platform/upstream/gstreamer.git
2021-03-18 Jan Schmidtexamples: Add an mpegtsmux example of prog-map usage.
2021-03-18 Jan Schmidtmpegtsmux: Add PMT_%d support to prog-map.
2021-03-18 Jan Schmidtmpegtsmux: Don't write PCR until PAT/PMT are output.
2021-03-18 Mathieu Duponchelletsmux: finalize PCR timing for complete accuracy
2021-03-18 Jan Schmidtmpegtsmux: Improve PCR/SI scheduling.
2021-03-18 Jan Schmidttsmuxstream: Fix comment typo
2021-03-17 Mathieu Duponchellecccombiner: implement scheduling
2021-03-17 Seungha Yangd3d11: Use render-target and shader-resource bind flags...
2021-03-17 He Junyanva: vpp: Fix features lost in transform_caps().
2021-03-16 Thibault Saunierwpe: Ignore 'error-cancelled' 'failures'
2021-03-16 Seungha Yangd3d11decoder: WARNING if ID3D11VideoDevice is unavailab...
2021-03-16 Seungha Yangmediafoundation: Fix resource leak
2021-03-16 Seungha Yangd3d11colorconvert: Fix caps leak
2021-03-16 Víctor Manuel... va: example: multiple-vpp: test sharpen with dynamic...
2021-03-16 Víctor Manuel... va: postproc: synchronize segment with stream time
2021-03-16 Seungha Yangd3d11decoder: Do negotiation again per forward/reverse...
2021-03-15 Seungha Yangd3d11videosink: Avoid switching conversion tool during...
2021-03-15 Víctor Manuel... va: postproc: only drop filters if they change
2021-03-14 Seungha Yangd3d11decoder: Refactor device open step and negotiation
2021-03-14 Seungha Yangd3d11decoder: Move profile GUID handling into decoder...
2021-03-14 Seungha Yangd3d11decoder: Get rid of private struct
2021-03-14 Seungha YangRevert "d3d11vp9dec: Add support for internal frame...
2021-03-14 Seungha Yangd3d11device: Hold ID3D11VideoDevice and ID3D11VideoCont...
2021-03-14 Seungha Yangd3d11: Run gst-indent for all C++ code
2021-03-14 Seungha Yangd3d11: Port to C++
2021-03-12 Víctor Manuel... va: example: multiple-vpp: test direction change
2021-03-12 Víctor Manuel... va: postproc: update passthrough and reconfigure pads
2021-03-12 Stéphane Cerveauzxing: update to support version 1.1.1
2021-03-11 Stéphane Cerveaumpegvideoparse: do not clip the frame
2021-03-11 Seungha Yangd3d11device: Fix wrong printf formatting
2021-03-10 Philippe Normandtranscoder: Add state-changed signal
2021-03-09 Philippe Normandplayer: Rewrite as GstPlay wrapper
2021-03-09 Philippe Normandplay: Flush API bus before exiting main loop
2021-03-09 Philippe Normandplay: tests: Switch user-agent test to a real HTTP...
2021-03-09 Philippe Normandplay: tests: Refactor to use new Message bus API
2021-03-09 Philippe Normandplay: Plug media_info leak
2021-03-09 Stephan Hesseplay: Rename internal buffering field to buffering_percent
2021-03-09 Stephan Hesseplay: Introducing the new playback library
2021-03-09 Sebastian Drögeavwait: Don't post messages with the mutex locked
2021-03-09 Matthew Waterswebrtc: don't generate duplicate rtx payloads when...
2021-03-08 Vivia Nikolaidoutests: Add negotiation tests for the interlace elements
2021-03-08 Vivia Nikolaidouinterlace: Discard stored_frame on EOS and PAUSED_TO_READY
2021-03-08 Vivia Nikolaidouinterlace: Specify interlace-modes in the sink pad...
2021-03-07 Seungha Yangnvh264sldec: Reopen decoder object if larger DPB size...
2021-03-04 Seungha Yangd3d11: Fix an HLSL compiler warning
2021-03-04 Bing Songtranscoder: handle SIGINT and SIGHUP
2021-03-04 Seungha Yangd3d11h264dec: Keep track of actually configured DPB...
2021-03-03 Tim-Philipp... interlace: add more formats, esp 10-bit, 12-bit and...
