platform/upstream/mesa.git
2023-02-13 Karol Herbstrusticl/program: enable spirv
2023-02-13 Karol Herbstrusticl/kernel: fix clGetKernelInfo CL_KERNEL_ATTRIBUTE...
2023-02-13 Marcin Ślusarzanv: bump ANV_MAX_QUEUE_FAMILIES
2023-02-13 Yusuf Khannvc0/nv50: support and enable EXT_memory_object*
2023-02-13 Alyssa Rosenzweigasahi: Add XML for VDM memory barriers
2023-02-13 Alyssa Rosenzweigasahi: Add XML for indirect draws
2023-02-13 Alyssa Rosenzweigasahi: Add XML for indirect dispatch
2023-02-13 Alyssa Rosenzweigasahi: Submit batches that don't touch RTs
2023-02-13 Alyssa Rosenzweigagx: Write sample mask even with no colour output
2023-02-13 Alyssa Rosenzweigagx: Implement load_helper_invocation
2023-02-13 Alyssa Rosenzweigagx: Remove bogus gl_Position assertion
2023-02-13 Alyssa Rosenzweigagx: Fix AGX_MAX_CF_BINDINGS
2023-02-13 Alyssa Rosenzweigagx: Respect component in frag load_input
2023-02-13 Alyssa Rosenzweigagx: Remove unused AGX_MAX_VARYINGS
2023-02-13 Mike Blumenkrantzzink: also replace hash_entry::key when replacing separ...
2023-02-13 Mike Blumenkrantzzink: calloc separable program zink_gfx_library_key...
2023-02-13 Mike Blumenkrantzzink: implement a scaling descriptor buffer size
2023-02-13 Mike Blumenkrantzzink: store base descriptor size on the screen
2023-02-13 Mike Blumenkrantzzink: ensure db is bound before separate shader update
2023-02-13 Mike Blumenkrantzzink: move db_bound to batch descriptor data
2023-02-13 Mike Blumenkrantzzink: move zink_batch_state::db_bound reset to zink_bat...
2023-02-13 Mike Blumenkrantzzink: rename a struct member for clarity
2023-02-13 Mike Blumenkrantzzink: add an io assignment pass for separate shaders
2023-02-13 Mike Blumenkrantzzink: use a single descriptor buffer for all non-bindle...
2023-02-13 Mike Blumenkrantzzink: rework separate shader descriptor iterating
2023-02-13 Mike Blumenkrantzzink: flag gfx programs as removed-from-cache by default
2023-02-13 Mike Blumenkrantzzink: assert that the found program matches the expecte...
2023-02-13 Mike Blumenkrantzzink: don't fetch/update pipeline cache for separate...
2023-02-13 Mike Blumenkrantzzink: fix descriptor pool free iterating
2023-02-13 Mike Blumenkrantzzink: sync LTO compiles for GPL pipelines on shader...
2023-02-13 Mike Blumenkrantzzink: allocate all batch command buffers in one call
2023-02-13 Lionel Landwerlinintel/dev: add a default urb value for intel_stub_gpu...
2023-02-13 Samuel Pitoisetradv simplify compiling graphics shaders with a mask...
2023-02-13 Samuel Pitoisetradv: only initialize shader arguments for the active...
2023-02-13 Samuel Pitoisetradv: use last_vgt_api_stage for determining the last...
2023-02-13 Mike Blumenkrantzzink: add a local is_compute var for set_shader_images
2023-02-13 Mike Blumenkrantzzink: pull out image descriptor updating in set_shader_...
2023-02-13 Mike Blumenkrantzzink: rework set_shader_images() hook
2023-02-13 Mike Blumenkrantzzink: unref image buffer descriptors on unbind
2023-02-13 Mike Blumenkrantzzink: remove stale comment
2023-02-13 Mike Blumenkrantzzink: unset gfx shader read when unbinding shader images
2023-02-13 Mike Blumenkrantzzink: rename some variables in zink_set_shader_images()
2023-02-13 Samuel Pitoisetradv: fix importing retained NIR shaders when a lib...
2023-02-13 Alyssa Rosenzweigradv: Use common Get*OpaqueCaptureDescriptorDataEXT
2023-02-13 Alyssa Rosenzweigtu,vulkan: Add common Get*OpaqueCaptureDescriptorDataEXT
2023-02-13 Tapani Pälliiris: handle error in iris_resource_from_handle
2023-02-12 Kai Wasserbächfix(FTBFS): clover: fix LLVM #include of Triple.h,...
2023-02-12 Kai Wasserbächfix(FTBFS): gallivm: fix LLVM #include of Triple.h...
2023-02-12 Eric Engestromu_pipe_screen_lookup_or_create: avoid re-querying the...
2023-02-12 Eric Engestromasahi: use u_pipe_screen_lookup_or_create() to keep...
