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Add GetPixelFormat to Texture
2022-06-24
David Steele
Merge "DALi Version 2.1.28" into devel/master
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2022-06-17
David Steele
Merge "DALi Version 2.1.27" into devel/master
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2022-06-17
David Steele
DALi Version 2.1.27
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2022-05-13
David Steele
Merge "Apply Visual's transform + borderline properties...
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2022-05-06
David Steele
DALi Version 2.1.21
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2022-04-29
David Steele
Merge "Simplifying UniformMap updating" into devel...
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2022-04-25
David Steele
Simplifying UniformMap updating
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2022-04-22
David Steele
Merge "DALi Version 2.1.19" into devel/master
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2022-04-11
David Steele
Merge "Changed handling of uniforms of arrays of structs...
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2022-04-08
David Steele
Changed handling of uniforms of arrays of structs
Signed-off-by:
David Steele
<david.steele@samsung.com>
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2022-04-08
David Steele
DALi Version 2.1.17
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2022-04-04
David Steele
Fixing culling for magnifier use case
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2022-03-11
David Steele
DALi Version 2.1.13
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2022-03-11
David Steele
Removed old context test cases
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2022-03-09
David Steele
Added VisualRenderer (for visual default properties)
Signed-off-by:
David Steele
<david.steele@samsung.com>
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2022-02-23
David Steele
Merge "Implement some more speed-up : Reserve TextureBinding...
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2022-02-23
David Steele
Merge "Dali::CalculateHash support to hashing raw-buffer...
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2022-02-14
David Steele
Added prefix matching to test case execution
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2022-02-11
David Steele
DALi Version 2.1.9
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2022-01-25
David Steele
Adding Handle::ReserveCustomProperties method
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2022-01-24
David Steele
Initialized SG::Scene::mGraphicsController in constructor
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2022-01-21
David Steele
Changed SceneHolder's RenderTarget initialization
Signed-off-by:
David Steele
<david.steele@samsung.com>
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2022-01-20
David Steele
Merge "Decrease property registration time" into devel...
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2022-01-20
David Steele
Decrease property registration time
Signed-off-by:
David Steele
<david.steele@samsung.com>
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2022-01-14
David Steele
DALi Version 2.1.5
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2021-12-03
David Steele
DALi Version 2.1.1
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2021-11-24
David Steele
Fixed actor relayout dimension dependencies
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2021-11-18
David Steele
Recalculated layer's reusability flags after transform...
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2021-11-17
David Steele
Refactored actor size negotiation
Signed-off-by:
David Steele
<david.steele@samsung.com>
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2021-11-09
David Steele
Refactored more code into Actor::Relayouter
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2021-11-08
David Steele
Moved more actor methods into relayouter
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2021-10-29
David Steele
DALi Version 2.0.50
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2021-10-20
David Steele
Moved actor recursion methods to actor-parent-impl
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2021-10-20
David Steele
Refactored out actor render container
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2021-10-20
David Steele
Refactored Actor screen to local conversion
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2021-10-08
David Steele
DALi Version 2.0.47
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2021-10-08
David Steele
Adding photoshop blend modes to the GFX API
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2021-09-30
David Steele
Prevent unused attributes from binding bad location
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2021-09-10
David Steele
DALi Version 2.0.43
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2021-08-27
David Steele
Merge "DALi Version 2.0.41" into devel/master
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2021-08-20
David Steele
DALi Version 2.0.40
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2021-07-21
David Steele
Moved SetUpdate propagation to UpdateNodes
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2021-07-20
David Steele
Changed RenderDataProvider to remove copy
Signed-off-by:
David Steele
<david.steele@samsung.com>
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2021-07-19
David Steele
Merge changes I6d6c0232,I6667d1d6,I43e227fc into devel...
