platform/upstream/mesa.git
2013-08-07 Zack Rusindraw: fix slot detection
2013-08-06 Laurent Carliergallivm: Fix build - Remove TargetOptions.RealignStack...
2013-08-06 Kenneth Graunkei965: Add #defines for the MI_LOAD_REGISTER_MEM command.
2013-08-06 Kenneth Graunkei965: Initialize the intel_context::bufmgr pointer...
2013-08-06 Kenneth Graunkei965: Tidy preprocessor macros for SO_PRIM_STORAGE_NEED...
2013-08-06 Kenneth Graunkei965: Tidy preprocessor macros for SO_NUM_PRIMS_WRITTEN...
2013-08-06 Christoph Bumillernvc0: don't access array out of bounds on unexpected...
2013-08-06 Emil Velikovnv50: handle pure integer vertex attributes
2013-08-06 Samuel Pitoisetnvc0: implement MP performance counters for nvc0:nvd9
2013-08-06 Samuel Pitoisetnvc0: implement compute support for nvc0
2013-08-06 Samuel Pitoisetnvc0: add more MP counters for nve4
2013-08-06 Ian Romanickmesa: Generate a renderbuffer wrapper even if the textu...
2013-08-06 Ian Romanickmesa: Validate the layer selection of an array texture too
2013-08-06 Ian Romanickmesa: Don't call driver RenderTexture for invalid zoffset
2013-08-06 Ian Romanickmesa: Don't call driver RenderTexture for really broken...
2013-08-06 Ian Romanickmesa: Remove stray debug printfs in attachment complete...
2013-08-06 Ian Romanickmesa: Treat glBindFramebuffer and glBindFramebufferEXT...
2013-08-06 Ian Romanickmesa: Treat glBindRenderbuffer and glBindRenderbufferEX...
2013-08-06 Michel Dänzerradeonsi: Number of SGPRs retrieved from LLVM already...
2013-08-06 Kenneth Graunkei965: Don't allocate curbe buffers on Gen6+.
2013-08-06 Vinson Leellvmpipe: Do not need to free anything if there is...
2013-08-06 Vinson Leenvc0: Initialize ptr for unexpected sample_count on...
2013-08-06 Vinson Leedraw: Change slot from unsigned to int.
2013-08-06 Vinson Leepostprocess: Check ppq is null before calling pp_free_bos.
2013-08-03 Zack Rusindraw: add back separate input assembler
2013-08-03 Zack Rusindraw: implement proper primitive assembler as a pipelin...
2013-08-03 Zack Rusindraw: fix front face injection
2013-08-05 Brian Paultgsi: remove unneeded File == TGSI_FILE_INPUT test
2013-08-05 Brian Paultgsi: clean up tgsi_scan_shader() function
2013-08-03 Zack Rusinllvmpipe: fix frontface behavior again
2013-08-04 Vinson Leer600g/sb: Dump correct value for CND.
2013-08-04 Jordan Justenintel_fbo: remove unused intel_renderbuffer hiz functions
2013-08-04 Jordan Justeni965 clear/draw: set renderbuffer attachment as needing...
2013-08-04 Jordan Justeni965: add intel_renderbuffer_att_set_needs_depth_resolve
2013-08-04 Jordan Justeni965: add intel_miptree_set_all_slices_need_depth_resolve
2013-08-04 Jordan Justeni965 gen7: don't set FORCE_ZERO_RTAINDEX for layered...
2013-08-04 Jordan Justenhsw hiz: Remove x/y offset restriction for hiz
2013-08-04 Jordan Justengen7 depth surface: program 3DSTATE_DEPTH_BUFFER to...
2013-08-04 Jordan Justengen7 fbo: make unmatched depth/stencil configs return...
2013-08-04 Jordan Justenhsw hiz: Add new size restrictions for miplevels > 0
2013-08-04 Jordan Justengen7 blorp depth: calculate base surface width/height
2013-08-04 Jordan Justengen7 depth surface: calculate minimum array element...
2013-08-04 Jordan Justengen7 depth surface: calculate LOD being rendered to
2013-08-04 Jordan Justengen7 depth surface: calculate depth (array size) for...
2013-08-04 Jordan Justengen7 depth surface: calculate more specific surface...
2013-08-04 Jordan Justeni965: init global state first in brw_workaround_depthst...
