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platform/upstream/efl.git
2015-03-25
Jean-Philippe...
Ecore: Use calloc() to initialize Ecore_Event_Key fully
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2015-03-25
Jean-Philippe...
Build: Fix horribly slow compilation times
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2015-03-25
perepelits.m
edje: add of textures to Edje 3D node.
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2015-03-25
Michal Jagiello
eina: add eina_list_data_idx().
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2015-03-25
Srivardhan...
ecore_con: add example for ftp upload.
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2015-03-25
kabeer khan
evas: fix logic of 180 degree image rotation in softwar...
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2015-03-25
Andrii Kroitor
eet: fix variable naming
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2015-03-25
Jean-Philippe...
Wayland shm: Fix shadow variable warning
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2015-03-25
Sohyun Kim
edje: add text_class_get() APIs
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2015-03-25
Dmytro Dadyka
[Evas: Evas_3D] Refactor shader system: refactored...
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2015-03-25
Dmytro Dadyka
[Evas: Evas_3D] Refactor shader system: refactored...
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2015-03-25
Vitalii Vorobiov
Edje: Edje_Edit - code generation for TABLE part (descr...
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2015-03-25
Vitalii Vorobiov
Edje: Edje_Edit - fix typo in code generation of BOX...
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2015-03-25
ChunEon Park
ecore_idler: + null check.
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2015-03-24
Cedric BAIL
evas: fix use after free.
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2015-03-24
Chris Michael
ecore-drm: Use better output names
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2015-03-24
Jean-Philippe...
Evas 3D: Print SHADERS instead of SHADERS_3D at compile...
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2015-03-24
Jean-Philippe...
Evas 3D: Add forgotten changes after generation of...
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2015-03-24
mythri.venugopal
Evas GL: Add missed GLES 3.0 functions.
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2015-03-24
Dmytro Dadyka
[Evas: Evas_3D] Refactor shader system: refactored...
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2015-03-24
Dmytro Dadyka
[Evas: Evas_3D] Refactor shader system: refactored...
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2015-03-24
Dmytro Dadyka
[Evas: Evas_3D] Refactor shader system: refactored...
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2015-03-24
Dmytro Dadyka
[Evas: Evas_3D] Refactor shader system: refactored...
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2015-03-24
Dmytro Dadyka
[Evas: Evas_3D] Refactor shader system: refactored...
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2015-03-24
Dmytro Dadyka
[Evas: Evas_3D] Fix shader code for using with GL_ES
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2015-03-24
Seunghun Lee
ecore_drm: Add event of ECORE_DRM_EVENT_SEAT_ADD.
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2015-03-24
Mun, Gwan-gyeong
ecore-drm: Fixed null pointer free
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2015-03-24
Jihoon Kim
ecore_imf: Add NULL check before accessing evas device API
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2015-03-24
Youngbok Shin
evas: Add safety check for NULL pointer of clipper.
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2015-03-24
Wonkeun Oh
ecore-imf: Added the device information in the Ecore_IM...
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2015-03-24
Sunghyun Kim
evas/gl_x11: add env variables for disable partial...
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2015-03-24
Dongyeon Kim
evas/gl_x11: Separate gl symbols check
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2015-03-23
Jean-Philippe...
Evas: Fix invalid test case
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2015-03-23
Dmytro Dadyka
[Evas: Evas_3D] Refactor shaders: used m4 for removing...
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2015-03-23
Jean-Philippe...
Revert "evas/gl_x11: Optimize out calls to make current"
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2015-03-23
Cedric BAIL
emile: meaningful initialization of some pointers.
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2015-03-23
Srivardhan...
ecore_con: clean up, refactor and unpdate documentation.
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2015-03-23
Andrii Kroitor
ecore_exe: fix ecore_exe_pid_get on windows
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2015-03-23
vivek
eina: add test cases for various eina xattr data type...
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2015-03-23
Chris Michael
ecore-drm: Fix issue of not getting updated for output...
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2015-03-23
Chris Michael
eeze: Fix issue of eeze_udev_watch_add not getting...
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2015-03-23
ChunEon Park
evas: prevent crash.
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2015-03-22
Cedric BAIL
emile: fix build on NEON enable system.
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2015-03-22
Vincent Torri
evil: fix access to a file mapping object
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2015-03-21
Chris Michael
ecore-drm: Fix build error caused by missing function...
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2015-03-21
Chris Michael
ecore-drm: Add more debug info when output is created...
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2015-03-21
Chris Michael
evas-drm: Enable more information during flip error
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2015-03-21
ChunEon Park
eo: fix wrong check libaddr dependency.
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2015-03-21
Jean-Philippe...
