2023-05-26 | seungho baek | Support int uniform in shader Signed-off-by: seungho baek <sbsh.baek@samsung.com> |
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2023-05-19 | seungho baek | Check whether the framebuffer has color texture or... Signed-off-by: seungho baek <sbsh.baek@samsung.com> |
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2023-01-25 | seungho baek | Support to load an image from uint8_t* encoded buffer. Signed-off-by: seungho baek <sbsh.baek@samsung.com> |
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2023-01-16 | seungho baek | Add Overlay Layer in window Signed-off-by: seungho baek <sbsh.baek@samsung.com> |
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2021-11-05 | Seungho Baek | Resolve memory issues of webp Signed-off-by: Seungho Baek <sbsh.baek@samsung.com> |
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2021-05-27 | seungho | Return captured results with PixelBuffer |
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2019-06-10 | Seungho, Baek | Add "/" end of the default resource path |
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2019-06-10 | Seungho, Baek | Coverity fix, Add virtual in the destructor of GlesAbstraction |
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