2013-08-03 Ilia Mirkinnv50: fix some h264 interlaced decoding on vp2
2013-08-03 Zack Rusinllvmpipe: don't interpolate front face or prim id
2013-08-03 Zack Rusindraw: make sure clipping works with injected outputs
2013-08-03 Zack Rusindraw: inject frontface info into wireframe outputs
2013-08-03 Zack Rusindraw: stop crashing with extra shader outputs
2013-08-03 Zack Rusindraw: use the vertex size
2013-08-03 Zack Rusindraw/llvm: add some extra debugging output
2013-08-03 Zack Rusintgsi: detect prim id and front face usage in fs
2013-08-02 Zack Rusintgsi: add ucmp to the list of opcodes
2013-08-02 Zack Rusinllvmpipe: make the front-face behavior match the galliu...
2013-08-02 Matt TurnerMakefile.am: Remove api_exec_es* from EXTRA_FILES.
2013-08-02 Matt Turnermesa: Use MIN3 instead of two MIN2s.
2013-08-02 Matt Turnermesa: Update comments to match newer specs.
2013-08-02 Kenneth Graunkei965: Initialize the maximum number of GS threads on...
2013-08-02 Kenneth Graunkeglsl: Disallow interpolation qualifiers on non-input...
2013-08-02 Kenneth Graunkeglsl: Fix NULL pointer dereferences when linking fails.
2013-08-02 Andreas Bolldocs: Document UVD (2.2 and 3.0) video decoding support...
2013-08-02 Andreas Bolldocs: Document that i965 Gen6+ requires Kernel 3.6...
2013-08-02 Timothy Arceridocs: Update some out of date sourcetree information
2013-08-02 Christoph Bumillerr600g: honour semantic index in fragment color exports
2013-08-02 Andreas Bolldocs: Add md5sums to 9.1.5 release notes
2013-08-02 Andreas Bolldocs: Fix a typo in the 9.1.6 release notes
2013-08-02 Topi Pohjolaineni965: enable image external sampling for imported dma...
2013-08-02 Topi Pohjolainenegl/dri2: support for creating images out of dma buffers
2013-08-02 Topi Pohjolainenintel: restrict dma-buf-import images to external sampl...
2013-08-02 Topi Pohjolainenegl: definitions for EXT_image_dma_buf_import
2013-08-02 Topi Pohjolainendri: propagate extra dma_buf import attributes to the...
2013-08-02 Topi Pohjolainenintel: set dri image dimensions even when creating...
2013-08-02 Topi Pohjolainenintel: refactor planar format lookup
2013-08-02 Topi Pohjolainenintel: do not create renderbuffers out of planar images
2013-08-02 Topi Pohjolainenintel: allow packed prime buffers to be treated normally
2013-08-02 Paul Berrymain: Warn that geometry shader support is experimental.
2013-08-02 Paul Berryglsl: Implement rules for geometry shader input sizes.
2013-08-02 Paul Berryglsl: Allow geometry shader input instance arrays to...
2013-08-02 Paul Berryglsl: Permit non-ubo input interface arrays to use...
2013-08-02 Eric Anholtglsl: Cross-validate GS layout qualifiers while intrast...
2013-08-02 Eric Anholtglsl: Export the compiler's GS layout qualifiers to...
2013-08-02 Eric Anholtglsl: Parse the GLSL 1.50 GS layout qualifiers.
2013-08-02 Eric Anholtglsl: Make sure that we don't put too many bitfields...
2013-08-02 Paul Berrymain: Fix delete_shader_cb() for geometry shaders
2013-08-02 Fabian Bielerglsl/linker: Fail to link geometry shader without verte...
2013-08-02 Fabian Bielermesa: Validate the drawing primitive against the geomet...
2013-08-02 Fabian Bielermesa/shaderapi: Allow 0 GEOMETRY_VERTICES_OUT.
2013-08-02 Paul Berryglsl: Properly pack GS output varyings
2013-08-02 Paul Berryglsl: Modify varying packing to use a temporary exec_list.
2013-08-02 Paul Berryglsl/linker: Properly pack GS input varyings.
2013-08-02 Paul Berryglsl/linker: Properly error check VS-GS linkage.
2013-08-02 Paul Berryglsl: Require geometry shader inputs to be arrays.
2013-08-02 Paul Berrymesa: Copy linked program data for GS.
2013-08-02 Paul Berrymesa: Refactor copying of linked program data.
2013-08-02 Bryan Cainglsl: support compilation of geometry shaders
2013-08-02 Paul Berryglsl/linker: Make separate allocations to track vertex...
2013-08-02 Bryan Cainglsl: add builtins for geometry shaders.
2013-08-02 Bryan Cainglsl: add ir_emit_vertex and ir_end_primitive instructi...
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