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platform/upstream/mesa.git
2023-06-06
Eric Engestrom
ci/zink+radv: update expectations
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2023-06-06
Eric Engestrom
ci/radv: update expectations
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2023-06-06
Alyssa Rosenzweig
treewide: Use nir_trim_vector more
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2023-06-06
Alyssa Rosenzweig
treewide: Use nir_tex_src_for_ssa
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2023-06-06
Alyssa Rosenzweig
nir: Add and use nir_tex_src_ssa
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2023-06-06
Marek Olšák
amd: remove unused PKT0 definitions
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2023-06-06
Marek Olšák
radeonsi: don't use SET_SH_REG_INDEX if the kernel...
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2023-06-06
Marek Olšák
radeonsi: don't use SET_SH_REG_INDEX on gfx7-9
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2023-06-06
Marek Olšák
radeonsi: re-indent gfx10_create_sh_query_result_cs
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2023-06-06
Marek Olšák
radeonsi/ci: add gfx6 failures
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2023-06-06
Marek Olšák
radeonsi: add a separate cdna_init_compute_preamble_sta...
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2023-06-06
Marek Olšák
radeonsi: don't set registers set by CLEAR_STATE in...
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2023-06-06
Marek Olšák
radeonsi: add a separate gfx10_init_gfx_preamble_state...
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2023-06-06
Marek Olšák
radeonsi: add helpers to create and clone a sized pm4...
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2023-06-06
Marek Olšák
radeonsi: don't program COMPUTE_MAX_WAVE_ID (GDS regist...
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2023-06-06
Marek Olšák
radeonsi: optimize no-op primitive restart index change...
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2023-06-06
Marek Olšák
radeonsi: rename the msaa_sample_locs state to sample...
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2023-06-06
Marek Olšák
radeonsi: merge si_emit_msaa_sample_locs with si_emit_s...
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2023-06-06
Marek Olšák
radeonsi: move PA_SU_SMALL_PRIM_FILTER_CNTL to the...
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2023-06-06
Marek Olšák
radeonsi: adjust 16x EQAA sample locs to make PA_SU_PRI...
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2023-06-06
Marek Olšák
radeonsi: always set sample locations even for 1x MSAA...
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2023-06-06
Marek Olšák
radeonsi: move PA_CL_NGG_CNTL emission into rasterizer...
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2023-06-06
Marek Olšák
radeonsi: reorder and comment tracked registers
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2023-06-06
Marek Olšák
radeonsi: split tracked_regs masks into context registe...
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2023-06-06
Marek Olšák
radeonsi: increase SDMA gfx9+ limits
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2023-06-06
Marek Olšák
radeonsi: decompress DCC for SDMA if we're really going...
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2023-06-06
Marek Olšák
radeonsi: unduplicate si_translate_format_to_hw
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2023-06-06
Marek Olšák
radeonsi: completely rewrite how VGT_SHADER_STAGES_EN...
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2023-06-06
Marek Olšák
radeonsi: remove RADEON_FLAG_MALL_NOALLOC due to no use
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2023-06-06
Marek Olšák
radeonsi: add a gfx11 version of si_decompress_textures...
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2023-06-06
Marek Olšák
radeonsi: remove a useless depth texture function call...
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2023-06-06
Marek Olšák
radeonsi: use nir_lower_alu_to_scalar correctly
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2023-06-06
Marek Olšák
radeonsi: print shader-db stats with AMD_DEBUG=vs,ps...
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2023-06-06
Marek Olšák
radeonsi/gfx11: extend DB_Z_INFO.NUM_SAMPLES programmin...
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2023-06-06
Marek Olšák
radeonsi: export non-zero edgeflags for GS and tess
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2023-06-06
Marek Olšák
radeonsi: remove gl_BackColor VS outputs on demand...
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2023-06-06
Marek Olšák
radeonsi: define si_shader_io_get_unique_index() values...
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2023-06-06
Marek Olšák
amd: add radeon_info* into ac_llvm_context and radv_nir...
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2023-06-06
Marek Olšák
ac/nir/ngg: always use load_initial_edgeflags_amd,...
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2023-06-06
Marek Olšák
ac/surface: fix R32G3B32 image format regression for...
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2023-06-06
David Heidelberg
ci: fix KVM module modprobe code
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2023-06-06
David Heidelberg
ci: missed variable inside the big rename and split...
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2023-06-06
Rhys Perry
radv: correctly skip vertex loads with packed formats
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2023-06-06
Rhys Perry
radv: initialize aco_compiler_options::is_opengl
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2023-06-06
Rhys Perry
aco: fix ds_sub_gs_reg_rtn validation
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2023-06-06
Charmaine Lee
mesa/main: fix distance attenuation calculation in...
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2023-06-06
Lionel Landwerlin
intel/fs: fix pull-constant-load prior to gfx7
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2023-06-06
Lionel Landwerlin
intel/stub_gpu: add an option to launch valgrind
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2023-06-06
Yonggang Luo
virgl: Replace the usage of os_get_process_name with...
