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Fix missing dependency on sparse binds
2022-06-16
Mike Blumenkrantz
fix dEQP-VK.subgroups.size_control.compute.required_subgroup...
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2022-06-11
Mike Blumenkrantz
stop crashing in gl tess isolines tests if xfb is broken
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2022-06-09
Mike Blumenkrantz
further improve sparse texture shader typing
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2022-06-09
Mike Blumenkrantz
fix GL sparse texture gather offset constness
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2022-06-02
Mike Blumenkrantz
Rework sparse texture shader typing
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2022-05-12
Mike Blumenkrantz
Set NEAREST filtering for sparse clamp lookup texture
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2022-04-25
Mike Blumenkrantz
Skip mipmap generation for integer sparse texture formats
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2022-04-25
Mike Blumenkrantz
Fix texture target for verifying sparse data
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2022-04-25
Mike Blumenkrantz
Improve sparse texture failure errors
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2022-04-25
Mike Blumenkrantz
Filter out invalid formats for sparse buffer texture...
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2022-04-25
Mike Blumenkrantz
Fix deinit of gl sparse buffer test
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2022-04-07
Mike Blumenkrantz
Fix subgroup size control failure logging
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2022-02-23
Mike Blumenkrantz
fix GL46 vector construction sizing
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2022-02-17
Mike Blumenkrantz
fix invalid buffer bind size in KHR-GL46.sparse_buffer_tests...
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