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remove std::auto_ptr from ProxyObject
2014-11-14
Kimmo Hoikka
remove std::auto_ptr from ProxyObject
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2014-11-14
Kimmo Hoikka
fix failing tests: 2 incorrect test cases 1 memory...
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2014-11-12
Kimmo Hoikka
proper enums for texture units to improve readability...
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2014-11-12
Kimmo Hoikka
Cleaning up property public API
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2014-11-12
Kimmo Hoikka
Remove a few exports by getting rid of two std::vectors...
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2014-11-10
Kimmo Hoikka
Cleaning up shader-effect-impl in preparation for future...
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2014-11-10
Kimmo Hoikka
removing use of using namespace std;
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2014-11-07
Kimmo Hoikka
Remove boost from animation public API
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2014-11-06
Kimmo Hoikka
Avoid setting all the programs in all the shaders,...
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2014-11-06
Kimmo Hoikka
Remove dead code
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2014-11-06
Kimmo Hoikka
remove the exports for enumerated property types
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2014-11-06
Kimmo Hoikka
Remove handle::operator=(NULL) as it is duplicating...
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2014-11-04
Kimmo Hoikka
Dont keep update unnecessarily running when even thread...
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2014-11-04
Kimmo Hoikka
Add missing attach call to TextActor (Image and Mesh...
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2014-11-04
Kimmo Hoikka
Fixing the comments and coding style in intrusive pointer
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2014-11-03
Kimmo Hoikka
Reduce exports by inlining alpha functions and helper...
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2014-10-31
Kimmo Hoikka
moving COMPILE_TIME_ASSERT to common from math (has...
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2014-10-30
Kimmo Hoikka
stop using double variant of pow
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2014-10-29
Kimmo Hoikka
removal of unnecessary exports; math & object.. 15...
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2014-10-29
Kimmo Hoikka
remove unnecessary exports from animation and signal...
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2014-10-28
Kimmo Hoikka
remove obsolete functions from public API
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2014-10-28
Kimmo Hoikka
moving the environment options to Adaptor (where they...
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2014-10-24
Kimmo Hoikka
Unnecessary export removal
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2014-10-23
Kimmo Hoikka
stop passing shader data as raw pointer to make sure...
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2014-10-23
Kimmo Hoikka
move constants to unnamed namespace to prevent compiler...
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2014-10-20
Kimmo Hoikka
stop concatenating mesh shaders at runtime
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2014-10-17
Kimmo Hoikka
remove unnecessary Dali::Vector exports
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2014-10-16
Kimmo Hoikka
Removal of unnecessary use of std::set, part I
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2014-09-25
Kimmo Hoikka
Stop heap allocating messages from UpdateManager for...
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2014-09-25
Kimmo Hoikka
stop using bool as index for an unnecessary uninitialized...
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2014-09-22
Kimmo Hoikka
remove refobject based objects and dynamic casting...
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2014-09-22
Kimmo Hoikka
Delay image size checking until someone asks for it
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2014-09-10
Kimmo Hoikka
Removing unused "fade-in" and "replace image" features...
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2014-09-10
Kimmo Hoikka
Fix the framebuffer texture context loss handling
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2014-09-10
Kimmo Hoikka
reset the sampler state in context loss
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2014-09-04
Kimmo Hoikka
Lazy load programs
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2014-09-01
Kimmo Hoikka
fixed the comments in functor delegate to make it clear...
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2014-08-29
Kimmo Hoikka
Reducing the size of ImageActor
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2014-08-28
Kimmo Hoikka
fix doxygen comments for connection tracker and slot...
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2014-08-27
Kimmo Hoikka
Remove unnecessary pure virtual from connection tracker...
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2014-08-06
Kimmo Hoikka
Fixing the text shader default prefix to match actual...
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2014-07-23
Kimmo Hoikka
Fix regression in debug build & test cases
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2014-07-23
Kimmo Hoikka
Changed Dali::Signal to use Dali::Vector instead of...
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2014-07-17
Kimmo Hoikka
proper fix for the gcc4.8 scope resolution issue
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2014-07-16
Kimmo Hoikka
remove the defunct and undocumented dynamics debug...
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2014-07-16
Kimmo Hoikka
prevent memory corruption by calling erase on unallocated...
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