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platform/upstream/mesa.git
2020-11-14
Alejandro Piñeiro
v3dv/pipeline: take into account precision for the...
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2020-11-14
Alejandro Piñeiro
v3dv: remove combined_idx support
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2020-11-14
Alejandro Piñeiro
broadcom/compiler: separate texture/sampler info from...
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2020-11-14
Alejandro Piñeiro
v3dv: cleanup/remove support for pre-generated variants
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2020-11-14
Alejandro Piñeiro
nir/lower_tex: clarify nir_lower_tex_options indexing
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2020-11-14
Bas Nieuwenhuizen
drm/uapi: Fix modifier field mask for AMD modifiers.
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2020-11-14
Vinson Lee
v3dv: Remove unsigned comparison to zero.
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2020-11-13
Vinson Lee
vdpau: Add missing printf format specifier.
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2020-11-13
Vinson Lee
nvir/gm107: Initialize SchedDataCalculatorGM107 member...
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2020-11-13
Rob Clark
freedreno/ir3: Fix crash in shader compile fail path
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2020-11-13
Rob Clark
freedreno/ir3: Add pass to deal with load_uniform base...
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2020-11-13
Nanley Chery
intel/blorp: Delete clear color conversions during...
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2020-11-13
Nanley Chery
i965: Disable color fast-clears for miptree copy
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2020-11-13
Nanley Chery
iris: Disable color fast-clears in iris_copy_region
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2020-11-13
Icecream95
panfrost: Fix stack shift calculation
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2020-11-13
Alyssa Rosenzweig
panfrost: Fix out-of-bounds read on SFBD
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2020-11-13
Alyssa Rosenzweig
panfrost: Remove panfrost_can_linear
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2020-11-13
Alyssa Rosenzweig
panfrost: Implement linear Z/S for SFBD
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2020-11-13
Nanley Chery
iris: Use converted depth in clear_depth_stencil
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2020-11-13
Nanley Chery
iris: Add and use convert_depth_value
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2020-11-13
Nanley Chery
mesa: Clamp some depth values in glClearBufferfi
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2020-11-13
Nanley Chery
mesa: Clamp some depth values in glClearBufferfv
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2020-11-13
Nanley Chery
mesa: Add and use _mesa_has_depth_float_channel
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2020-11-13
Rhys Perry
nir: allow reordering of loads from read-only modes
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2020-11-13
Rhys Perry
nir: add nir_var_mem_ubo to nir_var_read_only_modes
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2020-11-13
Daniel Schürmann
nir: add strength reduction pattern for imod/irem with...
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2020-11-13
Mike Blumenkrantz
zink: update shader modules in gfx program when flagged...
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2020-11-13
Mike Blumenkrantz
zink: put those shader keys to work fixing up fragment...
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2020-11-13
Mike Blumenkrantz
zink: fill in params for fs shader keys and flag shader...
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2020-11-13
Mike Blumenkrantz
zink: move shader key structs into their own header
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2020-11-13
Mike Blumenkrantz
zink: refcount the shader cache
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2020-11-13
Mike Blumenkrantz
zink: initial implementation of shader keys
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2020-11-13
Boris Brezillon
pan/bi: Add support for tex offsets
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2020-11-13
Boris Brezillon
pan/bi: Allow lane selections on component 4 and above
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2020-11-13
Boris Brezillon
pan/bi: Allow vec16 in bi_print_swizzle()
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2020-11-13
Boris Brezillon
pan/bi: Add support for derivative instructions
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2020-11-13
Boris Brezillon
pan/bi: Add support for the CLPER instructions
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2020-11-13
Boris Brezillon
pan/bi: Rename CLPER into CLPER_V7 and add CLPER_V6
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2020-11-13
Boris Brezillon
pan/bi: Expose FAU slots
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2020-11-13
Boris Brezillon
pan/bi: Store the architecture in the compiler context
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2020-11-13
Boris Brezillon
panfrost: Get rid of the Pixel Format descriptor
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2020-11-13
Boris Brezillon
panfrost: Fix panfrost_format_to_bifrost_blend()
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2020-11-13
Boris Brezillon
pan/bi: Force BLEND src0 to r0
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2020-11-13
Boris Brezillon
pan/bi: Extract shadowmap comparator
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2020-11-13
Rhys Perry
aco/tests: add some more clamp combining tests
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2020-11-13
Rhys Perry
aco/tests: expand optimize.const_comparison_ordering...
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2020-11-13
Rhys Perry
aco/tests: initialize debug function
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2020-11-13
Rhys Perry
aco: disallow various v_add_u32 opts if modifiers are...
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2020-11-13
Rhys Perry
aco: fix combine_constant_comparison_ordering() NaN...