2021-03-02 Benjamin Gaignardv4l2codecs: h264: retrieve interlaced information
2021-03-02 Nicolas Dufresnev4l2codecs: h264: Reduce controls for subsequent slices
2021-03-02 Ezequiel Garciav4l2codecs: h264: Implement optional scaling matrix
2021-03-02 Ezequiel Garciav4l2codecs: h264: Only set SPS control if needed
2021-03-02 Ezequiel Garciav4l2codecs: h264: Only slice-based need SLICE_PARAMS...
2021-03-02 Ezequiel Garciav4l2codecs: h264: Add API checks
2021-03-02 Ezequiel Garciav4l2codecs: h264: Update to the new uAPI
2021-03-02 Ezequiel Garciav4l2codecs: h264: Set the scaling matrix present flag...
2021-03-02 Víctor Manuel... va: postproc: mention the possibility of color balance
2021-03-02 Víctor Manuel... docs: plugins update VA elements
2021-03-02 Víctor Manuel... va: vp8dec, vp9dec: only set NV12 color format for...
2021-03-02 Seungha Yangd3d11convert: Forward colorimetry and chroma-site from...
2021-03-02 Seungha Yangd3d11convert: Add support for border drawing
2021-03-02 Seungha Yangd3d11convert: Prefer video processor over shader
2021-03-02 Seungha Yangd3d11videoprocessor: Disable auto processing mode expli...
2021-03-02 Seungha Yangd3d11memory: Fix for wrong texture_array_size returns
2021-03-02 Seungha Yangd3d11decoder: Add trace log for DPB pool size debugging
2021-03-02 Seungha Yangd3d11decoder: Always use render-target bind flag for...
2021-03-02 Seungha Yangd3d11: Fix wrong preprocessing blocks
2021-03-01 He Junyanva: vpp: fix a wrong caps logic in vpp_transform_caps().
2021-03-01 Jan Alexander... mpegtsparse: Fix switched DTS/PTS when set-timestamps...
2021-03-01 Ilya Kreymerwebrtc ice: Add 'min/max-rtp-port' props for setting...
2021-03-01 Olivier Crêtewebrtc ice: Only ever request one component, it's alway...
2021-03-01 Thibault Sauniertranscoder: Add some missing API guards
2021-03-01 Thibault Sauniertranscoder: Fix potential use of uninitialized variables
2021-03-01 Thibault Sauniertranscoder: Rework the API to create/get SignalAdapter
2021-03-01 Matthew Waterswebrtcbin: use regular ice nomination by default
2021-02-26 Philippe Normandtranscoder: Remove un-needed gst_init call
2021-02-26 Thibault Sauniertranscoder: Port to a GstBus API instead
2021-02-26 Thibault Sauniertranscoder: Automatically generate enums GTypes
2021-02-26 Thibault Sauniertranscoder: Port to G_DECLARE
2021-02-26 Sebastian Drögedecklinkvideosink: Use correct numerator for 29.97fps
2021-02-26 Edward Herveydecklinksrc: Use a more accurate capture time
2021-02-25 Víctor Manuel... va: allocator: No need of fourcc to create surface.
2021-02-25 Víctor Manuel... va: vpp: implement GstColorBalance interface
2021-02-25 Víctor Manuel... va: filter: add controllable and mutable playing to...
2021-02-24 Víctor Manuel... vulkan: Fix elements long name.
2021-02-24 Haihao Xiangmsdk: allow user specify a drm device via an env variable
2021-02-23 He JunyanVA: Add the vaav1dec element as the av1 decoder.
2021-02-23 He JunyanVA: Add the aux surface for gst buffer used by decoder.
2021-02-23 He JunyanVA: Add a helper function of decoder_add_slice_buffer_w...
2021-02-23 He Junyancodecs: AV1decoder: Add the AV1 decoder base class.
2021-02-23 He Junyanva: allocator: replace assert with error log in va...
2021-02-22 Seungha Yangd3d11: Documentation update
2021-02-22 Seungha Yangd3d11: Reorganize class hierarchy of convert elements
2021-02-21 Seungha Yangd3d11deinterlace: Add missing system memory caps featur...
2021-02-20 Víctor Manuel... va: filter, vpp: process colorimetry
2021-02-20 Víctor Manuel... va: filter: check if filter is open on set_orientation()
2021-02-20 Víctor Manuel... va: filter: human readable background color
2021-02-20 Víctor Manuel... va: filter: fail immediately if vaBeginPicture() fails
2021-02-20 Víctor Manuel... va: filter: destroy pipeline buffer after destroying...
2021-02-19 He Junyanva: vpp: Add raw buffer copy when needed.
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