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platform/upstream/mesa.git
2021-03-24
Mike Blumenkrantz
zink: ci updates
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2021-03-24
Mike Blumenkrantz
zink: toggle conditional render when beginning/ending...
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2021-03-24
Mike Blumenkrantz
zink: only update conditional render buffer when it...
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2021-03-24
Mike Blumenkrantz
zink: store conditional render predicate to query and...
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2021-03-24
Mike Blumenkrantz
zink: isolate gfx stage bits when updating shader modules
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2021-03-24
Samuel Pitoiset
anv: use common entrypoints for VK_KHR_create_renderpass2
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2021-03-24
Samuel Pitoiset
lavapipe: use common entrypoints for VK_KHR_create_rend...
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2021-03-24
Samuel Pitoiset
turnip: use common entrypoints for VK_KHR_create_render...
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2021-03-24
Samuel Pitoiset
radv: use common entrypoints for VK_KHR_create_renderpass2
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2021-03-24
Samuel Pitoiset
vulkan: add common entrypoints for VK_KHR_create_render...
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2021-03-24
Rhys Perry
ci: add expected fail for RADV
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2021-03-24
Mike Blumenkrantz
zink: unify gfx and compute batches
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2021-03-24
Mike Blumenkrantz
zink: call clear() instead of reset() for batch states...
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2021-03-24
Mike Blumenkrantz
zink: add wrapper to reset batch state structs
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2021-03-24
Vinson Lee
ac: Fix emit_split_buffer_store modulus operation.
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2021-03-24
Bas Nieuwenhuizen
radv: Allow DCC for images with modifiers that are...
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2021-03-24
Bas Nieuwenhuizen
radv: Ensure we never decompress or FCE read-only textures.
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2021-03-24
Bas Nieuwenhuizen
radv: Enable sharing with DCC with modifiers.
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2021-03-24
Bas Nieuwenhuizen
radv: Allow extra planes for DCC.
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2021-03-23
Jesse Natalie
d3d12: Use ID3D12Device9::CreateCommandQueue1 when...
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2021-03-23
Eric Anholt
freedreno/a5xx: Switch to using ir3_cache for looking...
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2021-03-23
Eric Anholt
freedreno/a4xx: Switch to using ir3_cache for looking...
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2021-03-23
Eric Anholt
freedreno/a3xx: Switch to using ir3_cache for looking...
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2021-03-23
Eric Anholt
freedreno: Move the ir3 linked shader cache to the...
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2021-03-23
Mauro Rossi
android: vulkan/util: add vk_descriptors.{c,h} to Makef...
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2021-03-23
Mauro Rossi
android: r600/sfn: fix sfn_nir_algebraic.c gen rules
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2021-03-23
Erik Faye-Lund
zink: emit all interpolation modes
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2021-03-23
Erik Faye-Lund
zink: factor out interpolation to helper
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2021-03-23
Mike Blumenkrantz
zink: ci updates
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2021-03-23
Mike Blumenkrantz
zink: trigger pending clears during flush
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2021-03-23
Mike Blumenkrantz
zink: refactor clears a little to track a bitfield...
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2021-03-23
Mike Blumenkrantz
zink: simplify some queue-related query code
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2021-03-23
Mike Blumenkrantz
zink: always flag xfb barrier on gfx flush when appropriate
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2021-03-23
Mike Blumenkrantz
zink: move zink_flush_compute() users to zink_flush_queue()
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2021-03-23
Mike Blumenkrantz
zink: rework public batch flush function to be useful...
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2021-03-23
Mike Blumenkrantz
zink: relax unreachable() to debug_printf when waiting...
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2021-03-23
Jesse Natalie
wgl: Fix wglCreatePbufferARB pixel format lookup
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2021-03-23
Mike Blumenkrantz
zink: ci updates
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2021-03-23
Mike Blumenkrantz
zink: emulate PIPE_FORMAT_R8G8B8X8_UNORM
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2021-03-23
Mike Blumenkrantz
zink: handle blitting of color formats with ignored...
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2021-03-23
Mike Blumenkrantz
zink: force PIPE_SWIZZLE_1 for X channels in samplerviews
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2021-03-23
Mike Blumenkrantz
zink: fix multisampled shader image load/store
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2021-03-23
Mike Blumenkrantz
zink: fix spirv image operand ordering
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2021-03-23
Mike Blumenkrantz
zink: move batch-tracked resources to fence object
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2021-03-23
Mike Blumenkrantz
zink: always reset batch states when finding a new one
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2021-03-23
Mike Blumenkrantz
zink: make batch usage unsetting function public
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2021-03-23
Mike Blumenkrantz
zink: move 'batch_id' and 'is_compute' members to fence
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2021-03-23
Tomeu Vizoso
ci: Fix visibility property of LAVA jobs
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2021-03-23
Tomeu Vizoso
Revert "CI: Disable Panfrost T760"
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2021-03-23
Tomeu Vizoso
Revert "ci/panfrost: Disable t860/radeonsi testing...
