07-16
Timur Kristóf
radv: Use pre-computed viewport transform for NGG culli...
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2021-07-16
Mike Blumenkrantz
radv: remove unused variable from radv_emit_viewport
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2021-07-16
Mike Blumenkrantz
radv: pre-calculate viewport transforms
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2021-07-16
Mike Blumenkrantz
radv: merge si_write_viewport into radv_emit_viewport
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2021-07-16
Danylo Piliaiev
freedreno: fix wrong tile aligment for 3 CCU gpu
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2021-07-16
Timur Kristóf
aco: Remove s_and with exec when all lanes are active.
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2021-07-16
Timur Kristóf
aco: Allow elect to take advantage of knowing when...
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2021-07-16
Timur Kristóf
aco: Swap s_and operand order for ballot.
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2021-07-16
Jason Ekstrand
intel/perf: Use intel_i915_query_flags instead of hand...
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2021-07-16
Jason Ekstrand
intel/dev: Use intel_i915_query_alloc in query_topology
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2021-07-16
Jason Ekstrand
iris: Use intel_i915_query for meminfo
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2021-07-16
Jason Ekstrand
anv: Use intel_i915_query_alloc for memory regions
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2021-07-16
Jason Ekstrand
intel: Pull anv_i915_query into common code
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2021-07-16
Jason Ekstrand
anv: Handle errors properly in anv_i915_query
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2021-07-16
Timur Kristóf
radv: Remove num_viewports from radv_skip_ngg_culling.
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2021-07-16
Timur Kristóf
radv: Don't compile NGG culling into shaders that write...
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2021-07-16
Jason Ekstrand
iris: Re-emit MEDIA_VFE_STATE for variable group size...
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2021-07-16
Iago Toral...
v3dv: don't emit frame setup more than once for multila...
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2021-07-16
Iago Toral...
v3dv: don't overallocate tile state for meta TLB operations
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2021-07-16
Iago Toral...
v3dv: allow limiting amount of tile state allocated
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2021-07-16
Iago Toral...
v3dv: improve TLB layered image clears
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2021-07-16
Iago Toral...
v3dv: remove unused layer field from struct rcl_clear_info
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2021-07-16
Samuel Pitoiset
radv: fix specifying the stencil layout for separate...
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2021-07-16
Samuel Pitoiset
radv: report APUs as discrete GPUs for Red Dead Redempt...
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2021-07-16
Samuel Pitoiset
radv: fix bounds checking for zero vertex stride on...
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2021-07-16
Jason Ekstrand
nir: Better document the Boissinot algorithm in nir_fro...
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2021-07-16
Jason Ekstrand
intel/dev: Drop a bogus assert
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2021-07-15
Iván Briano
anv: Unbreak wide lines on HSW/BDW
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2021-07-15
Caio Marcelo...
anv: Zero initialize pipeline structs
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2021-07-15
Caio Marcelo...
vulkan/util: Add and use vk_multialloc_zalloc variants
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2021-07-15
Daniel Stone
vulkan/wsi/wayland: Initialise wl_shm pointer in VkImage
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2021-07-15
Daniel Stone
vulkan/wsi/wayland: Cosmetic alignment fix
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2021-07-15
Dave Airlie
draw: handle resetting draw_id between instances.
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2021-07-15
Dave Airlie
lavapipe: fix indexed multi draw draw_id increment
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2021-07-15
Emma Anholt
nir: Validate after deserialization.
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2021-07-15
Dylan Baker
docs: mark mesa 21.0 as done
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2021-07-15
Iván Briano
anv: fix some multisample lines_wide CTS tests
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2021-07-15
Iván Briano
anv: Don't advertise unsupported shader stages
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2021-07-15
Timur Kristóf
radv: Use 128-sized vertex grouping for NGG shaders.
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2021-07-15
Adam Jackson
mesa: (correctly) flush more in _mesa_make_current
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2021-07-15
Adam Jackson
glx/drisw: Nerf PutImage when loaderPrivate == NULL
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2021-07-15
Vinson Lee
asahi: Move assignment after null check.
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2021-07-15
Jose Maria...
Revert "ci: disable Broadcom CI"
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2021-07-15
Timothy Arceri
util: document that workaround also fixes Riptale
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2021-07-15
Iago Toral...
v3dv: refactor meta copy/clear code
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2021-07-15
Iago Toral...
v3dv: remove more dead clearing code
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2021-07-15
Iago Toral...
ci: disable Broadcom CI
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2021-07-15
Samuel Pitoiset
radv: only init the TC-compat ZRANGE metadata for the...
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2021-07-15
Vinson Lee
nv50/ir: Initialize Value member id in constructor.
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2021-07-15
Vasily Khoruzhick
lima: handle fp16 vertex formats
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2021-07-15
Chia-I Wu
venus: refactor vn_EndCommandBuffer
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2021-07-14
Dave Airlie
lavapipe: fix multi-draw regression in shader parameter...
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