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2023-06-06
Yonggang Luo
virgl: Array cmdline on stack should initialized to 0
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2023-06-06
Yonggang Luo
r300: Replace usage of os_get_process_name with util_ge...
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2023-06-06
Samuel Pitoiset
radv: initialize the device cache UUID even if on-disk...
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2023-06-06
Tapani Pälli
anv: make Wa_16013994831 to use intel_needs_workaround
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2023-06-06
Tapani Pälli
iris: make Wa_16013994831 to use intel_needs_workaround
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2023-06-06
Benjamin Lee
intel: Fix stack overflow in intel_dump_gpu
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2023-06-06
Qiang Yu
aco,radv: remove unused gs aco shader info
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2023-06-06
Yiwei Zhang
venus: temporarily disable VK_EXT_memory_budget
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2023-06-06
Emma Anholt
anv: Drop unused ALL_GRAPHICS_LIB_FLAGS.
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2023-06-06
Emma Anholt
tu: Ignore unused shader stages in pipeline library...
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2023-06-06
Ian Romanick
intel/eu/validate: Add some validation of ADD3
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2023-06-06
Ian Romanick
intel/eu/validate: Add Gfx12.5
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2023-06-06
Ian Romanick
intel/eu/validate: Use a single macro define half_float...
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2023-06-06
Ian Romanick
intel/fs: Add constant propagation for ADD3
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2023-06-06
Ian Romanick
nir/algebraic: Fixup iadd3 related patterns
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2023-06-06
Ian Romanick
intel/fs: Allow HF const in MAD on Gfx12.5 if all sourc...
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2023-06-06
Ian Romanick
intel/fs: Fix handling of W, UW, and HF constants in...
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2023-06-06
Ian Romanick
intel/fs: Don't munge source order of 3-src instruction...
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2023-06-06
Caio Oliveira
nir/print: Print 0 when mem_modes or resource_intel...
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2023-06-06
Dave Airlie
docs: update docs for lavapipe mesh shading
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2023-06-05
David Heidelberg
traces: update sir-f720 trace expectations for zink...
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2023-06-05
Dave Airlie
lavapipe: enable task/mesh shaders.
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2023-06-05
Dave Airlie
lavapipe: add execution backends for mesh shader draw...
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2023-06-05
Dave Airlie
lavapipe: add support for task/mesh shader stages in...
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2023-06-05
Dave Airlie
lavapipe: add mesh query support
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2023-06-05
Dave Airlie
lavapipe: handle some mesh shader stage differences.
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2023-06-05
Dave Airlie
llvmpipe: enable task/mesh shader support.
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2023-06-05
Dave Airlie
llvmpipe: add mesh shader drawing.
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2023-06-05
Dave Airlie
llvmpipe/cs: add multiple stride indirect to fill_grid_...
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2023-06-05
Dave Airlie
llvmpipe/cs: add task/mesh shader support to compute...
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2023-06-05
Dave Airlie
gallivm/cs: add payload ptr to the cs thread data.
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2023-06-05
Dave Airlie
llvmpipe: bind task/mesh resources and dirty bits
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2023-06-05
Dave Airlie
llvmpipe: add query support for task/mesh shaders
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2023-06-05
Dave Airlie
llvmpipe: add debug bit for mesh shaders
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2023-06-05
Dave Airlie
llvmpipe: add dirty bits for mesh and task shaders.
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2023-06-05
Dave Airlie
llvmpipe: bump dirty tracker to 64-bits.
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2023-06-05
Dave Airlie
llvmpipe: start adding task/mesh support.
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2023-06-05
Dave Airlie
llvmpipe: resize arrays to handle mesh shaders.
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2023-06-05
Dave Airlie
gallivm/nir: add support for mesh shader outputs.
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2023-06-05
Dave Airlie
gallivm/nir: call task shader lowering.
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2023-06-05
Dave Airlie
gallivm/nir: add a mesh interface and vert/prim count...
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2023-06-05
Dave Airlie
gallivm/nir: add launch mesh workgroups
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2023-06-05
Dave Airlie
gallivm: add support for payload access
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2023-06-05
Dave Airlie
draw: add support for per primitive aos emission
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2023-06-05
Dave Airlie
draw: add mesh pipeline middle end.
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2023-06-05
Dave Airlie
draw: add a mesh primitive assembler.
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2023-06-05
Dave Airlie
draw: move draw_vertex_info and draw_prim_info to publi...
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2023-06-05
Dave Airlie
draw: add mesh shader infrastructure
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2023-06-05
Dave Airlie
lavapipe: fix indentation whitespace
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2023-06-05
Dave Airlie
lavapipe: fix pipeline sanitizing.
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2023-06-05
Jesse Natalie
d3d12: Fully initialize UAV desc for null SSBOs
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