platform/upstream/mesa.git
2021-09-10 Boris Brezillonpanvk: We don't support linear filtering on integer...
2021-09-10 Boris Brezillonpanvk: Only advertise MSAA-4
2021-09-10 Boris Brezillonpanvk: Fix blend descriptor emission
2021-09-10 Boris Brezillonpanvk: Don't use pan_is_bifrost()
2021-09-10 Juan A. Suarez... broadcom/compiler: force a last thrsw for spilling
2021-09-10 Juan A. Suarez... broadcom: make vir_emit_last_thrsw() private
2021-09-10 Ilia Mirkina4xx/computerator: add initial backend
2021-09-10 Ilia Mirkina4xx: add some better documentation for compute registers
2021-09-09 Sagar Ghugeanv: No need to lower to A64 messages for 64-bit atomics
2021-09-09 Sagar Ghugeintel/compiler: Add support to handle 64-bit atomics...
2021-09-09 Sagar Ghugeanv: Advertise support for shaderBufferFloat64AtomicMinMax
2021-09-09 Sagar Ghugeintel/compiler: Add 64-bit A64 float logical opcode...
2021-09-09 Jason Ekstrandanv: Advertise support for shaderBufferFloat32AtomicAdd
2021-09-09 Jason Ekstrandintel/fs: Add support for atomic_fadd
2021-09-09 Emma Anholtnir_to_tgsi: Allow SSA defs to include swizzles, abs...
2021-09-09 Emma Anholtnir_to_tgsi: Switch ssa_temp[] to be a ureg_src.
2021-09-09 Emma Anholtnir_to_tgsi: Clean up some unnecessary pointers-to...
2021-09-09 Emma Anholtnir_to_tgsi: Add support for memory_barrier_tcs_patch.
2021-09-09 Emma Anholtnir_to_tgsi: Don't forget to add sampler views with...
2021-09-09 Emma Anholtnir_to_tgsi: Fix indirect addressing of atomic counters.
2021-09-09 Bas Nieuwenhuizennir: Avoid visiting instructions multiple times in...
2021-09-09 Chia-I Wuvenus: separate physical device init and filter
2021-09-09 Chia-I Wuvenus: refactor vn_instance_enumerate_physical_devices
2021-09-09 Mike Blumenkrantzaux/trace: use private refcounts for samplerviews
2021-09-09 Roland Scheideggerlavapipe: implement VK_EXT_depth_clip_enable
2021-09-09 Roland Scheideggergallium: add rasterizer depth_clamp enable bit
2021-09-09 Mike Blumenkrantzmesa: skip fallback draw call if no primitives are...
2021-09-09 Juan A. Suarez... mesa: fix default texture buffer format
2021-09-09 Pierre-Eric... vbo/dlist: fix indentation in vbo_save_api.c
2021-09-09 Pierre-Eric... vbo/dlist: rework vertex_store management
2021-09-09 Pierre-Eric... vbo/dlist: rework primitive store handling
2021-09-09 Pierre-Eric... vbo/dlist: rework buffer sizes
2021-09-09 Pierre-Eric... vbo/dlist: remove unused functions
2021-09-09 Pierre-Eric... vbo/dlist: add documentation
2021-09-09 Pierre-Eric... vbo/dlist: remove vbo_save_context::vert_count
2021-09-09 Pierre-Eric... vbo/dlist: remove vbo_save_copied_vtx
2021-09-09 Pierre-Eric... vbo/dlist: fix max_index_count value
2021-09-09 Pierre-Eric... vbo/dlist: rework out of memory
2021-09-09 Pierre-Eric... vbo/dlist: don't force list compilation if out of verte...
2021-09-09 Pierre-Eric... vbo/dlist: limit allocation sizes
2021-09-09 Pierre-Eric... vbo/dlist: remove vbo_save_context::max_vert
2021-09-09 Pierre-Eric... vbo/dlist: realloc vertex stores
2021-09-09 Pierre-Eric... vbo/dlist: remove vbo_save_context::buffer_map
2021-09-09 Pierre-Eric... vbo/dlist: reset vertex_store::used in reset_counters
2021-09-09 Pierre-Eric... vbo/dlist: remove vbo_save_context::buffer_ptr
2021-09-09 Pierre-Eric... vbo/dlist: don't force list compilation if out of prim...
