2024-07-23 |
Eunki, Hong | Add internal UTC to use ShaderFactory.SaveShader Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-07-23 |
Eunki, Hong | Do not calculate transform if there is nothing changed... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-07-11 |
Eunki, Hong | Calculate Has with std::string_view Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-07-09 |
Eunki, Hong | Print log if TypeInfo asserted + Do not assert if we... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-07-08 |
Eunki, Hong | Remove useless macro Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-07-04 |
Eunki, Hong | Print log if worker thread destruction occured for... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-07-04 |
Eunki, Hong | Make Log::LogMessage print to stderr / stdout if log... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-07-02 |
Eunki, Hong | Fix coverity issue : Uninitialized value at HitTestResult... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-06-20 |
Eunki, Hong | Mark dirty flag into SG::Renderer directly if visual... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-06-20 |
Eunki, Hong | Remove static_cast when we try to get decorated visual... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-06-19 |
Eunki, Hong | Call OnBake(), OnSet only if the value is really changed Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-06-13 |
Eunki, Hong | Remove old pan gesture history when guesture started. Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-06-12 |
Eunki, Hong | Fix partial update issue after VisualRenderer patch... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-06-12 |
Eunki, Hong | Make Transform Component dirty as 2 frames, not for... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-06-10 |
Eunki, Hong | Fix Animation with EndAction::DISCARD dont reset properties. Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-06-10 |
Eunki, Hong | Make InternalState for animation. So ensure Stop()... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-06-03 |
Eunki, Hong | Ensure cleared animation not emit finished signal during... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-05-30 |
Eunki, Hong | Ignore AnimationFinishedCallback when we call Animation... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-05-30 |
Eunki, Hong | Remove render once trace log Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-05-28 |
Eunki, Hong | Implement ProcessorOnce Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-05-23 |
Eunki, Hong | Control core policy as one flag Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-05-23 |
Eunki, Hong | Performance trace for some bottleneck of update/render... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-05-23 |
Eunki, Hong | Pint log if animation play / stop / pause / clear ... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-05-23 |
Eunki, Hong | Print top5 longest time spend AnimationFinished & FrameUpdat... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-05-13 |
Eunki, Hong | (Partial Update) Refactorize PartialRenderingData check... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-05-09 |
Eunki, Hong | Use some observer list use OrderedSet instead of Dali... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-05-09 |
Eunki, Hong | Assert to add / remove observer during notifying Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-05-03 |
Eunki, Hong | Print logs if dali skip rendering Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-05-02 |
Eunki, Hong | Do not allow to add duplicated renderer into actor Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-04-19 |
Eunki, Hong | Minor reduce IntrusivePtr<Actor>'s meanless Reference... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-04-18 |
Eunki, Hong | Move OrderedSet as integration-api, so dali-toolkit... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-04-18 |
Eunki, Hong | Do not call RemoveObserver when we don't add it for... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-04-12 |
Eunki, Hong | Seperate KeepRendering reason more detail Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-18 |
Eunki, Hong | Append Stopped animation notify list at Update Animation... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-14 |
Eunki, Hong | Unregister all processors if we need Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-05 |
Eunki, Hong | Fix typo error Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-04 |
Eunki, Hong | Do not recreate SG::Animation when we call Clear +... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-04 |
Eunki, Hong | Fix svace : Assert when malloc matrix failed Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-03-03 |
Eunki, Hong | Fix svace : assert when we fail to register animatable... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-21 |
Eunki, Hong | Safety guard for BaseObject during SetProperty Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-20 |
Eunki, Hong | Fix coverity issue : auto cause copy Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-14 |
Eunki, Hong | Support to get shader language version for shader static API Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-07 |
Eunki, Hong | Do not travel scene tree what we don't need to Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-07 |
Eunki, Hong | Add shader class name so we can debug easly. Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-05 |
Eunki, Hong | Fix mis-implementation for GetLinearEnumerationName Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-02-02 |
Eunki, Hong | Fix INTEGER_OVERFLOW coverity issues Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-01-30 |
Eunki, Hong | Keep node by id + Make SceneGraphTraveler don't travel... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2024-01-08 |
Eunki, Hong | Make PixelData flag that we release buffer after texture... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-12-19 |
Eunki, Hong | Print the name of processor when we execute it Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-12-18 |
