platform/upstream/mesa.git
2023-04-10 Jesse Nataliemicrosoft/compiler: Don't split loads/stores that will...
2023-04-10 Samuel Pitoisetdocs: add more release notes for RADV
2023-04-10 Rhys Perrynir: make nir_fisnan helper exact
2023-04-10 Vitaliy Triang3l... radv: Set DB_Z_INFO.NUM_SAMPLES to MSAA_EXPOSED_SAMPLES...
2023-04-10 Mike Blumenkrantzzink: try to prune resources from barrier jit on fb...
2023-04-10 André Almeidawinsys/amdgpu: Fix amdgpu_cs_query_reset_state2 error log
2023-04-10 André Almeidaradv: Implement vk.check_status
2023-04-10 Samuel Pitoisetradv/ci: update expected failures with BONAIRE
2023-04-10 Samuel Pitoisetradv/ci: remove no longer existing tests for PITCAIRN
2023-04-10 Samuel Pitoisetradv/ci: update expected failures for PITCAIRN
2023-04-10 Samuel Pitoisetradv: enable VK_EXT_graphics_pipeline_library by default
2023-04-10 Daniel Schürmannvulkan/pipeline_cache: move vk_log on failed deserializ...
2023-04-10 Daniel Schürmannvulkan/pipeline_cache: add cache parameter to deseriali...
2023-04-10 Daniel Schürmannvulkan/pipeline_cache: use vk_pipeline_cache_create_and...
2023-04-10 Daniel Schürmannvulkan/pipeline_cache: implement vk_pipeline_cache_crea...
2023-04-10 Daniel Schürmannvulkan/pipeline_cache: Don't re-insert disk-cache hits...
2023-04-10 Daniel Schürmannvulkan/pipeline_cache: remove vk_device from vk_pipelin...
2023-04-08 David Heidelbergci/v3d: add flaking spec@ext_framebuffer_blit@fbo-sys...
2023-04-08 Timur Kristófac/llvm: Cover runtime 0 in GFX10 gs_alloc_req workaround.
2023-04-08 Adam Jacksonmesa: Enable NV_texture_barrier in GLES2+
2023-04-08 Kenneth Graunkeintel/compiler: Use nir_dest_bit_size() for ballot...
2023-04-07 Alyssa Rosenzweignir/validate: Only walk uses once
2023-04-07 Alyssa Rosenzweignir/repair_ssa: Refactor some use handling
2023-04-07 Alyssa Rosenzweignir: Remove nir_if_rewrite_condition_ssa
2023-04-07 Alyssa Rosenzweigdxil: Use nir_src_rewrite_ssa
2023-04-07 Alyssa Rosenzweignir: Use nir_src_rewrite_ssa
2023-04-07 Alyssa Rosenzweignir: Factor out nir_src_rewrite_ssa helper
2023-04-07 Alyssa Rosenzweignir: Reduce indirection
2023-04-07 Alyssa Rosenzweigdxil: Avoid list_length
2023-04-07 Alyssa Rosenzweignir/validate: Don't treat if-uses specially
2023-04-07 Alyssa Rosenzweignir: Remove 2nd argument from nir_before_src
2023-04-07 Alyssa Rosenzweignir/opt_loop_unroll: Avoid list_length
2023-04-07 Alyssa Rosenzweignir/opt_ray_queries: Don't use list_length
2023-04-07 Alyssa Rosenzweignir: Combine if_uses with instruction uses
2023-04-07 Alyssa Rosenzweigtu: Use vk_features2_to_features
2023-04-07 Alyssa Rosenzweiganv,hasvk: Use vk_features2_to_features
2023-04-07 Alyssa Rosenzweigpvr: Use vk_features2_to_features
2023-04-07 Alyssa Rosenzweiglavapipe: Use vk_features2_to_features
2023-04-07 Alyssa Rosenzweigv3dv: Use vk_features2_to_features
2023-04-07 Alyssa Rosenzweigradv: Use vk_features2_to_features
2023-04-07 Alyssa Rosenzweigvulkan: Add common features2_to_features
2023-04-07 Mike BlumenkrantzRevert "zink: don't trigger shader variants on pcp...
2023-04-07 Samuel Pitoisetradv: copy stages instead of serializing NIR for GPL...
2023-04-07 Samuel Pitoisetradv: create a helper for copying VkPipelineShaderStage...
