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hlsdemux: Reset m3u8 sequence when fail three times to get next fragment
2016-11-03
Matthew Waters
glsl: fix #version 150 not working with profiles
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2016-10-21
Matthew Waters
glsyncmeta: don't glFinish() everytime a sync point...
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2016-10-19
Matthew Waters
meson: gl: add support for building with dispmanx on...
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2016-10-18
Matthew Waters
gl/eglimage: Fix passing the destroy function to gst_egl_ima...
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2016-10-18
Matthew Waters
meson: gl: fix detection of glx without gl
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2016-10-18
Matthew Waters
meson: gl: fix incorrect error string
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2016-10-05
Matthew Waters
glwindow: don't use g_thread_join() to join the navigation...
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2016-10-05
Matthew Waters
gluploadelement: fix leak of upload library object
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2016-10-05
Matthew Waters
vkdisplay: hold a weakref on the list of windows
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2016-10-05
Matthew Waters
vkdevice: only unref the gstcontext query if non-NULL
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2016-10-05
Matthew Waters
tests/gl: make sure all GL commands are executed on...
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2016-10-05
Matthew Waters
gl/win32: remove egl implementation
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2016-09-28
Matthew Waters
gl: add necessary padding bytes to all public structs
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2016-09-22
Matthew Waters
gldisplay: also free the GWeakRef when removing dead...
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2016-09-19
Matthew Waters
glcolorbalance: reconfigure on passthrough changes
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2016-09-09
Matthew Waters
meson/gl: use separate deps for gl and glx
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2016-09-09
Matthew Waters
meson: add build files for vulkan
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2016-09-09
Matthew Waters
meson: add build files for the gtk plugin
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2016-09-09
Matthew Waters
meson: add some starting build files for GL
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tree
2016-09-08
Matthew Waters
vkupload: add video/x-raw to the VulkanBuffer uploader
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2016-09-08
Matthew Waters
vkutils: set the last element of the layer array to...
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2016-09-06
Matthew Waters
build/vulkan: fix winsys detection based on the previously...
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2016-08-29
Matthew Waters
tests/glupload: support opengl3 properly instead of...
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2016-08-29
Matthew Waters
gl/pkgconfig: add the lib include dir to the list of...
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2016-08-19
Matthew Waters
build: bump graphene requirement to 1.4
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2016-08-19
Matthew Waters
gltransformation: rewrite the inverse transformation...
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2016-08-19
Matthew Waters
glwindow: marshal gst_gl_window_resize through the...
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2016-08-19
Matthew Waters
gl/wayland: use multi-threaded safe event wayland API
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2016-08-19
Matthew Waters
gl/examples/fxtest: fix up for wayland support
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2016-08-16
Matthew Waters
gl/egl: fix inverted typedef
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2016-08-16
Matthew Waters
gl/build: add configure check for possibly missing...
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2016-08-04
Matthew Waters
glcolorconvert: add missing rgb16 and bgr16 video formats...
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2016-08-03
Matthew Waters
glwindow: move unsetting queue_resize to _resize()...
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2016-07-26
Matthew Waters
caopengllayersink: remove unused to_quit variable
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2016-07-26
Matthew Waters
glframebuffer: add compatibility definition for GL_DEPTH_STE...
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2016-07-26
Matthew Waters
glfilter: rewrite subclasses for filter_texture() occuring...
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2016-07-26
Matthew Waters
glutils: remove unused GstGLDisplayProjection
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2016-07-26
Matthew Waters
glcontext: remove not thread-safe get/set_error()
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2016-07-26
Matthew Waters
glframebuffer: rewrite for a more consistent API
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2016-07-26
Matthew Waters
gl: use GLMemory for accessing textures everywhere
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2016-07-26
Matthew Waters
glfilter: rename draw_texture to draw_fullscreen_quad
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2016-07-26
Matthew Waters
gl: add memory type for renderbuffer's
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2016-07-26
Matthew Waters
glformat: define our own set of formats from the GL...
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2016-07-26
Matthew Waters
gleffects: fix xray to use the correct function
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2016-07-26
Matthew Waters
glbasememory: assert for a valid allocator instead...
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2016-07-11
Matthew Waters
gl/build: fix configure when --enable-cocoa is passed...
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2016-06-30
Matthew Waters
glviewconvert: fix transformation matrix usage
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2016-06-30
Matthew Waters
glupload: fix raw data uploader with addition of GstVideoGLT...