2021-09-09 Pierre-Eric... vbo/dlist: realloc prims array instead of free/malloc
2021-09-09 Pierre-Eric... vbo/dlist: use prim_store directly
2021-09-09 Pierre-Eric... vbo/dlist: don't store prim_store
2021-09-09 Pierre-Eric... vbo/dlist: remove vbo_save_vertex_store::bufferobj
2021-09-09 Pierre-Eric... vbo/dlist: use a single buffer object
2021-09-09 Pierre-Eric... vbo/dlist: use buffer_in_ram_size
2021-09-09 Pierre-Eric... vbo/dlist: move VAO update at the end
2021-09-09 Pierre-Eric... vbo/dlist: apply start_offset after indices construction
2021-09-09 Pierre-Eric... vbo/dlist: simplify add_vertex function
2021-09-09 Connor Abbottfreedreno/a6xx: Fix VS primid with tess + GS.
2021-09-09 Connor Abbotttu: Fix VS primid with tess + GS
2021-09-09 Rhys Perrynir: fix serialization of loop/if control
2021-09-09 Rohan Gargci: Use FDO_DISTRIBUTION_TAG where possible
2021-09-09 Qiang Yuradeonsi: enable nir option pack_varying_options
2021-09-09 Qiang Yunir/linker: pack varyings with different interpolation...
2021-09-09 Qiang Yunir/lower_io_to_vector: check centroid & sample when...
2021-09-09 Qiang Yumesa: fix glthread deadlock when EGL multi thread share...
2021-09-09 Qiang Yumesa: add ValidateEGLImage driver callback
2021-09-09 Qiang Yugallium/api: add validate_egl_image interface
2021-09-09 Qiang Yugallium/dri: add dri_screen egl image validate hooks
2021-09-09 Qiang Yugbm/dri: implement image lookup extension version 2
2021-09-09 Qiang Yuegl/dri2: seperate EGLImage validate and lookup
2021-09-08 Eric Engestromdocs: update calendar and link releases notes for 21.1.8
2021-09-08 Eric Engestromdocs: add release notes for 21.1.8
2021-09-08 Jesse Nataliegl.h: Remove dllimport
2021-09-08 Mike Blumenkrantzaux/trace: dump more pipe_vertex_element members
2021-09-08 Mike Blumenkrantzmesa/st: use uint for instance_divisor instead of int
2021-09-08 Chia-I Wuvenus: raise the ring buffer size to 64KB
2021-09-08 Chia-I Wuvenus: update venus-protocol headers
2021-09-08 Chia-I Wuvenus: make ring buffer size configurable
2021-09-08 Chia-I Wuvenus: rework vn_instance_submission
2021-09-08 Chia-I Wuvenus: add and use VN_CS_ENCODER_INITIALIZER
2021-09-08 Chia-I Wuvenus: init experimental features before the ring
2021-09-08 Chia-I Wuvenus: support reply shmem without ring
2021-09-08 Chia-I Wuvenus: add vn_renderer_submit_simple_sync
2021-09-08 Chia-I Wuvenus: init roundtrip fields in vn_instance later
2021-09-08 Chia-I Wuvenus: reorder version fields in vn_instance
2021-09-08 Jesse Nataliedocs: Update Windows llvmpipe doc for driver split
2021-09-08 Jesse Nataliewgl: Refactor drivers to a libgallium_wgl.dll
2021-09-08 Jesse Nataliewgl: Make overridden entrypoints local to stw_ext_context
2021-09-08 Jesse Nataliewgl: Move wgl* non-extension definitions to libgl-gdi
2021-09-08 Jesse Nataliewgl: Move opengl32.def to target instead of frontend
2021-09-08 Jesse Nataliewgl: Don't use BUILD_GL32 for wgl frontend
2021-09-08 Jesse Nataliestatic-glapi: Fix MSVC preprocessor definitions
2021-09-08 Jesse Nataliewgl: Fix unit test when using shared glapi
2021-09-08 Jesse Nataliemapi: Fix shared-glapi build with MSVC
2021-09-08 Corentin Noëlglx: Prevent crashes when an extension isn't found
2021-09-08 Rob Clarkfreedreno/ir3: Update physical_predecessors for streamo...
2021-09-08 Rob Clarkfreedreno/ir3: Improve error msg for block level validation
2021-09-08 Rob Clarkfreedreno/ir3: Validate physical successors
2021-09-08 Rob Clarkfreedreno/ir3: Fix double printing of branch suffix
2021-09-08 Rob Clarkfreedreno/ir3: Fix physical successors for break out...
2021-09-08 Rob Clarkfreedreno/ir3: Update physical_successors after retarge...
2021-09-08 Marcin Ślusarzglsl: break out early if compound assignment's operand...
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