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Fix node texture draw issue
2023-09-25
Seungho BAEK
Merge "Check Scene pointer is null or not" into devel...
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2023-09-21
seungho baek
Check Scene pointer is null or not
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-08-29
Seungho BAEK
Merge "Make an Actor be exclusive source actor for...
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2023-08-28
Seungho BAEK
Merge "Increase min texture unit limit for tc" into...
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2023-08-24
seungho baek
Make an Actor be exclusive source actor for multiple...
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-08-21
seungho baek
Increase min texture unit limit for tc
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-08-08
Seungho BAEK
Merge "Make some camera actor animatable & constraint...
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2023-08-04
seungho baek
Make some camera actor animatable & constraint input
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-08-01
Seungho BAEK
Merge "To Caching UniformMap per node/renderer/program...
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2023-07-31
seungho baek
To Caching UniformMap per node/renderer/program triple.
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-07-05
seungho baek
Fix ToolChain update issue
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-06-16
Seungho BAEK
Merge "Change the naming of RenderPass to RenderPassTag...
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2023-06-16
seungho baek
Change the naming of RenderPass to RenderPassTag for...
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-06-15
seungho baek
Support multi pass shading with different shaders
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-05-11
Seungho BAEK
Merge "Fix culling issue with scale" into devel/master
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2023-05-11
seungho baek
Fix culling issue with scale
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-05-10
seungho baek
Support Animation Blend for AnimateBetween
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-04-19
seungho baek
Add Post Constraint that works after transform
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-02-27
Seungho BAEK
Merge "Make mTargetSizeDirtyFlag true when Animation...
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2023-02-27
seungho baek
Make mTargetSizeDirtyFlag true when Animation changes...
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-01-25
seungho baek
Fix error of overlay layer
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-01-16
seungho baek
Add Overlay Layer in scene
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-01-04
Seungho BAEK
Merge "Fix to do not use GetCurrentSize in actor-sizer...
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2022-12-23
seungho baek
Fix to do not use GetCurrentSize in actor-sizer
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2022-12-21
seungho baek
Add Renderer::BlendMode::USE_ACTOR_OPACITY
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2022-12-19
seungho baek
Fix transform matrix in case child actor didn't inherit...
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2022-07-18
Seungho BAEK
Merge "Change dali-scene-loader to dali-scene3d" into...
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2022-04-21
Seungho BAEK
Merge "Fix to do not update state of render task in...
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2021-07-21
Seungho BAEK
Merge "Just block notifying OnScene and OffScene callback...
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2021-06-11
Seungho BAEK
Merge "Add SwitchParent api in actor-devel" into devel...
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2021-06-03
Seungho Baek
Add SwitchParent api in actor-devel
Signed-off-by:
Seungho Baek
<sbsh.baek@samsung.com>
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2021-04-26
Seungho BAEK
Merge "Add post processor" into devel/master
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2020-12-01
Seungho Baek
Make blend for the opaque renderer when advanced blend...
Signed-off-by:
Seungho Baek
<sbsh.baek@samsung.com>
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2020-11-11
Seungho BAEK
Merge "Blend Equation Advanced Supporting" into devel...
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2020-09-08
Seungho BAEK
Merge "Make Update() function of frame callback is...
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2020-07-06
Seungho BAEK
Merge "Add comments in the rect.h" into devel/master
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2019-12-22
Seungho BAEK
Merge "Remove FrameBufferStateCache initialization...
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