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2016-06-29
Matthew Waters
vtdec: use L/LA textures on GLES2 as well
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2016-06-29
Matthew Waters
Revert "Revert "gl/eagl: try getting a gles3 context""
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2016-06-29
Matthew Waters
vtdec: add support for zerocopy decoding with GLES 3.x
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2016-06-29
Matthew Waters
glmemory: add the texture type to allocate to parameters
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2016-06-29
Matthew Waters
glcolorconvert: don't assume Red/RG textures will be...
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2016-06-29
Matthew Waters
glcontext: correct precondition for get_gl_version
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2016-06-22
Matthew Waters
qmlglsink: add win32 support
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2016-06-21
Matthew Waters
glcontext: fix get_current_gl_api() on win32
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2016-06-21
Matthew Waters
glsl: fixup external-oes shaders by mangling the required...
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2016-06-15
Matthew Waters
tests/glcontext: link against gstvideo for gst_video_info_*
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2016-06-15
Matthew Waters
qmlglsink: propagate GL context creation failure upwards
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2016-06-15
Matthew Waters
qmlglsink: also allow wayland-egl as a platform name
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2016-06-15
Matthew Waters
tests/glcontext: update test for gen,del_texture removal
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2016-06-15
Matthew Waters
glsl: add some debugging
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2016-06-15
Matthew Waters
glutils: remove unused functions for texture creation...
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2016-06-15
Matthew Waters
glfilter: remove unused class fields in/out_tex_id
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2016-06-15
Matthew Waters
gldeinterlace: remove dead code accessing filter->in_tex_id
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2016-06-15
Matthew Waters
gl/upload/meta: remove unneeded texture deletion
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2016-05-26
Matthew Waters
gldisplay: always unref the context on a collision
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2016-05-25
Matthew Waters
glvideomixer: fix race retrieving the GL context from...
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2016-05-25
Matthew Waters
gldisplay: add some debugging about retrieving GL contexts
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2016-05-15
Matthew Waters
opencv/facedetect: fix the build with opencv 3.1.0
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2016-05-15
Matthew Waters
gldisplay: demote no platform display debug to info
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2016-05-15
Matthew Waters
.gitignore: remove non-existent directory
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2016-05-14
Matthew Waters
gltransformation: use the affine transformation meta...
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2016-05-14
Matthew Waters
gl: take the affine transformation in NDC
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2016-05-14
Matthew Waters
glbasemixer: actually attempt to propose an allocation...
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2016-05-13
Matthew Waters
vkswapper: check the error of the presentation for...
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2016-05-05
Matthew Waters
vulkan/build: add the build directory to the list of...
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2016-05-05
Matthew Waters
vkswapper: fix up display synchronization
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2016-05-05
Matthew Waters
vkswapper: use gst_video_sink_center_rect for positioning...
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2016-05-04
Matthew Waters
gl/egl: replace gsteglimagememory with an EGLImage...
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2016-05-04
Matthew Waters
glmemory: add wrapped data pointers to setup_buffer
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2016-05-04
Matthew Waters
glbasememory: take a pointer as the wrapped gpu handle
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2016-05-03
Matthew Waters
gl: fix gles3 header usage for older platforms
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2016-04-12
Matthew Waters
gl/cocoa/eagl: don't leak GThread's when dispatching...
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2016-04-11
Matthew Waters
glupload: keep the parent buffer around when converting...
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2016-04-11
Matthew Waters
glbasemixer: chain up to the parent implementation
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2016-04-11
Matthew Waters
vulkan: prettify the various versions in the debug...
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2016-04-11
Matthew Waters
vulkan: add a wayland winsys implementation
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2016-04-11
Matthew Waters
vulkan/xcb: getProcAddress winsys functions
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2016-04-11
Matthew Waters
vkupload: copy necessary buffer metadata
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2016-04-08
Matthew Waters
vkswapper: add necessary wait stages to the submission...
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2016-04-08
Matthew Waters
vkswapper: add srgb formats to our list of formats
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2016-04-08
Matthew Waters
vulkan: silence a validation warning filling out the...
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2016-04-08
Matthew Waters
vulkan: use the correct validation layer name
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2016-04-08
Matthew Waters
vulkan: only warn on not found layers
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2016-04-08
Matthew Waters
vulkan: don't g_error when failing to find validation...
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2016-04-08
Matthew Waters
nvenc: add some rate control modes/properties
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2016-04-08
Matthew Waters
nvenc: move codec config initialization from the implementat...
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2016-04-08
Matthew Waters
nvenc: add preset selection
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2016-04-07
Matthew Waters
videoaggregator: repect the result of find_best_format...
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