platform/upstream/mesa.git
2021-03-22 Daniel Schürmann.mailmap: fix email for Daniel Schürmann
2021-03-22 Danylo Piliaievturnip: expose several already implemented extensions
2021-03-22 Connor Abbottfreedreno/computerator: Add script for finding reg...
2021-03-22 Connor Abbottfreedreno: Report max_waves in shaderdb output
2021-03-22 Connor Abbottfreedreno/computerator: Use threadsize calculated by ir3
2021-03-22 Connor Abbottfreedreno: Use threadsize calculated by ir3
2021-03-22 Connor Abbottturnip: Use threadsize calculated by ir3
2021-03-22 Connor Abbottir3: Calcuate max_waves and threadsize
2021-03-22 Connor Abbottfreedreno: Add local_size to ir3_shader_variant
2021-03-22 Alejandro Piñeirov3dv: Add support for the on-disk shader cache
2021-03-22 Alejandro Piñeirov3dv/device: avoid unused-result warning with asprintf
2021-03-22 Alejandro Piñeirov3dv/pipeline: compute sha1 for no-op fragment shaders...
2021-03-22 Alejandro Piñeirov3dv/pipeline: don't create a variant if compilation...
2021-03-22 Alejandro Piñeirov3dv/pipeline: try to get the shader variant directly...
2021-03-22 Alejandro Piñeirov3dv/pipeline: use broadcom_shader_stage as pipeline...
2021-03-22 Alejandro Piñeirov3dv: define broadcom shader stages
2021-03-22 Alejandro Piñeirov3dv/pipeline: remove v3d_key from shader_variant and...
2021-03-22 Alejandro Piñeirov3dv/pipeline: remove compiled_variant_count field
2021-03-22 Alejandro Piñeirov3dv/pipeline: move topology to pipeline
2021-03-22 Alejandro Piñeirov3dv/pipeline: use driver_location_map instead of nir...
2021-03-22 Alejandro Piñeirobroadcom/compiler: add driver_location_map at vs prog...
2021-03-22 Alejandro Piñeirobroadcom/compiler: add local_size in v3d_compute_prog_data
2021-03-22 Alejandro Piñeirov3dv/pipeline: remove pipeline->use_push_constants
2021-03-22 Alejandro Piñeirov3dv/pipeline: remove pregenerate_variant
2021-03-22 Alejandro Piñeirov3dv/pipeline_cache: add more details when dumping...
2021-03-22 Mike Blumenkrantzvk: consolidate dynamic descriptor binding sorting
2021-03-22 Dylan Bakerdocs: Add calendar entries for 21.1 release candidates.
2021-03-22 Dylan Bakerdocs: Extend calendar entries for 21.0 by 1 releases.
2021-03-22 Michel Zoudocs: missing lvp win32surface ext in features.txt
2021-03-22 Ilia Mirkinnvc0: fix reported driver queries for Pascal and later...
2021-03-22 Ilia Mirkinnvc0: ensure sufficient push space for indirect data
2021-03-22 Ilia Mirkinnv50: add appropriate space check before adding new...
2021-03-22 Ilia Mirkinnv50,nvc0: remove explicit target argument from view...
2021-03-22 Ilia Mirkinnv50: initialize target for blit source surfaces
2021-03-22 Danylo Piliaievir3: update info about applicability of saturation...
2021-03-22 Gert Wollnyr60/sfn: don't lower scomp
2021-03-22 Gert Wollnyr600/sfn: lower find_msb variants to find_msb_rev
2021-03-22 Gert Wollnyr600/sfn: optimize comp+csel using fused ops
2021-03-22 Gert Wollnyr600/sfn: Add algebraic lowering for fsin and fcos
2021-03-22 Gert Wollnynir: Add r600 specific sin and cos variants
2021-03-22 Gert Wollnynir: Add opcodes for fused comp + csel and optimizations
2021-03-22 Gert Wollnynir: add opcodes for *find_msb_rev and lowering
2021-03-22 Rhys Perryradv: lower view_index to zero if multiview is disabled
2021-03-22 Mike Blumenkrantzzink: implement a global framebuffer cache
2021-03-22 Mike Blumenkrantzzink: use a custom surface referencing function wheneve...
2021-03-22 Mike Blumenkrantzzink: break out surface destroy function into a screen...
2021-03-22 Mike Blumenkrantzzink: use surface references for fb attachments
2021-03-22 Mike Blumenkrantzzink: add explicit surface/bufferview batch-tracking...