2023-04-07 Samuel Pitoisetradv/rt: stop storing unused hashes/identifiers
2023-04-07 antoninozink: fix sampler array collision in `nir_to_spirv`
2023-04-07 antoninozink: add `descriptor_bindless_id` to `zink_shader_info`
2023-04-07 Jesse Nataliedzn: Remove xfail for test that passes (if run)
2023-04-07 Jesse Nataliedzn: Support >2K samplers with bindless
2023-04-07 Jesse Nataliedzn: Remove skips now that WARP is faster
2023-04-07 Jesse Nataliedzn: Don't leave deleted physical devices in the instan...
2023-04-07 Jesse Nataliedzn: Use GetResourceAllocationInfo3 for castable formats
2023-04-07 Jesse Nataliedzn: Clean up ABI helpers now that we require DirectX...
2023-04-07 Jesse Nataliedzn: Early-out on no-op barriers
2023-04-07 Mike Blumenkrantzzink: don't trigger shader variants on pcp change if...
2023-04-07 Mike Blumenkrantzzink: reuse copy_vars for generated tcs
2023-04-07 Mike Blumenkrantzzink: reuse d3d12 variable copying to make passthrough...
2023-04-07 Felix DeGroodanv: reset query pools using blorp
2023-04-07 Lionel Landwerlinanv: replace query flush before gpu copy by semaphore...
2023-04-07 Lionel Landwerlinanv: pass steam output as argument for anv_dump_pipe_bits
2023-04-07 Felix DeGroodanv/blorp: add flush reasons to RT flushes
2023-04-07 Felix DeGroodanv/blorp: implement anv_cmd_buffer_fill_area
2023-04-07 Felix DeGroodanv/blorp: support surf generation for addresses
2023-04-07 Raundzn: Enable VK_KHR_get_memory_requirements2
2023-04-07 Raundzn: Enable VK_KHR_bind_memory2
2023-04-07 Samuel Pitoisetradv: import retained NIR shaders later in the compilat...
2023-04-07 Samuel Pitoisetradv: do not retain noop FS for libs when a cache hit...
2023-04-07 Samuel Pitoisetradv: simplify a check when retaining NIR shaders
2023-04-07 Samuel Pitoisetradv: move the serialized NIR to radv_graphics_lib_pipeline
2023-04-07 Samuel Pitoisetradv: add a helper for retaining NIR shaders
2023-04-07 Mike Blumenkrantzzink: don't access non_fs part of zink_shader from fs
2023-04-07 Mike Blumenkrantzzink: more explicitly track/check rp optimizing per...
2023-04-07 Qiang Yuac/llvm: remove some unused code replaced by nir
2023-04-07 Qiang Yuac/nir/ngg: fix store shared alignment
2023-04-07 Qiang Yuac/nir/ngg: fix gs culling vertex liveness check for...
2023-04-07 Qiang Yuradeonsi: fix max scrach lds size calculation when ngg
2023-04-07 Asahi Linaasahi: Allow explicit non-LINEAR modifiers for scanout
2023-04-07 Asahi Linaasahi: Flip kmsro around to allocate on the GPU
2023-04-07 Asahi Linaasahi: Fix compressed ZS support
2023-04-07 Asahi Linaasahi: Print reasons why compression is disabled
2023-04-07 Asahi Linaasahi: Add resource debugging
2023-04-07 Asahi Linaasahi: Add a helper macro for debug/error messages
2023-04-07 Asahi Linaasahi: Make BO import path failures more robust
2023-04-07 Asahi Linaasahi: Implement valid buffer range tracking
2023-04-07 Asahi Linaasahi: Fix style nits
2023-04-07 Asahi Linaasahi: Locate low VA BOs correctly
2023-04-07 Asahi Linaasahi: Enable glthread
2023-04-07 Asahi Linaasahi: Make agx_alloc_staging() take a screen instead...
2023-04-07 Asahi LinaRevert "asahi: Advertise dual-source blending"
2023-04-07 Alyssa Rosenzweigagx: Make signal_pix instructions explicit
2023-04-07 Alyssa Rosenzweigagx: Rename writeout to wait_pix
2023-04-07 Alyssa Rosenzweigagx: Tease apart some sample_mask packing magic
2023-04-07 Alyssa Rosenzweigasahi: Clamp texture buffer sizes
2023-04-07 Alyssa Rosenzweigasahi: Dirty track depth bias uploads
2023-04-07 Alyssa Rosenzweigasahi: Lower 1D to 2D
2023-04-07 Alyssa Rosenzweigasahi: Implement null textures
2023-04-07 Alyssa Rosenzweigasahi: Honour sampler count
2023-04-07 Alyssa Rosenzweigagx: Don't overallocate registers
2023-04-07 Alyssa Rosenzweigagx: Coalesce more collects
2023-04-07 Alyssa Rosenzweigasahi: Set PIPE_CAP_LOAD_CONSTBUF
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