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mesa/swrast/st: add ARB_occlusion_query2 support.
2010-12-18
Dave Airlie
mesa/swrast/st: add ARB_occlusion_query2 support.
Signed-off-by:
Dave Airlie
<airlied@redhat.com>
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2010-12-13
Dave Airlie
r300g: fixup rs690 tiling stride alignment calculations.
Signed-off-by:
Dave Airlie
<airlied@redhat.com>
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2010-12-05
Dave Airlie
r300g: try and use all of vertex constant space
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2010-11-29
Dave Airlie
r600g: it looks like r600 can handle dword offsets...
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2010-11-24
Dave Airlie
r300g/r600g: bump cache manager timeouts to 1s
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2010-11-22
Dave Airlie
r600g: pick correct color swap for A8 fbos.
Signed-off-by:
Dave Airlie
<airlied@redhat.com>
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2010-11-18
Dave Airlie
gallium/noop: report GL 2.1
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2010-10-26
Dave Airlie
r600g: add assembler support for all the kcache fields.
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2010-10-25
Dave Airlie
r600g: fix magic 0x1 ->flat shade ena
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2010-10-24
Dave Airlie
r600g: drop more common state handling code
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2010-10-24
Dave Airlie
r600g: merge more of the common r600/evergreen state...
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2010-10-22
Dave Airlie
r600g: not fatal if we can't get tiling info from kernel
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2010-10-21
Dave Airlie
r600g: start splitting out common code from eg/r600.
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2010-10-21
Dave Airlie
r600g: initial translate state support
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2010-10-21
Dave Airlie
r600g: add texture tiling enable under a debug option.
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2010-10-21
Dave Airlie
r600g: add texture tiling alignment support.
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2010-10-21
Dave Airlie
r600g: introduce a per-driver resource flag for transfers.
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2010-10-21
Dave Airlie
r600g: add r600 surface to store the aligned height.
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2010-10-21
Dave Airlie
r600g: start adding hooks for aligning width/height...
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2010-10-21
Dave Airlie
r600g: move to per-miplevel array mode.
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2010-10-21
Dave Airlie
r600g: all non-0 mipmap levels need to be w/h aligned...
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2010-10-18
Dave Airlie
r600g: retrieve tiling info from kernel for shared...
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2010-10-18
Dave Airlie
r600g: fix transfer function for tiling.
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2010-10-18
Dave Airlie
r600g: attempt to cleanup depth blit
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2010-10-18
Dave Airlie
r600g: depth needs to bound to ds
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2010-10-18
Dave Airlie
r600g: fix typo in tiling setup cb code.
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2010-10-18
Dave Airlie
r600g: do proper tracking of views/samplers.
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2010-10-17
Dave Airlie
r600g: set tiling bits in hw state
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2010-10-17
Dave Airlie
r600g: get tiling info from kernel
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2010-10-17
Dave Airlie
r600g: add defines for tiling
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2010-10-17
Dave Airlie
r600g: switch to a common formats.h file since they...
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2010-10-17
Dave Airlie
r600g: add evergreen ARL support.
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2010-10-15
Dave Airlie
r600g: evergreen interpolation support.
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2010-10-15
Dave Airlie
tgsi: add scanner support for centroid inputs
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2010-10-14
Dave Airlie
r300g: clean up warning due to unknown cap.
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2010-10-14
Dave Airlie
r600g: select linear interpolate if tgsi input requests it
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2010-10-14
Dave Airlie
r600g: fixup typo in macro name
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2010-10-14
Dave Airlie
r600g: fixup pos/face ena/address properly
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2010-10-14
Dave Airlie
r600g: only pick centroid coordinate when asked.
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2010-10-13
Dave Airlie
r600g: drop unused context members
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2010-10-13
Dave Airlie
r600g: fix stencil export for evergreen harder
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2010-10-13
Dave Airlie
r600g: add missing eg reg definition
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2010-10-13
Dave Airlie
r600g: evergreen add stencil export bit
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2010-10-13
Dave Airlie
r600g: use blitter for hw copy region
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2010-10-13
Dave Airlie
r600g: drop all use of unsigned long
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2010-10-13
Dave Airlie
r600g: fix transfer stride.
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2010-10-13
Dave Airlie
r600g: remove bpt and start using pitch_in_bytes/pixels.
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2010-10-13
Dave Airlie
r600g: rename pitch in texture to pitch_in_bytes
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2010-10-13
Dave Airlie
r600g: use common texture object create function
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2010-10-13
Dave Airlie
r600g: split out miptree setup like r300g
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2010-10-13
Dave Airlie
r600g: add copy into tiled texture
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2010-10-13
Dave Airlie
r600g: the vs/ps const arrays weren't actually being...
