2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs packrender.h |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs indirect_window_pos.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs indirect_vertex_pro... |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs indirect_vertex_arr... |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array.h |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs indirect_transpose_... |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs indirect_texture_co... |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs glx_query.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs glx_pbuffer.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs glxhash.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs glxhash.h |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs glxext.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs glxcurrent.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs glxcmds.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs glcontextmodes.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs eval.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs drisw_glx.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs dri_glx.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs dri_common.h |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs dri_common.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs dri2.h |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs dri2_glx.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs dri2.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs compsize.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: indent -br -i3 -npcs --no-tabs clientattrib.c |
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2008-10-13 |
RALOVICH, Kristóf | glx: add a line of Emacs helping variables |
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2008-10-13 |
RALOVICH, Kristóf | glx: No need to zero a local variable. |
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2008-10-13 |
RALOVICH, Kristóf | glx: make INIT_MESA_SPARC more robust |
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2008-10-13 |
Xiang, Haihao | i915: Texture instructions use r/t/oC/oD register as... |
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2008-10-11 |
Eric Anholt | intel: Add acceleration for glDrawPixels(GL_STENCIL_INDEX). |
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2008-10-10 |
Brian Paul | mesa: fix asst. issues in _mesa_texstore_argb8888() |
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2008-10-10 |
Brian Paul | mesa: include needed header |
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2008-10-10 |
Brian Paul | mesa: remove unneeded includes |
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2008-10-10 |
Brian Paul | mesa: fix error codes in _mesa_GetObjectParameterivARB... |
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2008-10-10 |
Brian Paul | mesa: rename macro params to emphasize that there's... |
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2008-10-10 |
Brian Paul | mesa: remove unneeded includes |
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2008-10-10 |
Ian Romanick | intel: GLSL 1.20 is broken in Mesa, so disable it in... |
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2008-10-10 |
Eric Anholt | i965: Add missing intel_pixel_draw.c symlink to fix... |
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2008-10-09 |
Eric Anholt | i965: Accelerate depth textures with border color. |
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2008-10-09 |
Eric Anholt | i965: Actually hook up the accelerated DrawPixels support. |
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2008-10-09 |
Eric Anholt | i915: Accelerate depth textures with border color. |
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2008-10-08 |
Brian Paul | mesa: vertex emit debug code (disabled) |
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2008-10-08 |
Brian Paul | mesa: fix vertex format/attribute bug |
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2008-10-08 |
Eric Anholt | mesa: Pass the context to query object delete cb to... |
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2008-10-08 |
Eric Anholt | i965: Add ARB_occlusion_query support. |
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2008-10-08 |
Eric Anholt | intel: Push flushing for cliprects changes down into... |
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2008-10-08 |
Xiang, Haihao | i965: Fix a potential assertion failure. |
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2008-10-07 |
Brian Paul | mesa: pass 'mask', not NULL to renderbuffer->Put functions |
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2008-10-06 |
Brian | mesa: fix convolve/convolution mix-ups |
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2008-10-06 |
Brian Paul | mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption... |
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2008-10-06 |
Brian Paul | mesa: adjust texcoords for swrast sprite points. |
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2008-10-06 |
Brian Paul | mesa: fix static library construction |
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2008-10-06 |
Brian Paul | mesa: updated _mesa_delete_query() comments |
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2008-10-06 |
Brian Paul | mesa: add missing GLcontext param to _mesa_delete_query(). |
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2008-10-05 |
Eric Anholt | i915: Refine the texture indirect lookup accounting. |
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2008-10-03 |
Ian Romanick | intel: Don't advertise unsupported extensions on pre... |
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2008-10-02 |
Ian Romanick | Unify ARB_depth_texture and SGIX_depth_texture |
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2008-10-01 |
Eric Anholt | i965: sampler default color ends up in texture cache... |
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2008-10-01 |
Eric Anholt | i965: Fix overwriting of depth override for SetTexOffset. |
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2008-09-30 |
Ian Romanick | intel: Clean-up the extension string madness! |
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2008-09-29 |
Ian Romanick | GLSL: Implement GL_OBJECT_TYPE_ARB query |
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2008-09-29 |
Ian Romanick | GLSL: Implement _mesa_get_handle |
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2008-09-29 |
Ian Romanick | GLSL: AttachShader returns INVALID_OPERATION for repeat... |
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2008-09-29 |
Jouk Jansen | mesa: asst updates for VMS |
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2008-09-29 |
Shunichi Fuji | mesa: drop calloc from _mesa_get_fixed_func_vertex_program |
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2008-09-29 |
Ian Romanick | Use 3Dnow! x86-64 routines only on processors that... |
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2008-09-29 |
Ian Romanick | Remove TNL-to-VP tracking from i965 |
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2008-09-27 |
Tobias Jakobi | glapi: add DISPATCH_FUNCTION_SIZE |
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2008-09-27 |
Tobias Jakobi | glapi: add gl_dispatch_functions_start and end |
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2008-09-26 |
Eric Anholt | intel: Fix a number of memory leaks on context destroy. |
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2008-09-26 |
Jeremy Huddleston | configs: darwin: Don't build GLw |
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2008-09-26 |
Brian Paul | mesa: remove invalid assertions that programs have... |
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2008-09-26 |
Brian Paul | mesa: fix assertion in _mesa_reference_program() |
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2008-09-26 |
Brad King | mesa: fix param indexing |
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2008-09-26 |
Brian | mesa: fix cast/conversion for optional code |
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2008-09-26 |
Brian Paul | mesa: fix typo (s/feadback/feedback/). Fixes broken... |
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2008-09-25 |
Brian Paul | mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH... |
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2008-09-25 |
Brian Paul | mesa: fix some VBO buffer object issues |
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2008-09-25 |
Sam Hocevar | mesa: fix function params to match prototypes |
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2008-09-25 |
Sam Hocevar | mesa: prevent the slang code generator from aborting... |
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2008-09-25 |
Sam Hocevar | i965: support for sin() and cos() in vertex shaders. |
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2008-09-25 |
Sam Hocevar | i965: more meaningful message for unsupported opcodes. |
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2008-09-24 |
Eric Anholt | intel: Fix clears to depth_stencil texture attachments. |
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2008-09-24 |
Brian | set SamplerUnit[] entry in load_texture() just to be... |
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2008-09-24 |
Brian | use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when... |
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2008-09-24 |
Brian | set program->SamplersUsed bit when using a texture... |
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2008-09-24 |
Brian | Remove ctx field from texenvprog_cache |
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2008-09-24 |
Brian | include programopt.h |
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2008-09-24 |
Brian | Disable vertex shader fog, compute fog in fragment... |
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2008-09-24 |
Brian | temporarily set the FRAG_BIT_FOGC bit in InputsRead... |
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2008-09-24 |
Keith Whitwell | mesa: fix main/ prefix in include |
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2008-09-24 |
Keith Whitwell | vbo: unmap and remap immediate vbo before/after each... |
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2008-09-24 |
Brian | added vbo_use_buffer_objects() to specify that immediat... |
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2008-09-24 |
Keith Whitwell | vbo: seed initial max_element value with a more likely... |
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2008-09-24 |
Brian Paul | mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/ |
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2008-09-24 |
Brian Paul | mesa: glsl: fix glGetUniform for matrix queries |
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2008-09-24 |
Brian Paul | mesa: glsl: fix a number of glUniform issues |
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2008-09-24 |
Brian Paul | mesa: glsl: fix error check in get_uniformfv() |
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2008-09-24 |
José Fonseca | mesa: Apply MSVC portability fixes from Alan Hourihane. |
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