2014-01-23 |
m.kucher | Loading cameras and lghts data from COLLADA |
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2014-01-23 |
Dae Young Ryu | add some APIs for Rendering and window handle |
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2014-01-22 |
Dae Young Ryu | add edit controls but not work |
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2014-01-22 |
jisun10.lee | Fix bug of code for _WINDOW_TYPE_VE |
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2014-01-21 |
Youri Sdobnikov | Complex changes, try2: try1 remarks included, small... |
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2014-01-21 |
Heeyong Song | 1. Change to support per vertex light shader 2. Change... |
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2014-01-21 |
Ievgen Zaichuk | Merge "ui-core: fixed build error on x64 systems, added... |
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2014-01-21 |
khee85.lee | Modified Comment |
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2014-01-17 |
k.zverev | ui-core: fixed build error on x64 systems, added wgl... |
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2014-01-17 |
Youri Sdobnikov | _Math fixes |
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2014-01-17 |
Heeyong Song | Refactoring per pixel light shader |
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2014-01-15 |
Vladislav Reviakin | Refactoring and optimization dafault shaders |
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2014-01-15 |
choimunseok | Enabled to rotate |
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2014-01-14 |
jisun10.lee | Merge "Fix the problem not displaying indicator" into... |
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2014-01-14 |
jisun10.lee | Fix the problem not displaying indicator |
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2014-01-13 |
Dae Young Ryu | fixed ui-core build error |
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2014-01-10 |
Vladislav Reviakin | Merge "generate default shader program on request was... |
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2014-01-10 |
Vladislav Reviakin | Merge "ShaderProgramIndex enum was implemented" into... |
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2014-01-09 |
Vladislav Reviakin | generate default shader program on request was implemented |
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2014-01-09 |
Vladislav Reviakin | ShaderProgramIndex enum was implemented |
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2014-01-08 |
Dae Young Ryu | change xml-node-name to MACRO |
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2014-01-07 |
Dae Young Ryu | change SceneVisualElement into View |
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2014-01-07 |
Dae Young Ryu | bug fix : missed return value funtion and class member... |
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2014-01-07 |
Vladislav Reviakin | Refactoring default shaders and added missed files |
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2014-01-06 |
Dae Young Ryu | changed interface for multiple light |
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2014-01-03 |
Heeyong Song | Support fbo usage |
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2013-12-31 |
Heeyong Song | Change light shader for premultiplied alpha of texture |
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2013-12-31 |
Heeyong Song | Merge "Change bitmap surface" into devel_3.0_visual_element |
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2013-12-31 |
Heeyong Song | Change bitmap surface |
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2013-12-30 |
Dae Young Ryu | added comment for documentation |
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2013-12-30 |
Dae Young Ryu | added missed property in VE, fixed warning |
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2013-12-30 |
Heeyong Song | Refactoring light shader |
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2013-12-23 |
m.kucher | Fixed loading mesh from COLLADA |
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2013-12-23 |
Heeyong Song | Support bitmap surface |
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2013-12-23 |
Heeyong Song | Change framebuffer object code |
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2013-12-20 |
k.zverev | Merge "MeshGenerator has been added" into devel_3.0_vis... |
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2013-12-20 |
Dae Young Ryu | fixed hitest and object picking logic |
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2013-12-20 |
Heeyong Song | Change render target code |
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2013-12-19 |
k.zverev | MeshGenerator has been added |
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2013-12-19 |
Heeyong Song | Fix coordinates issue |
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2013-12-17 |
Dae Young Ryu | fixed hittest bugs |
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2013-12-16 |
Dae Young Ryu | add SetLastResult for exception |
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2013-12-16 |
Heeyong Song | Fix camera issue |
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2013-12-13 |
Heeyong Song | Fix view composition issue |
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2013-12-12 |
Heeyong Song | Refactoring surface info |
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2013-12-12 |
jisun10.lee | Add layer type & Create native node when attached |
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2013-12-10 |
Dae Young Ryu | change the view rendering logic for multi-viewport |
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2013-12-10 |
Dae Young Ryu | remove no more needed functions |
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2013-12-10 |
Heeyong Song | Remove warnings |
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2013-12-09 |
m.kucher | Public API for MeshController |
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2013-12-09 |
Vladislav Reviakin | Multi-Texturing implemented |