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2021-03-23
Tomeu Vizoso
Revert "ci/panfrost: disable the rest of these jobs...
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2021-03-23
Mike Blumenkrantz
softpipe: ci updates
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2021-03-23
Mike Blumenkrantz
st/glsl_to_nir: lower indirect derefs of builtins in...
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2021-03-23
Mike Blumenkrantz
nir: add nir_lower_indirect_builtin_uniform_derefs()
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2021-03-23
Mike Blumenkrantz
zink: unify clear color conversion code
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2021-03-23
Mike Blumenkrantz
zink: cache transfer maps
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2021-03-23
Mike Blumenkrantz
zink: break out buffer mapping part of zink_transfer_map
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2021-03-23
Mike Blumenkrantz
ci: update xfails for ppc64le and s390x
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2021-03-23
Samuel Pitoiset
ci: update list of expected CTS failures for RADV
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2021-03-23
Jose Fonseca
gitlab-ci: Build meson-mingw32-x86_64 w/o zlib.
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2021-03-22
Mauro Rossi
android: anv: add libcutils shared dependency
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2021-03-22
Rob Clark
freedreno: Split out devicetree helpers
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2021-03-22
Rob Clark
freedreno/fdperf: Use os_read_file()
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2021-03-22
Rob Clark
freedreno: Make headers C++ happy
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2021-03-22
Eric Anholt
freedreno/a6xx: Disable sample averaging on depth/stenc...
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2021-03-22
Eric Anholt
freedreno/a6xx: Rename the RB_BLIT_INFO.INTEGER field...
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2021-03-22
Kenneth Graunke
iris: Delete stale comment in iris_lost_context_state
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2021-03-22
Daniel Schürmann
.mailmap: fix email for Daniel Schürmann
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2021-03-22
Danylo Piliaiev
turnip: expose several already implemented extensions
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2021-03-22
Connor Abbott
freedreno/computerator: Add script for finding reg...
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2021-03-22
Connor Abbott
freedreno: Report max_waves in shaderdb output
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2021-03-22
Connor Abbott
freedreno/computerator: Use threadsize calculated by ir3
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2021-03-22
Connor Abbott
freedreno: Use threadsize calculated by ir3
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2021-03-22
Connor Abbott
turnip: Use threadsize calculated by ir3
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2021-03-22
Connor Abbott
ir3: Calcuate max_waves and threadsize
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2021-03-22
Connor Abbott
freedreno: Add local_size to ir3_shader_variant
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2021-03-22
Alejandro Piñeiro
v3dv: Add support for the on-disk shader cache
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2021-03-22
Alejandro Piñeiro
v3dv/device: avoid unused-result warning with asprintf
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2021-03-22
Alejandro Piñeiro
v3dv/pipeline: compute sha1 for no-op fragment shaders...
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2021-03-22
Alejandro Piñeiro
v3dv/pipeline: don't create a variant if compilation...
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2021-03-22
Alejandro Piñeiro
v3dv/pipeline: try to get the shader variant directly...
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2021-03-22
Alejandro Piñeiro
v3dv/pipeline: use broadcom_shader_stage as pipeline...
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2021-03-22
Alejandro Piñeiro
v3dv: define broadcom shader stages
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2021-03-22
Alejandro Piñeiro
v3dv/pipeline: remove v3d_key from shader_variant and...
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2021-03-22
Alejandro Piñeiro
v3dv/pipeline: remove compiled_variant_count field
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2021-03-22
Alejandro Piñeiro
v3dv/pipeline: move topology to pipeline
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2021-03-22
Alejandro Piñeiro
v3dv/pipeline: use driver_location_map instead of nir...
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2021-03-22
Alejandro Piñeiro
broadcom/compiler: add driver_location_map at vs prog...
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2021-03-22
Alejandro Piñeiro
broadcom/compiler: add local_size in v3d_compute_prog_data
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2021-03-22
Alejandro Piñeiro
v3dv/pipeline: remove pipeline->use_push_constants
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2021-03-22
Alejandro Piñeiro
v3dv/pipeline: remove pregenerate_variant
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2021-03-22
Alejandro Piñeiro
v3dv/pipeline_cache: add more details when dumping...
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2021-03-22
Mike Blumenkrantz
vk: consolidate dynamic descriptor binding sorting
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2021-03-22
Dylan Baker
docs: Add calendar entries for 21.1 release candidates.
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2021-03-22
Dylan Baker
docs: Extend calendar entries for 21.0 by 1 releases.
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2021-03-22
Michel Zou
docs: missing lvp win32surface ext in features.txt
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2021-03-22
Ilia Mirkin
nvc0: fix reported driver queries for Pascal and later...
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2021-03-22
Ilia Mirkin
nvc0: ensure sufficient push space for indirect data
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2021-03-22
Ilia Mirkin
nv50: add appropriate space check before adding new...
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2021-03-22
Ilia Mirkin
nv50,nvc0: remove explicit target argument from view...
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