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maru_board: support ACPI PCI Hotplug
2014-04-17
Stanislav Vorobiov
YaGL: Fix transport separate short command skip bug
Signed-off-by:
Stanislav Vorobiov
<s.vorobiov@samsung.com>
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2014-04-15
Stanislav Vorobiov
VIGS: Add framebuffer and temporary texture pool
Signed-off-by:
Stanislav Vorobiov
<s.vorobiov@samsung.com>
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2014-03-31
Stanislav Vorobiov
check-gl: updated for YaGL/VIGS
Signed-off-by:
Stanislav Vorobiov
<s.vorobiov@samsung.com>
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2014-03-26
Stanislav Vorobiov
VIGS: Fix bad DisplaySurface access
Signed-off-by:
Stanislav Vorobiov
<s.vorobiov@samsung.com>
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2014-03-24
Stanislav Vorobiov
YaGL: Workaround broken UBO on some platforms
Signed-off-by:
Stanislav Vorobiov
<s.vorobiov@samsung.com>
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2014-03-11
Stanislav Vorobiov
configure: use -Wl,--large-address-aware on windows
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2014-03-06
Stanislav Vorobiov
Merge branch 'glesv3' into tizen
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2014-03-06
Stanislav Vorobiov
YaGL/VIGS: Version bump
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2014-03-06
Stanislav Vorobiov
YaGL/VIGS: Set log level to info by default
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2014-03-05
Stanislav Vorobiov
YaGL: Allow using EGL_DONT_CARE in eglChooseConfig
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2014-03-01
Stanislav Vorobiov
YaGL: Always use EBO with glDrawElementsXXX
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2014-03-01
Stanislav Vorobiov
VIGS: Try harder to get OpenGL 3.2 core context
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2014-03-01
Stanislav Vorobiov
VIGS: Use proper shader versions
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2014-02-24
Stanislav Vorobiov
VIGS/YaGL: Support OpenGL 3.1+ core on windows
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2014-02-24
Stanislav Vorobiov
YaGL: Return nVidia GL_UNPACK_ALIGNMENT bug workaround
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2014-02-24
Stanislav Vorobiov
VIGS: Fixed for windows build
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2014-02-24
Stanislav Vorobiov
VIGS/YaGL: Use glMapBufferRange instead of glBufferSubData
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2014-02-22
Stanislav Vorobiov
VIGS/YaGL: Use CGL instead of AGL
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2014-02-21
Stanislav Vorobiov
YaGL: Respect OpenGL ES context version
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2014-02-21
Stanislav Vorobiov
VIGS/YaGL: Using same OpenGL env variable
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2014-02-20
Stanislav Vorobiov
VIGS: Fixed for OpenGL 3.1+ core
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2014-02-20
Stanislav Vorobiov
VIGS: Add 'draw_pixels' operation to winsys_surface
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2014-02-20
Stanislav Vorobiov
VIGS: Implemented plane support
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2014-02-20
Stanislav Vorobiov
Merge branch 'tizen' into glesv3
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2014-02-20
Stanislav Vorobiov
VIGS: Fix fence ack losses
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2014-01-31
Stanislav Vorobiov
YaGL: glDrawRangeElements implemented
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2014-01-31
Stanislav Vorobiov
YaGL: glGetFragDataLocation implemented
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2014-01-31
Stanislav Vorobiov
YaGL: Implemented glUniformMatrixAxBfv
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2014-01-31
Stanislav Vorobiov
YaGL: glClearBuffer implemented
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2014-01-31
Stanislav Vorobiov
YaGL: Integer vertex attributes and uniforms supported
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2014-01-23
Stanislav Vorobiov
YaGL: Support GL_EXT_unpack_subimage and GL_NV_pack_subimage
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2014-01-22
Stanislav Vorobiov
YaGL: Buffer object copying implemented
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2014-01-22
Stanislav Vorobiov
YaGL: Multisampled renderbuffer implemented
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2014-01-22
Stanislav Vorobiov
YaGL: GL_NV_read_buffer implemented
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2014-01-22
Stanislav Vorobiov
YaGL: glMapBuffer implemented
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2014-01-21
Stanislav Vorobiov
YaGL: GL_NV_pixel_buffer_object implemented
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2014-01-20
Stanislav Vorobiov
YaGL: glCompressedXXX removed
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2014-01-17
Stanislav Vorobiov
YaGL: Samplers implemented
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2014-01-16
Stanislav Vorobiov
YaGL: 2D array textures implemented
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2014-01-16
Stanislav Vorobiov
YaGL: GL_OES_texture_3D implemented
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2014-01-15
Stanislav Vorobiov
YaGL: Avoid extra glBufferData call on glVertexAttribPointer
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2014-01-15
Stanislav Vorobiov
Merge remote-tracking branch 'origin/tizen' into glesv3
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2014-01-13
Stanislav Vorobiov
VIGS: Use glTexSubImage2D instead of glDrawPixels
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2014-01-13
Stanislav Vorobiov
YaGL/VIGS: Use GL_UNSIGNED_INT_8_8_8_8_REV instead...
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2014-01-13
Stanislav Vorobiov
VIGS: Use GL_PACK_ALIGNMENT/GL_UNPACK_ALIGNMENT 1 instead...
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2014-01-13
Stanislav Vorobiov
VIGS: Using asynchronous glReadPixels for display update
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2014-01-13
Stanislav Vorobiov
YaGL/VIGS: Implemented multicore rendering and fences
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2013-12-19
Stanislav Vorobiov
YaGL/VIGS: Use wglMakeCurrent instead of wglMakeContextCurre...
