platform/upstream/mesa.git
2021-05-12 Alyssa Rosenzweigpan/mdg: Use smaller LD_UNIFORM instructions
2021-05-12 Alyssa Rosenzweigpanfrost: Don't upload empty push uniform table
2021-05-12 Alyssa Rosenzweigpanfrost: Clean up cases for emit_fbd
2021-05-12 Alyssa Rosenzweigpanfrost: Remove spurious assignment
2021-05-12 Alyssa Rosenzweigpanfrost: Don't translate compare funcs
2021-05-12 Alyssa Rosenzweigpanfrost: Hide CAP_INT16 behind is_deqp
2021-05-12 Rob Clarkfreedreno/ir3: Don't force RTNE if rounding mode is...
2021-05-12 Leo Liufrontends/va: fix multi planes for external memeory...
2021-05-12 Rob Clarkgallium/u_threaded: Add call logging
2021-05-12 Rob Clarkgallium/u_threaded: Add to_call() helper
2021-05-12 Erik Faye-Lundci: Uprev piglit to 3351e8952 ("max-texture-size: repor...
2021-05-12 Marek Olšákgallium/u_threaded: fix 32-bit breakage due to incorrec...
2021-05-12 Daniel Schürmannaco: fix additional register requirements for spilling
2021-05-12 Timur Kristófradv: Use new NIR lowering of NGG GS when ACO is used.
2021-05-12 Timur Kristófac: Add NIR lowering for NGG GS.
2021-05-12 Timur Kristófradv: Use new NGG NIR lowering for VS/TES when ACO...
2021-05-12 Timur Kristófac: Add new NIR pass to lower NGG VS/TES.
2021-05-12 Timur Kristófaco: Implement new NGG specific NIR intrinsics.
2021-05-12 Timur Kristófradv: Gather NGG info sooner.
2021-05-12 Timur Kristófradv: Fill shader info earlier.
2021-05-12 Timur Kristófaco: Split ngg_emit_sendmsg_gs_alloc_req from the wave0...
2021-05-12 Timur Kristófaco: Fixup the NIR metadata after sanitize_cf_list.
2021-05-12 Timur Kristófaco: Allow workgroup barrier and shared scope for NGG...
2021-05-12 Timur Kristófnir: Add AMD specific intrinsics for merged shaders...
2021-05-12 Timur Kristófnir: Allow load_primitive_id in VS in nir_divergence_an...
2021-05-12 Timur Kristófnir: Support upper bound of unsigned bit size conversions.
2021-05-12 Timur Kristófnir: Support upper bound of subgroup_id/num_subgroups...
2021-05-12 Alyssa Rosenzweigpanfrost: Implement framebuffer invalidation
2021-05-12 Alyssa Rosenzweigpanfrost: Set discard based on the resolve set
2021-05-12 Alyssa Rosenzweigpanfrost: Track buffers needing resolve
2021-05-12 Marcin Ślusarznir: handle float atomics in nir_lower_memory_model
2021-05-12 Marcin Ślusarznir: handle float atomics in nir_gather_info
2021-05-12 Erik Faye-Lundtranslate: assert that nr_elements is in range
2021-05-12 Erik Faye-Lundtranslate: reserve more vertex-shader outputs
2021-05-12 Erik Faye-Lundlavapipe: correct reported number of UBOs
2021-05-12 Boris Brezillonpanfrost: Flag indirect draw/dispatch shaders as internal
2021-05-12 Boris Brezillonpanfrost: Expose the DRAW_PARAMETERS cap on Bifrost
2021-05-12 Boris Brezillonpan/bi: Add support for gl_DrawID
2021-05-12 Boris Brezillonpan/bi: Add support for gl_{BaseVertex,BaseInstance}
2021-05-12 Alyssa Rosenzweigpan/bi: Add first_vertex to vertex ID
2021-05-12 Boris Brezillonpanfrost: Split the indexed and !indexed indirect draw...
2021-05-12 Gustavo Padovaniris/ci: enable intel devices automatically in MR pipelines
2021-05-12 Gustavo Padovaniris/ci: disable failing gimark test for now
2021-05-12 Vinson Leenv50/ir: Initialize GCRA::RIG_Node members.
2021-05-12 Hyunjun Koturnip: Implement VK_KHR_timeline_semaphore.
2021-05-12 Hyunjun Koturnip: prep work for timeline semaphore support
2021-05-12 Mike Blumenkrantzzink: pop descriptor refs when invalidating sets
2021-05-12 Mike Blumenkrantzzink: remove screen param from zink_descriptors_update()
2021-05-12 Mike Blumenkrantzzink: make zink_context_update_descriptor_states()...