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2020-11-13
Rhys Perry
aco: don't combine precise max(min()) to med3
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2020-11-13
Pierre-Eric...
radeonsi: remove AMD_DEBUG=zerovram flag
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2020-11-13
Pierre-Eric...
radeonsi: remove unused NO_RB_PLUS flag
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2020-11-13
Simon Ser
radv: add img debug flag
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2020-11-13
Simon Ser
radeonsi: use ac_surface_print_info in si_print_texture...
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2020-11-13
Simon Ser
amd/common: introduce ac_surface_print_info
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2020-11-13
Erik Faye-Lund
meson: verify that d3d12.h exists when building the...
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2020-11-13
Erik Faye-Lund
microsoft/compiler: correct typo
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2020-11-13
Erik Faye-Lund
microsoft/compiler: inline some struct-declarations
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2020-11-13
Erik Faye-Lund
microsoft/compiler: move c++ higher up
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2020-11-13
Erik Faye-Lund
microsoft/compiler: remove unused struct
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2020-11-13
Samuel Pitoiset
aco: optimize v_add(v_bcnt(a, 0), b) to v_bcnt(a, b)
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2020-11-13
Martin Peres
driconf: remove the redundant glx-extension-disabling...
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2020-11-13
Bas Nieuwenhuizen
radeonsi: Add auxiliary plane support.
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2020-11-13
Bas Nieuwenhuizen
radeonsi: Do not try to disable displayable DCC with...
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2020-11-13
Bas Nieuwenhuizen
radeonsi: Do not disable DCC when we have it as a modifier.
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2020-11-13
Bas Nieuwenhuizen
radeonsi: Add modifier support.
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2020-11-13
Bas Nieuwenhuizen
radeonsi: Check pitch and offset for validity.
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2020-11-13
Bas Nieuwenhuizen
amd/common: Add modifier tests.
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2020-11-13
Bas Nieuwenhuizen
amd/common: Add support for modifiers.
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2020-11-13
Bas Nieuwenhuizen
drm-uapi: Add AMD modifiers.
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2020-11-13
Bas Nieuwenhuizen
radeonsi: Add displayable DCC flushing without explicit...
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2020-11-13
Bas Nieuwenhuizen
amd/addrlib: Use signed char for INT_8.
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2020-11-13
Bas Nieuwenhuizen
radv: Do the sample check for tiling earlier.
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2020-11-12
Vinson Lee
turnip: Fix file descriptor return.
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2020-11-12
Marek Olšák
radeonsi: enable GL_EXT_demote_to_helper_invocation
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2020-11-12
Marek Olšák
ac/llvm: fix demote inside conditional branches
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2020-11-12
Marek Olšák
nir: optimize nir_lower_discard_to_demote to lower...
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2020-11-12
Marek Olšák
nir: gather shader_info::needs_all_helper_invocations
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2020-11-12
Marek Olšák
nir: rename needs_helper_invocations to needs_quad_help...
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2020-11-12
Marek Olšák
nir: optionally shuffle local invocation IDs for comput...
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2020-11-12
Boyuan Zhang
radeon: fix license in header
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2020-11-12
Eric Anholt
gallium/draw: Fix rasterizer_discard for wide points...
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2020-11-12
Brendan Dougherty
mesa: Fix vertex_format_to_pipe_format index.
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2020-11-12
Marcin Ślusarz
nir: handle float atomics in copy propagation pass
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2020-11-12
Rob Clark
freedreno/drm: Add some locking asserts
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2020-11-12
Rhys Perry
radv/winsys: set has_dedicated_vram in the null winsys
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2020-11-12
Rob Clark
nir: Fix nir_validate fail after nir_lower_tex
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2020-11-12
Yuxuan Shui
Add EGL xcb platform
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2020-11-12
Alexander Kanavin
anv: fix a build race between generating a header and...
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2020-11-12
Erik Faye-Lund
d3d12: fix code after simple-shader helper changes
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2020-11-12
Michel Zou
zink: fix build on windows
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2020-11-12
Samuel Pitoiset
aco: optimize v_add_u32(v_mul_lo_u16) -> v_mad_u32_u16
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2020-11-12
Samuel Pitoiset
aco: select v_mul_lo_u16 for 16-bit multiplications...
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2020-11-12
Samuel Pitoiset
aco: select v_mad_u32_u16 for 16-bit multiplications...
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2020-11-12
Samuel Pitoiset
aco: optimize v_mad_u32_u16 with acc=0 to v_mul_u32_u24
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2020-11-12
Samuel Pitoiset
aco: add a new Operand flag to indicate that is 16-bit
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2020-11-12
Samuel Pitoiset
aco: introduce a generic label for labelling instructions
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2020-11-12
Erik Faye-Lund
util/u_process: implement util_get_process_name for...
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2020-11-12
Christian Gmeiner
ci: sort packages installed via apt-get
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2020-11-12
Iago Toral...
v3dv: move authenticated display fd acquisition to...
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