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2013-12-14
Stanislav Vorobiov
YaGL: Fix surface invalidation in onscreen backend
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2013-12-05
Stanislav Vorobiov
evdi: fix build error
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2013-11-25
Stanislav Vorobiov
YaGL: Replace AVL trees with hashes
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2013-11-22
Stanislav Vorobiov
YaGL: Add glFlush before makeCurrent
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2013-11-21
Stanislav Vorobiov
YaGL/VIGS: Return glFinish
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2013-11-15
Stanislav Vorobiov
YaGL: Don't check for vertex attribs that we don't...
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2013-11-14
Stanislav Vorobiov
YaGL: GL_EXT_instanced_arrays implemented
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2013-11-13
Stanislav Vorobiov
YaGL: Queries support implemented
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2013-11-13
Stanislav Vorobiov
YaGL: Transform feedback initial support
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2013-11-11
Stanislav Vorobiov
YaGL: Remaining uniform APIs implemented
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2013-11-11
Stanislav Vorobiov
YaGL: More uniform APIs implemented
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2013-11-08
Stanislav Vorobiov
YaGL: glGetUniformIndices implemented
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2013-11-08
Stanislav Vorobiov
YaGL: glGetActiveUniformsiv implemented
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2013-11-08
Stanislav Vorobiov
YaGL: Simplified active variable operations
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2013-11-05
Stanislav Vorobiov
YaGL: GL_EXT_draw_buffers implemented
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2013-11-05
Stanislav Vorobiov
YaGL: GL_ANGLE_framebuffer_blit implemented
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2013-11-05
Stanislav Vorobiov
YaGL: Fix surface invalidation in onscreen backend
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2013-11-05
Stanislav Vorobiov
YaGL: Add OpenGL 3.1 without ES3 to supported versions
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2013-11-01
Stanislav Vorobiov
YaGL: Fix attrib pointers
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2013-10-31
Stanislav Vorobiov
YaGL: Get number of extensions before calling glGetStringi
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2013-10-30
Stanislav Vorobiov
YaGL: Handle non-shareable OpenGL objects properly
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2013-10-23
Stanislav Vorobiov
YaGL: Use GL_STREAM_DRAW instead of GL_DYNAMIC_DRAW
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2013-10-22
Stanislav Vorobiov
YaGL: VAO support added
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2013-10-22
Stanislav Vorobiov
YaGL: OpenGL versioning support added
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2013-10-18
Stanislav Vorobiov
YaGL: yagl_client_api_id not needed on host
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2013-10-18
Stanislav Vorobiov
YaGL: GLES headers removed
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2013-10-18
Stanislav Vorobiov
YaGL/VIGS: Use OpenGL 3.0 context instead of 2.1
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2013-10-17
Stanislav Vorobiov
YaGL: Batching improved
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2013-10-17
Stanislav Vorobiov
YaGL: Transport improved
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2013-09-16
Stanislav Vorobiov
YaGL: Fix QEMU 1.6 merge cpu state related bugs
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2013-08-27
Stanislav Vorobiov
VIGS: Make a single memcpy call inside vigs_server_update_di...
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2013-08-27
Stanislav Vorobiov
YaGL: Cache minmax index query result in yagl_gles_buffer
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2013-08-22
Stanislav Vorobiov
YaGL: Fixed framebuffers and renderbuffers leak
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2013-08-12
Stanislav Vorobiov
YaGL: Support EGL_ALPHA_MASK_SIZE
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2013-08-12
Stanislav Vorobiov
YaGL: GL_EXT_texture_format_BGRA8888 implementation...
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2013-08-12
Stanislav Vorobiov
YaGL: EGL_KHR_surfaceless_context implemented
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2013-08-09
Stanislav Vorobiov
YaGL: Don't check 'target' in eglCreateImageKHR
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2013-08-05
Stanislav Vorobiov
YaGL: GL_EXT_texture_format_BGRA8888 implemented
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2013-08-02
Stanislav Vorobiov
YaGL: glFinish removed, using single render finish...
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2013-07-31
Stanislav Vorobiov
YaGL: Remove remaining X11 specific stuff from protocol
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2013-07-18
Stanislav Vorobiov
Merge branch 'tizen-vigs-develop' into develop
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2013-07-05
Stanislav Vorobiov
VIGS: Moved context operations and glFinish to batch_start...
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2013-07-04
Stanislav Vorobiov
VIGS: Software backend enabled
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2013-07-04
Stanislav Vorobiov
YaGL: eglBindTexImage/eglReleaseTexImage implemented
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2013-07-01
Stanislav Vorobiov
VIGS: Support brightness device off state
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2013-06-28
Stanislav Vorobiov
YaGL: Fix min/max swap interval values
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2013-06-28
Stanislav Vorobiov
Merge remote-tracking branch 'score/develop' into tizen...
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2013-06-27
Stanislav Vorobiov
VIGS: Optimization for pageflip
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2013-06-27
Stanislav Vorobiov
VIGS: Remove excess log messages
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2013-06-24
Stanislav Vorobiov
VIGS: VBLANK IRQ implemented
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2013-06-17
Stanislav Vorobiov
Merge remote-tracking branch 'score/develop' into tizen...
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2013-06-10
Stanislav Vorobiov
YaGL: EGL_KHR_lock_surface implemented
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