2021-05-12 Mike Blumenkrantzzink: call invalidate on invalid descriptor sets during...
2021-05-12 Mike Blumenkrantzzink: use better iterating for buffer rebinds
2021-05-12 Mike Blumenkrantzzink: add slot params to zink_context_invalidate_descri...
2021-05-12 Mike Blumenkrantzzink: track number of tbos in shader data
2021-05-12 Mike Blumenkrantzzink: track max slot idx for descriptor types
2021-05-12 Mike Blumenkrantzzink: don't track sampler states onto buffer sampler...
2021-05-12 Mike Blumenkrantzzink: update samplerview descriptor layouts when image...
2021-05-12 Mike Blumenkrantzzink: track bind counts for descriptors
2021-05-12 Mike Blumenkrantzzink: unify resource rebinding
2021-05-12 Mike Blumenkrantzzink: add context-based descriptor info tracking infras...
2021-05-12 Mike Blumenkrantzzink: stop invalidating descriptor sets on pool destroy
2021-05-11 Yiwei Zhangvirgl: do not use winsys info for guest storage of...
2021-05-11 Mark Janesiris: Use const uploader for user index data
2021-05-11 Mark Janesiris: Use const uploader for draw parameters
2021-05-11 Mark Janesiris: Use const uploader for blorp vertex data
2021-05-11 Mark Janesiris: Use const_uploader for iris_create_stream_output_...
2021-05-11 Mark Janesiris: Upload constant resources for efficient GPU access
2021-05-11 Mark Janesiris: Increase the size of upload buffers
2021-05-11 Emma Anholtci/iris: Add some more traces to replay.
2021-05-11 Emma Anholtci/panfrost: Add some more traces to replay.
2021-05-11 Emma Anholtci: Switch to apitraces for glmark2
2021-05-11 Tomeu Vizosoci: Remove the need for an empty Piglit results file
2021-05-11 Adam Jacksonzink/ntv: Don't call free() on ralloc'd memory
2021-05-11 Mike Blumenkrantziris: refcount separate screen objects for resource...
2021-05-11 Emma Anholtturnip: Drop fail annotation for driver_properties.
2021-05-11 Emma Anholtci/turnip: Add some links to issues and MRs for some...
2021-05-11 Emma Anholtci/turnip: Clean up some stale fail annotations.
2021-05-11 Adam Jacksongallivm: Fix a signature mismatch warning
2021-05-11 Danylo Piliaievturnip: copy all layers specified in vkCmdCopyImage
2021-05-11 Iago Toral... broadcom/compiler: clarify PIPE_SHADER_CAP_INDIRECT_INP...
2021-05-11 Iago Toral... v3d: disable GLSL loop unrolling again
2021-05-11 Iago Toral... broadcom/compiler: don't unroll due to indirect indexin...
2021-05-11 Iago Toral... v3dv: don't lower indirect derefs on output variables
2021-05-11 Iago Toral... broadcom/compiler: don't use nir_src_is_dynamically_uniform
2021-05-11 Iago Toral... broacom/compiler: enable PIPE_SHADER_CAP_INDIRECT_OUTPU...
2021-05-11 Iago Toral... broadcom/compiler: make vir_VPM_WRITE_indirect handle...
2021-05-11 Iago Toral... broadcom/compiler: implement non-uniform offset on...
2021-05-11 Iago Toral... broadcom/compiler: move vertex shader output handling...
2021-05-11 Juan A. Suarez... broadcom/compiler: fix dynamic-stack-buffer-overflow...
2021-05-11 Juan A. Suarez... st/mesa: fix pipe resource leak
2021-05-11 Juan A. Suarez... v3d: fix resource leak in error path
2021-05-11 Eric Engestromegl/x11: don't forget to exit the attrib list loop
2021-05-11 Mike Blumenkrantzzink: use DONTCARE renderpass when a new scanout fb...
2021-05-10 Emma Anholtfreedreno: Update editorconfig and emacs settings for...
2021-05-10 Alyssa Rosenzweigdocs: Simplify now that kmsro is autoenabled
2021-05-10 Mike Blumenkrantzci: skip glsl-uniform-interstage-limits tests for softp...
2021-05-10 Eric Anholtturnip: Claim 2 discrete queue priorities.
2021-05-10 Eric Anholtturnip: Drop wideLines properties since we don't suppor...
2021-05-10 Tomeu Vizosopan/midgard: Don't emit zero padding
2021-05-10 Tomeu Vizosopanfrost: Don't access members of NULL pointers
2021-05-10 Alyssa Rosenzweigpanfrost: Drop panfrost_fence in favour of pipe_fence_h...
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