Eunki, Hong | Print the number of loop count when we trace iteration Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-12-14 |
Eunki, Hong | Fix rendering occured unlimited if window size changed... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-20 |
Eunki, Hong | Add default uniform for actor 'uScale' Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-09 |
Eunki, Hong | Fix miss implements of MapView touch patch + UTC for... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-07 |
Eunki, Hong | Reset UpdateProxy traveler only if descendent hierarchy... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-11-03 |
Eunki, Hong | Reduce some useless if check during prepare render... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-10-18 |
Eunki, Hong | Revert "Remove unused program / shader caches" Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-10-18 |
Eunki, Hong | Reduce update proxy performance Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-10-17 |
Eunki, Hong | Revert "Fix node texture draw issue"
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2023-09-22 |
Eunki, Hong | Change the TextureSet Count when we set empty texture... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-09-19 |
Eunki, Hong | Fix svace/coverity issue (key events constructor) Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-09-19 |
Eunki, Hong | Remove unused program / shader caches Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-09-15 |
Eunki, Hong | Make trace/debug filter as unique_ptr Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-09-05 |
Eunki, Hong | Remove unimplemented API Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-08-28 |
Eunki, Hong | Destroy Render::Texture immediate when texture removed Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-08-24 |
Eunki, Hong | Allow epsilon value for ray-test Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-08-22 |
Eunki, Hong | Fix viewport size when off-screen actor hittest Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-08-22 |
Eunki, Hong | Fix coverity issue (auto scene : scenes --> auto& scene... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-08-17 |
Eunki, Hong | Ignore mipmap generation when texture format compressed Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-08-16 |
Eunki, Hong | Relayout forcibly and flush event messages Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-08-02 |
Eunki, Hong | Create Texture by ResourceId + Set Texture size and... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-08-01 |
Eunki, Hong | Ensure initialize fransform data Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-07-31 |
Eunki, Hong | Make property resetter age down correctly Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-07-22 |
Eunki, Hong | Destroy Render::Texture after OnRenderFinished Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-07-18 |
Eunki, Hong | Change the name of CalculateScreenExtents Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-07-10 |
Eunki, Hong | Do not render if bounded sample texture don't have... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-07-10 |
Eunki, Hong | Make Texture can use Uploaded data infomation Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-07-06 |
Eunki, Hong | Age down PropertyResetter when animator destroyed Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-06-21 |
Eunki, Hong | Fix some keyframes devel api crash issue Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-06-09 |
Eunki, Hong | Use Dali::KeyFrames during AnimateBetween Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-31 |
Eunki, Hong | Make Ubuntu use MSAA level 4 as default Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-24 |
Eunki, Hong | Appendix log for ttrace + Print keycode and timestamp Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-19 |
Eunki, Hong | Fix error when RenderTask is not matched with consumed... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-18 |
Eunki, Hong | Add extra padding for decorated visual renderer Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-12 |
Eunki, Hong | Fix invalidated PipelineCacheL2 pointer problem Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-05-10 |
Eunki, Hong | Reduce Bezier Curve AlphaFunction's tolerance Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-04-27 |
Eunki, Hong | Set KeyFrame's frame value Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-04-11 |
Eunki, Hong | Check validation of texture when we send Updated Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-04-05 |
Eunki, Hong | LookAt API for actor Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-03-30 |
Eunki, Hong | Add missing noexcept tag Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-03-28 |
Eunki, Hong | Move visual renderer updateArea calculation code Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-03-28 |
Eunki, Hong | Fix svace issue (initialize render task list membervalue) Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-03-23 |
Eunki, Hong | Add initialize resetter to reduce AnimatableProperty... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-03-20 |
Eunki, Hong | Send PixelData instead of raw buffer Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-03-14 |
Eunki, Hong | Make relayout temperal vector as member. Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-03-09 |
Eunki, Hong | Get world scale more faster Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-02-27 |
Eunki, Hong | Sort Animator only if required. Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-02-27 |
Eunki, Hong | Make bigger memory block access first Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-02-24 |
Eunki, Hong | Use OrderedSet so remove useless iteration for some... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-02-24 |
Eunki, Hong | Move message queue instead of copy Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2023-02-19 |
Eunki, Hong | Make new CameraActor creation API for 3D apps Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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