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2013-12-06 |
Youri Sdobnikov | Scene class changed, made as resource (Mesh,Material... |
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2013-12-06 |
Myung Jin Kim | apply new doxygen for ScreenReaderStatusChanged callback |
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2013-12-05 |
Heeyong Song | Add FBO functions |
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2013-12-05 |
Dae Young Ryu | fixed build error 2 |
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2013-12-05 |
Dae Young Ryu | fixed build error |
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2013-12-04 |
jisun10.lee | Enable VE based on EFL |
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2013-12-04 |
choimunseok | Merge "Added the sub class _EcoreX" into devel_3.0_visu... |
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2013-12-04 |
choimunseok | Added the sub class _EcoreX |
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2013-12-04 |
Youri Sdobnikov | Mesh public comments added, Picking upgraded to use... |
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2013-12-04 |
choimunseok | Merge "Added the sub class _X11" into devel_3.0_visual_... |
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2013-12-04 |
choimunseok | Added the sub class _X11 |
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2013-12-04 |
Dae Young Ryu | remove the comment out codes |
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2013-12-03 |
Dae Young Ryu | fixed bug: showstate implicit animation and rendering... |
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2013-12-03 |
Heeyong Song | Add condition for animation thread |
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2013-12-03 |
Heeyong Song | Add default material values |
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2013-12-02 |
Dae Young Ryu | fixed : nothing display on target (temporary) |
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2013-12-02 |
Heeyong Song | Remove shader test code |
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2013-12-02 |
Dae Young Ryu | Merge "remove properties for mesh, light.." into devel_... |
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2013-12-02 |
Heeyong Song | Refactoring per vertex lighting shader |
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2013-12-02 |
Dae Young Ryu | remove properties for mesh, light.. |
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2013-11-29 |
Dae Young Ryu | optimize matrix calculation |
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2013-11-29 |
jisun10.lee | Fix crash in CreateExistingObjectN & format error |
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2013-11-28 |
Youri Sdobnikov | Merge "ShaderProgram building bug fixed" into devel_3... |
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2013-11-28 |
Youri Sdobnikov | ShaderProgram building bug fixed |
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2013-11-28 |
Dae Young Ryu | coding rule apply XXX() ->XXXX(void) |
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2013-11-27 |
m.kucher | Skeletal animation refactoring: GPU skinning (max 64... |
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2013-11-27 |
Heeyong Song | Apply camera position |
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2013-11-27 |
Dae Young Ryu | changed composite view logic |
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2013-11-26 |
Dae Young Ryu | fixed multi-root and multi-viewport |
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2013-11-26 |
Dae Young Ryu | Merge "changed RootVisualElement Managing logic" into... |
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2013-11-25 |
Dae Young Ryu | changed RootVisualElement Managing logic |
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2013-11-25 |
Heeyong Song | Apply light count to "per vertex" light shader and... |
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2013-11-25 |
Heeyong Song | Remove unused codes and warnings |
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2013-11-22 |
Dae Young Ryu | add SceneVisualElement, Camera prototype class |
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2013-11-22 |
HeeYong Song | Merge "multi-lighting for sub-tree of VEs with per... |
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2013-11-21 |
Vladislav Reviakin | multi-lighting for sub-tree of VEs with per-pixel shader |
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2013-11-21 |
Dae Young Ryu | change some logic for DynamicProperty |
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2013-11-20 |
Heeyong Song | Add animation target type |
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2013-11-18 |
Dae Young Ryu | add Set/GetProperty for mesh,light,material,shaderprogram |
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2013-11-18 |
Heeyong Song | Change animation to support Tizen::Base::Object |
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2013-11-14 |
Heeyong Song | Animation code merge from 2.2 branch |
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2013-11-13 |
Dae Young Ryu | fix build error |
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2013-11-13 |
Dae Young Ryu | class name changed _Matrix3Df -> _Matrix4f |
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2013-11-13 |
Dae Young Ryu | add View & Projection matrix |
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2013-11-12 |
Heeyong Song | Change function parameter |
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2013-11-12 |
Heeyong Song | Merge "Apply view, projection matrix" into devel_3... |
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2013-11-11 |
Heeyong Song | Apply view, projection matrix |
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2013-11-08 |
k.zverev | ui-core: added physics application for linux. |
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2013-11-05 |
Dae Young Ryu | change logic of DynamicProperty and fixed warning LightImpl |
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