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2010-10-13
Dave Airlie
r600g: reduce size of context structure.
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2010-10-13
Dave Airlie
r600g: store samplers/views across blit when we need...
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2010-10-13
Dave Airlie
r600g: fix scissor/cliprect confusion
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2010-10-13
Dave Airlie
r600g: fix depth0 setting
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2010-10-12
Dave Airlie
st/mesa: enable stencil shader export extension if...
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2010-10-12
Dave Airlie
glsl: add support for shader stencil export
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2010-10-12
Dave Airlie
r600g: add shader stencil export support.
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2010-10-12
Dave Airlie
r600g: add support for S8, X24S8 and S8X24 sampler...
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2010-10-12
Dave Airlie
st/mesa: use shader stencil export to accelerate shader...
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2010-10-12
Dave Airlie
st/mesa: add option to choose a texture format that...
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2010-10-12
Dave Airlie
softpipe: add support for shader stencil export capability
Signed-off-by:
Dave Airlie
<airlied@redhat.com>
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2010-10-12
Dave Airlie
mesa: improve texstore for 8/24 formats and add texstore...
Signed-off-by:
Dave Airlie
<airlied@redhat.com>
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2010-10-12
Dave Airlie
mesa: add support for FRAG_RESULT_STENCIL.
Signed-off-by:
Dave Airlie
<airlied@redhat.com>
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2010-10-12
Dave Airlie
gallium/util: add S8 tile sampling support.
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2010-10-12
Dave Airlie
gallium/format: add X32_S8X24_USCALED format.
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2010-10-12
Dave Airlie
gallium/format: add support for X24S8 and S8X24 formats.
Signed-off-by:
Dave Airlie
<airlied@redhat.com>
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2010-10-12
Dave Airlie
gallium/tgsi: add support for stencil writes.
Signed-off-by:
Dave Airlie
<airlied@redhat.com>
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2010-10-11
Dave Airlie
r600g: fix typo in vertex sampling on r600
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2010-10-11
Dave Airlie
r600g: don't run with scissors.
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2010-10-11
Dave Airlie
r600g: add TXL opcode support.
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2010-10-11
Dave Airlie
r600g: enable vertex samplers.
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2010-10-11
Dave Airlie
r600g: evergreen has no request size bit in texture...
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2010-10-11
Dave Airlie
r600g: fix input/output Z export mixup for evergreen.
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2010-10-08
Dave Airlie
r600g: drop width/height per level storage.
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2010-10-07
Dave Airlie
r600g: add some RG texture format support.
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2010-10-07
Dave Airlie
r600g: fix Z export enable bits.
Signed-off-by:
Dave Airlie
<airlied@redhat.com>
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2010-10-07
Dave Airlie
r600g: use format from the sampler view not from the...
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2010-10-05
Dave Airlie
r600g: add evergreen stencil support.
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2010-10-05
Dave Airlie
pb: fix numDelayed accounting
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2010-10-05
Dave Airlie
r600g: avoid unneeded bo wait
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2010-10-05
Dave Airlie
r600g: drop use_mem_constant.
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2010-10-05
Dave Airlie
r600g: drop mman allocator
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2010-10-05
Dave Airlie
r600g: add bo busy backoff.
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2010-10-05
Dave Airlie
pb: don't keep checking buffers after first busy
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2010-10-05
Dave Airlie
r600g: add bo fenced list.
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2010-10-04
Dave Airlie
r600g: TODO domain management
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2010-10-04
Dave Airlie
r600g: fix wwarning in bo_map function
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2010-10-04
Dave Airlie
r600g: the code to check whether a new vertex shader...
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2010-10-04
Dave Airlie
r600g: break out of search for reloc bo after finding it.
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2010-10-02
Dave Airlie
mesa/st: initial attempt at RG support for gallium...
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2010-10-01
Dave Airlie
r600g: setup basic loop consts on r600 + evergreen.
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2010-10-01
Dave Airlie
r600g: only set the Z export if shader exports it.
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2010-10-01
Dave Airlie
r600g: flush SH cache on constant change on evergreen
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2010-10-01
Dave Airlie
r600g: fix evergreen draw-buffers
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2010-10-01
Dave Airlie
r600g: add cb flushing for extra buffers + depth buffer...
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2010-10-01
Dave Airlie
r600g: sync vertex/texture cache on resources on evergreen
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2010-10-01
Dave Airlie
r600g: fixup vertex format picking.
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2010-10-01
Dave Airlie
r600g: add assembler support for other vtx fetch fields.
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