2021-03-22 Mike Blumenkrantzzink: make fb ref func return bool on free
2021-03-22 Iago Toral... broadcom/compiler: use nir_lower_undef_to_zero
2021-03-22 Iago Toral... broadcom/compiler: optimize constant vfpack
2021-03-22 Iago Toral... broadcom/compiler: handle implicit uniform loads when...
2021-03-22 Samuel Pitoisetradv: add RADV_DEBUG=novrsflatshading option
2021-03-22 Samuel Pitoisetradv: enable VRS 2x2 coarse shading for flat shading...
2021-03-22 Samuel Pitoisetradv: determine if a pipeline is candidate for flat...
2021-03-22 Samuel Pitoisetradv: gather if the FS uses perspective or linear inter...
2021-03-22 Samuel Pitoisetradv: restore previous MRT CB_SHADER_MASK logic
2021-03-22 Tony Wasserkaradv: Skip 0-sized index buffers only when necessary
2021-03-22 Tony Wasserkaac: Add has_zero_index_buffer_bug to ac_gpu_info
2021-03-22 Tony Wasserkaradv: Fix improper max_index_count argument for indexed...
2021-03-22 Samuel Pitoisetradv: initialize CMASK with correct clear codes
2021-03-22 Samuel Pitoisetradv: fix clearing CMASK layers on GFX9+
2021-03-22 Samuel Pitoisetac/surface: init CMASK slice size on GFX9+
2021-03-22 Marcin Ślusarzintel/aub_viewer: fix decoding of sampler states
2021-03-22 Marcin Ślusarzintel/aub_viewer: drop bogus check
2021-03-22 Marcin Ślusarzintel/aub_viewer: catch invalid sampler state pointer
2021-03-22 Marcin Ślusarzintel/batch_decoder: assert on invalid sampler pointer
2021-03-22 Marcin Ślusarzintel/batch_decoder: fix decoding of sampler states
2021-03-22 Marcin Ślusarzintel/batch_decoder: drop bogus check
2021-03-22 Marcin Ślusarzintel/batch_decoder: catch invalid sampler state pointer
2021-03-22 Marcin Ślusarzi965: fix decode_get_bo
2021-03-22 Marcin Ślusarziris: fix decode_get_bo
2021-03-22 Vasily Khoruzhicklima: relax checks of imported BO
2021-03-22 Dave Airlielavapipe: enable 8/16-bit storage extensions
2021-03-22 Dave Airliegallivm: use fp16 casts lowering
2021-03-22 Dave Airlienir: lower 64-bit floats to 32-bit first.
2021-03-22 Dave Airlienir: port fp16 casting code from dxil
2021-03-22 Dave Airliegallivm/nir: handle bool registers.
2021-03-22 Dave Airliegallivm: fix non-32bit ubo loads
2021-03-22 Arno Messiaenlima/ppir: increase usage of pipeline regs
2021-03-21 Jesse Natalienir: Temporarily disable optimizations for MSVC ARM64
2021-03-21 Ilia Mirkingallium,st: add missing viewport swizzles
2021-03-21 Rob Clarkfreedreno/a6xx: Fix typo
2021-03-21 Rob Clarkfreedreno: Autotune bypass vs GMEM rendering decision
2021-03-21 Rob Clarkfreedreno/a6xx: Fix sRGB/snorm vs sysmem clear path
2021-03-21 Rob Clarkfreedreno: Add gmem_reason_mask
2021-03-21 Rob Clarkfreedreno/batch: Add a way to clone a batch key
2021-03-21 Rob Clarkfreedreno/batch: Export key/hash fxns
2021-03-21 Rob Clarkfreedreno: Add draw cost estimation
2021-03-21 Mike Blumenkrantzzink: more accurately check samplecount caps for shader...
2021-03-20 Rob Clarkfreedreno/a6xx: Emit streamout state on every draw
2021-03-20 Rob Clarkfreedreno: Push multi-draw closer to backend
2021-03-20 Rob Clarkfreedreno: Handle multi-draw edge cases
2021-03-20 Rob Clarkfreedreno: Use multi-draw helper
2021-03-20 Rob Clarku_draw: Add helper to emultate multi-draw
2021-03-20 Rob Clarkfreedreno: Drop u_trim_pipe_prim() from fast-paths
2021-03-20 Rob Clarkfreedreno/a6xx/vsc: Be more tolerate of degenerate...
2021-03-20 Rob Clarkfreedreno: Only collect sw stats when required
2021-03-20 Rob Clarkfreedreno: Split out helper for updating sw stats
2021-03-20 Rob Clarkfreedreno: Don't ignore geom/tess stage resources
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