platform/upstream/mesa.git
2022-02-04 Danylo Piliaievturnip: Use the shared helpers to expose 1.3 core exten...
2022-02-04 Danylo Piliaievturnip/doc: Update turnip extension list
2022-02-04 Kenneth Graunkeiris: Make an iris_foreach_batch macro that skips unsup...
2022-02-04 Dave Airliellvmpipe/triangle: don't store area in fixed_position.
2022-02-04 Dave Airliellvmpipe: just move opaque alpha lookup closer to use.
2022-02-04 Dave Airliellvmpipe: refactor lp_rast_shader_inputs.
2022-02-04 Dave Airliellvmpipe/setup: remove opaque from setup triangle
2022-02-04 Dave Airliellvmpipe: inline retry_triangle_ccw
2022-02-04 Dave Airliellvmpipe: optimise triangle setup a bit.
2022-02-04 Danylo Piliaievturnip: Do not use hw binning if tiles per pipe are...
2022-02-04 Danylo Piliaievturnip: Add TU_GMEM envvar to test different gmem sizes
2022-02-04 Omar Akkilavenus: Advertise VK_EXT_extended_dynamic_state support
2022-02-04 Omar Akkilavenus: Implement VK_EXT_extended_dynamic_state commands
2022-02-04 Jesse Nataliedocs: Update d3d12 features
2022-02-04 Jesse Natalied3d12: ARB_gpu_shader_fp64
2022-02-04 Jesse Natalied3d12: Handle structs in TCS variants
2022-02-04 Jesse Natalied3d12: Handle structs in GS variants
2022-02-04 Jesse Natalied3d12: Set lower full fp64 compiler options flag when...
2022-02-04 Jesse Natalied3d12: Lower [de]construction of doubles via math ops...
2022-02-04 Jesse Natalied3d12: Add int64 support
2022-02-04 Jesse Natalied3d12: Get OPTIONS1
2022-02-04 Jesse Natalied3d12: Add a driver version to the screen to be used...
2022-02-04 Jesse Natalied3d12: Cache a modifyable copy of the nir options in...
2022-02-04 Jesse Natalied3d12: Use the right constant for GS varying limits
2022-02-04 Jesse Natalied3d12: Use a constant define for max anisotropy
2022-02-04 Jesse Natalied3d12: Update max input, output, and varying caps
2022-02-04 Jesse Nataliemicrosoft/compiler: Handle structs in I/O signatures
2022-02-04 Jesse Nataliemicrosoft/compiler: Map I/O base locations to input IDs
2022-02-04 Jesse Nataliemicrosoft/compiler: Process signatures before the shade...
2022-02-04 Jesse Nataliemicrosoft/compiler: Handle I/O vars larger than a vec4
2022-02-04 Jesse Nataliemicrosoft/compiler: Lower 64bit I/O to 32 and then...
2022-02-04 Jesse Nataliemicrosoft/compiler: Handle b2f64
2022-02-04 Jesse Nataliemicrosoft/compiler: Set dx11_1_double_extensions flag...
2022-02-04 Jesse Nataliemicrosoft/compiler: Fix dxil_nir_lower_double_math_inst...
2022-02-04 Jesse Nataliemicrosoft/compiler: Fix make_double and split_double...
2022-02-04 Jesse Nataliemicrosoft/compiler: Fix splitdouble struct name
2022-02-04 Jesse Nataliemicrosoft/compiler: It's possible to have doubles witho...
2022-02-04 Jesse Nataliemicrosoft/compiler: Add never-supported double ops...
2022-02-04 Jesse Nataliemicrosoft/compiler: Only treat tess level location...
2022-02-04 Jesse Nataliemicrosoft/compiler: Only prep phis for the current...
2022-02-04 Jesse Nataliemicrosoft/compiler: Lower mul_2x32_64
2022-02-03 Emma Anholtci: Uprev vulkan-cts to 1.2.8.0
2022-02-03 Emma Anholtllvmpipe: Disable an assertion that may not be quite...
2022-02-03 Emma Anholtci/i915: Update rendering hash for plot3d trace.
2022-02-03 Emma Anholtci/freedreno: Reduce concurrency for a618 vk_full.
2022-02-03 Emma Anholtci/turnip: Extend the full-vk-run job timeouts.
2022-02-03 Emma Anholtci/freereno: Reduce run-by-default a630-vk coverage.
2022-02-03 Emma Anholtr300: Simplify DCE by assuming all output writes are...
2022-02-03 Emma Anholtr300: Set up shadow sampler lowering in precompiles.
2022-02-03 Emma Anholtr300: Fix missing \n in an error message.
2022-02-03 Mike Blumenkrantzzink: add synchronization for conditional render buffer
2022-02-03 Mike Blumenkrantzzink: add VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT...