2023-02-12 Eric Engestrompanfrost: use u_pipe_screen_lookup_or_create() to keep...
2023-02-12 Eric Engestromvc4: use u_pipe_screen_lookup_or_create() to keep track...
2023-02-12 Eric Engestromv3d: use u_pipe_screen_lookup_or_create() to keep track...
2023-02-12 Eric Engestromlima: replace custom code with u_pipe_screen_lookup_or_...
2023-02-12 Eric Engestromfreedreno: replace custom code with u_pipe_screen_looku...
2023-02-12 Eric Engestromgallium: move etnaviv screen_lookup_or_create function...
2023-02-12 Eric Engestrometnaviv: use simple_mtx to avoid breaking windows in...
2023-02-12 Eric Engestromutil: avoid calling kcmp on Android
2023-02-12 Eric Engestromgallium/u_screen.h: add missing stdint.h include
2023-02-12 Hans-Kristian... radv: Implement VK_ACCESS_2_DESCRIPTOR_BUFFER_READ_BIT_EXT.
2023-02-12 Hans-Kristian... radv: Fix missing VK_ACCESS_2_SHADER_SAMPLED_READ_BIT.
2023-02-12 Hans-Kristian... radv: Fix invalid 64-bit shift.
2023-02-12 Michel Dänzerglsl/standalone: Do not pass memory allocated with...
2023-02-12 Michel Dänzerglsl/standalone: Fix up _mesa_reference_shader_program_...
2023-02-11 Rob Clarkfreedreno: Avoid screen lock when no rsc tracking needed
2023-02-11 Rob Clarkfreedreno: Add FD_DIRTY_QUERY
2023-02-11 Rob Clarkfreedreno: Remove impossible NULL check
2023-02-11 Rob Clarkfreedreno: Move num_vertices calc to backend
2023-02-11 Rob Clarkfreedreno/a6xx: Move num_driver_params to program state
2023-02-11 Bas Nieuwenhuizennir: Apply a maximum stack depth to avoid stack overflows.
2023-02-11 Jesse Nataliedzn: Enable 16bit types when supported
2023-02-11 Jesse Nataliedzn: Get options4
2023-02-11 Jesse Nataliedzn: Delete unused extensions table
2023-02-11 Jesse Nataliedzn: Enable get_surface_capabilities2
2023-02-11 Jesse Nataliespirv2dxil: Support 16bit types
2023-02-11 Jesse Nataliespirv2dxil: Move shader model into runtime conf struct
2023-02-11 Jesse Nataliespirv2dxil: Lower unaligned loads and stores
2023-02-11 Jesse Nataliespirv2dxil: Set min UBO/SSBO alignments
2023-02-11 Jesse Nataliemicrosoft/compiler: Support lowering SSBO accesses...
2023-02-11 Jesse Nataliemicrosoft/compiler: Support raw buffer load/store intri...
2023-02-11 Jesse Nataliemicrosoft/compiler: Handle 48-bit stores to SSBO/shared
2023-02-11 Jesse Nataliemicrosoft/compiler: Pass an alignment to constant buffe...
2023-02-11 Jesse Nataliemicrosoft/compiler: Simplify bitpacking for load/store...
2023-02-11 Jesse Nataliemicrosoft/compiler: Pass deref modes to unaligned pass...
2023-02-11 Jesse Nataliemicrosoft/compiler: Move unaligned load/store pass...
2023-02-11 Jesse Nataliemicrosoft/compiler: Handle undef-rounding f2f16 as rtz
2023-02-11 Jesse Nataliemicrosoft/compiler: Ensure native_low_precision is...
2023-02-11 Jesse Nataliemicrosoft/compiler: Handle frcp for float16/float64
2023-02-11 Jesse Nataliemicrosoft/compiler: Handle struct consts in DXIL module...
2023-02-11 Jesse Natalienir_lower_fp16_casts: Allow opting out of lowering...
2023-02-11 Jesse Natalienir: Add alignment to load_push_constant
2023-02-11 Jesse Natalieci/windows: Update LLVM to 15
2023-02-11 Jesse Nataliemicrosoft/clc: Set features that are used by CL tests
2023-02-11 Jesse Natalieclc: Include opencl-c-base.h with LLVM 15 (using builtins)
2023-02-11 Jonathan Marekturnip: fix use of align() instead of util_align_npot...
2023-02-11 Karol Herbstrusticl/icd: Make it work in case Rustc shuffles struct...
2023-02-11 Karol Herbstrusticl/util: extract offset_of macro
2023-02-10 Faith Ekstrandnir/deref: Preserve alignments in opt_remove_cast_cast()
2023-02-10 Sviatoslav... anv: Handle VkAccelerationStructureBuildRangeInfoKHR...
2023-02-10 Marcin Ślusarzintel/compiler/mesh: use U888X packed index format
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