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2021-07-16
David Steele
DALi Version 2.0.35
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2021-06-22
David Steele
Correctly aging renderer uniformMap
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2021-06-18
David Steele
DALi Version 2.0.31
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2021-06-17
David Steele
Removing GL usage from dali core
Signed-off-by:
David Steele
<david.steele@samsung.com>
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2021-06-11
David Steele
Merge "DALi Version 2.0.30" into devel/master
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2021-06-10
David Steele
Fixed depth/stencil renderbuffer attachments
Signed-off-by:
David Steele
<david.steele@samsung.com>
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2021-05-26
David Steele
Merge branch 'devel/master' into devel/graphics
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2021-05-21
David Steele
DALi Version 2.0.27
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2021-05-19
David Steele
Adding graphics sync object
Signed-off-by:
David Steele
<david.steele@samsung.com>
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2021-05-12
David Steele
Adding packed small float pixel format.
Signed-off-by:
David Steele
<david.steele@samsung.com>
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2021-04-30
David Steele
Adding source format to texture upload
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2021-04-29
David Steele
Clean up in Aisle #3
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2021-04-29
David Steele
Cleanup in Aisle #2
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2021-04-29
David Steele
Cleanup in Aisle #1
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2021-04-28
David Steele
Merge "Adding more comments to Graphics API." into...
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2021-04-28
David Steele
Adding more comments to Graphics API.
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2021-04-28
David Steele
Merge "Adding Depth/Stencil code" into devel/graphics
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2021-04-27
David Steele
Adding Depth/Stencil code
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2021-04-26
David Steele
Restored Devel::Renderer::AddDrawCommand test cases
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2021-04-22
David Steele
Moving owner of secondary command buffers
Signed-off-by:
David Steele
<david.steele@samsung.com>
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2021-04-19
David Steele
Removing old Program code
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2021-04-16
David Steele
DALi Version 2.0.22
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2021-04-14
David Steele
Removing some uses of gl Context object
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2021-04-13
David Steele
Fixing up test cases following render pass changes
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2021-04-13
David Steele
Disabling Stencil test cases temporarily
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2021-04-13
David Steele
Initialize framebuffer before render pass used
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2021-04-13
David Steele
Implementing Framebuffer object
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2021-04-01
David Steele
Merge "(Automated Tests) Delete unused TestGraphicsProgram...
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2021-03-19
David Steele
Add scissor/viewport handling
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2021-03-19
David Steele
Restructure Render::Renderer
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2021-03-19
David Steele
DALi Version 2.0.18
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2021-03-16
David Steele
Merge "Command union has been named" into devel/graphics
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2021-03-12
David Steele
Merge branch 'devel/master' into devel/graphics
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2021-03-11
David Steele
Fix build error for implicitly constructing templated...
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2021-03-11
David Steele
Harden shader cache against memory corruption
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2021-03-05
David Steele
Test harness sync with Sampler update
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2021-03-03
David Steele
Syncing test harness changes
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2021-03-02
David Steele
Updating Program to remove shader compilation
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2021-03-01
David Steele
Allow actor without loaded textures to continue rendering.
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2021-02-27
David Steele
Test harness updates
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2021-02-26
David Steele
DALi Version 2.0.15
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2021-02-23
David Steele
Attribute reflection
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2021-02-15
David Steele
Moving CullFace mode and Blending modes to Pipeline
Signed-off-by:
David Steele
<david.steele@samsung.com>
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2021-02-12
David Steele
Fixing vertex buffer upload issues.
Signed-off-by:
David Steele
<david.steele@samsung.com>
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2021-02-11
David Steele
Implemented Draw and basic pipeline for vertex format...
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2021-02-11
David Steele
Only call cmd::BindTextures if there are valid textures
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2021-02-09
David Steele
Converted GPU buffers for geometry to new API
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2021-02-09
David Steele
Migrating render-texture and render-sampler to new API
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2021-01-29
David Steele
DALi Version 2.0.11
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2021-01-27
David Steele
Updated all code to new format
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2021-01-26
David Steele
Merge "Ensure we check for null when freeing from the...
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2021-01-25
David Steele
Merge "Refactor Node class and TransformManagerproperty...
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2021-01-20
David Steele
Merge "Removed scene-graph dependency from internal...
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2021-01-20
David Steele
Removed scene-graph dependency from internal actor...
Signed-off-by:
David Steele
<david.steele@samsung.com>
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2021-01-19
David Steele
All test execution now outputs results to xml files
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2021-01-18
David Steele
Initial refactoring of graphics interface
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