Wayland: Fix compilation
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2015-03-21
Bryce Harrington
ecore_wayland: Check for nulls before wayland calls
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2015-03-21
Bryce Harrington
ecore_wayland: Check for null inputs
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2015-03-21
Bryce Harrington
ecore_wayland: Add some comments
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2015-03-20
ChunEon Park
Revert "evas-3d: materials in .mtl format are deleted"
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2015-03-20
Carsten Haitzler...
evas render2 - restructure it to be an explicit api...
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2015-03-20
Bogdan Devichev
evas-3d: materials in .mtl format are deleted
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2015-03-20
Jihoon Kim
evas: fix description about Evas_Device_Subclass
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2015-03-20
Dmytro Dadyka
Fix wrong drawing of shadows for some blending modes
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2015-03-20
jiin.moon
emile: Remove unnecessary check in _emile_jpeg_head...
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2015-03-20
Youngbok Shin
evas: fix build failure with old version freetype.
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2015-03-20
Carsten Haitzler...
evas - font - new color bitmap support - rename funcs...
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2015-03-19
Chris Michael
evas-wayland-shm: Fix redrawing issues that were causin...
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2015-03-19
Chris Michael
evas-software-generic: Allow future rendering calls...
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2015-03-19
Cedric BAIL
evas: use switch instead of a serie of if for cleaner...
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2015-03-19
Cedric BAIL
evas: remove unused variable.
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2015-03-19
Cedric BAIL
evas: remove useless line.
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2015-03-19
Daniel Kolesa
elua: cast data, not cbs (data stores the cb id)
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2015-03-19
Daniel Kolesa
Revert "elua: more reliable eoid->lua number conversion"
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2015-03-19
Chris Michael
evas-gl-common: Fix building when --with-opengl=es
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2015-03-19
Vitalii Vorobiov
Edje: edje edit - ability to remove last item in BOX...
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2015-03-19
Daniel Zaoui
Eolian: add API to determine if a function is implemented.
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2015-03-19
Youngbok Shin
evas: Support bitmap embedded color font.
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2015-03-19
Youngbok Shin
evas/font: Add evas_font_reinit API.
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2015-03-19
MinJeong Kim
evas/gl_x11: set EGL_PLATFORM environment variable
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2015-03-19
Jaeun Choi
eina: safety check for NULL pointer
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2015-03-19
Bryce Harrington
Spelling fixes
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2015-03-18
Srivardhan...
ecore_con: add tests cases to cover more scenarios...
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2015-03-18
Srivardhan...
ecore_con: add test case for download related functions.
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2015-03-18
Srivardhan...
ecore_con: fix ECORE_CON_LOCAL_SYSTEM use with negative...
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2015-03-18
Bogdan Devichev
evas: Evas_3d proxy example uses cube primitives.
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2015-03-18
Bogdan Devichev
evas: pick example uses sphere primitives.
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2015-03-18
Bogdan Devichev
evas: frustum example uses sphere and cube primitives.
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2015-03-18
Dmytro Dadyka
evas: Evas_3D - add alpha testing.
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2015-03-18
Bogdan Devichev
evas: cube-rotate example uses cube primitives.
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2015-03-18
Bogdan Devichev
evas: cube2 example uses cube primitives.
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2015-03-18
Bogdan Devichev
evas: aabb example uses cube primitives.
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2015-03-18
Bogdan Devichev
evas: refactor colorpick examples.
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2015-03-18
Bogdan Devichev
evas: fix shadows examples to see normalized primitives.
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2015-03-18
Bogdan Devichev
evas: fix parallax-occlusion example camera to save...
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2015-03-18
Cedric BAIL
evas: build Evas_3D examples with helper.
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2015-03-18
Bogdan Devichev
evas: Evas_3D primitives: square, sphere and cube are...
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2015-03-18
Bogdan Devichev
evas: shooter resources is recycled and added in right...
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2015-03-18
Bogdan Devichev
evas: add evas-common.h to dist and move resources...
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2015-03-18
Marcel Hollerbach
efreet: add cmake support for components.
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2015-03-18
Andrii Kroitor
ecore_win32: fix segfault
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2015-03-18
Marcel Hollerbach
eio: fix cmake copy & paste error.
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2015-03-18
Daniel Zaoui
Tests: fix warnings.
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2015-03-18
Jean-Philippe...
Evas: Really use GLES3 by default (fix logic)
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2015-03-18
Bryce Harrington
ecore-wayland: Use calloc rather than malloc+memset
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2015-03-17
Bryce Harrington
ecore-wayland: Doublecheck input validity
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2015-03-17
Bryce Harrington
ecore_wayland: Improve API docs
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