2022-02-03 Rhys Perryaco: don't encode src2 for v_writelane_b32_e64
2022-02-03 Rhys Perryaco: add test for optimizations with casts
2022-02-03 Rhys Perryaco: fix neg(mul)/abs(mul) optimization with different...
2022-02-03 Rhys Perryaco: don't combine add/mul of different bit-size
2022-02-03 Rhys Perryaco: don't apply omod/clamp of different bit-size
2022-02-03 Rhys Perryaco: don't combine fneg/fabs of different bit-size
2022-02-03 Rhys Perryaco/tests: implement sub-dword program inputs
2022-02-03 Rhys Perryaco/tests: add a bunch more building helpers
2022-02-03 Alyssa Rosenzweigpanfrost: Fix texel interleave flag on Valhall
2022-02-03 Alyssa Rosenzweigpanfrost: Add remaining ZS/CRC XML
2022-02-03 Alyssa Rosenzweigpanfrost: Add Valhall Plane Descriptor XML
2022-02-03 Alyssa Rosenzweigpanfrost: Fix alignments on Valhall
2022-02-03 Alyssa Rosenzweigpanfrost: Remove blend shader return value on v9
2022-02-03 Alejandro Piñeirov3d/drm-shim: remove drm-shim driver
2022-02-03 Shirish Sradeonsi: allocate protected buffer only if required
2022-02-03 Pierre-Eric... radeonsi: limit loop unrolling for LLVM < 13
2022-02-03 Samuel Pitoisetradv: stop setting streamout state when a new pipeline...
2022-02-03 Iago Toral... broadcom/compiler: allow ldunifa with read-only SSBOs
2022-02-03 Iago Toral... broadcom/compiler: fix offset alignment for ldunifa...
2022-02-02 Dylan Bakerdocs: update calendar for 22.0.0-rc1
2022-02-02 Dylan Bakerdocs: reset new_features.txt
2022-02-02 Mike Blumenkrantzllvmpipe: ci updates
2022-02-02 Mike Blumenkrantzllvmpipe: disable PIPE_SHADER_CAP_FP16_CONST_BUFFERS
2022-02-02 Mike Blumenkrantzzink: disable PIPE_SHADER_CAP_FP16_CONST_BUFFERS
2022-02-02 Dylan BakerVERSION: bump version for 22.0 release
2022-02-02 Bas Nieuwenhuizenradv: Handle SDMA for padding.
2022-02-02 Emma Anholtintel: Add missing dep of gen_*_header.py on utils.py.
2022-02-02 Emma Anholtfreedreno/isaspec: Add missing dep of encode.py/decode...
2022-02-02 Caio Oliveiraanv: Add experimental support for VK_NV_mesh_shader
2022-02-02 Caio Oliveiraintel/dev: Enable Mesh Shading for DG2
2022-02-02 Marcin Ślusarzanv: Put first few push constants directly into Task...
2022-02-02 Marcin Ślusarzanv: include ClipDistance array in mesh shader per...
2022-02-02 Marcin Ślusarzanv: tell the hardware about gl_[Clip|Cull]Distance...
2022-02-02 Marcin Ślusarzanv: Implement indirect dispatch for Mesh pipeline
2022-02-02 Marcin Ślusarzanv: Add support for UBOs, SSBOs and push constants...
2022-02-02 Marcin Ślusarzanv: Add support for non-zero firstTask in vkCmdDrawMes...
2022-02-02 Marcin Ślusarzanv: Enable conditional rendering in vkCmdDrawMeshTasksNV
2022-02-02 Caio Oliveiraanv: Implement Mesh Shading pipeline
2022-02-02 Caio Oliveiraanv: Add boilerplate for VK_NV_mesh_shader
2022-02-02 Caio Oliveiraintel/common: Add helper for URB allocation in Mesh...
2022-02-02 Caio Marcelo... intel: Add INTEL_URB_DEREF_BLOCK_SIZE_MESH
2022-02-02 Alyssa Rosenzweigpan/va: Add ARM_shader_framebuffer_fetch asm test
2022-02-02 Alyssa Rosenzweigpan/va: Handle shift lanes in assembler
2022-02-02 Alyssa Rosenzweigpan/va: Add lots of swizzle assembler tests
2022-02-02 Alyssa Rosenzweigpan/va: Add 2-channel 8-bit swizzles for conversions
2022-02-02 Alyssa Rosenzweigpan/va: Vectorize 8->16-bit conversions
2022-02-02 Alyssa Rosenzweigpan/va: Fix lane select for [US]_TO_[USF]32
2022-02-02 Alyssa Rosenzweigpan/va: Fix MKVEC.v2i16 lane select
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