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Merge "Add SetGeometryHittestEnabled and IsGeometryHittestEnabled" into devel/master
2023-10-30
Seungho BAEK
Merge "Print gl relative functions runtime as nanosecond...
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2023-06-16
seungho baek
Fix to do not try to bind texture when there is no...
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-05-30
Seungho BAEK
Merge "Support int uniform in shader" into devel/master
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2023-05-26
seungho baek
Support int uniform in shader
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-05-19
seungho baek
Check whether the framebuffer has color texture or...
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-03-10
seungho baek
Fix to use uint32_t for height index to decodeRGB8...
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2023-01-31
Seungho BAEK
Merge "Support to load an image from uint8_t* encoded...
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2023-01-25
seungho baek
Support to load an image from uint8_t* encoded buffer.
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2023-01-16
seungho baek
Add Overlay Layer in window
Signed-off-by:
seungho baek
<sbsh.baek@samsung.com>
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2022-12-20
Seungho BAEK
Merge "Fix svace issue - Application Destructor & egl...
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2022-07-18
Seungho BAEK
Merge "Change dali-scene-loader to dali-scene3d" into...
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2022-04-25
Seungho BAEK
Merge "Webp-loading, Fix svace issue and change the...
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2022-04-21
Seungho BAEK
Merge "Transfer uploadOnly flag to the core and update...
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2022-04-15
Seungho BAEK
Merge "Refactoring webp-loading and loader-webp" into...
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2022-04-13
Seungho BAEK
Merge "Fix SVACE issue." into devel/master
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2022-04-12
Seungho BAEK
Merge "Refactoring Animated image loading" into devel...
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2021-11-10
Seungho BAEK
Merge "Resolve memory issues of webp" into devel/master
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2021-11-05
Seungho Baek
Resolve memory issues of webp
Signed-off-by:
Seungho Baek
<sbsh.baek@samsung.com>
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2021-07-21
Seungho BAEK
Merge "Add ApplyCustomFragmentPrefix" into devel/master
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2021-05-10
Seungho BAEK
Merge "Make to use right egl image extension name in...
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2021-04-26
Seungho BAEK
Merge "Add post processor" into devel/master
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2021-01-26
Seungho BAEK
Merge "Fix configure-manager to parse cached file buffer...
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2020-11-11
Seungho BAEK
Merge "Blend Equation Advanced Supporting" into devel...
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2020-07-08
Seungho BAEK
Merge "Add comment in the capture.h" into devel/master
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2020-05-26
Seungho BAEK
Merge "Remove Assert when NativeImageSource is reset...
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2020-05-08
Seungho BAEK
Merge "To set saved jpeg image quality of Capture"...
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2020-04-22
Seungho BAEK
Merge "Add Pixel format for depth and stencil" into...
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2020-02-06
Seungho BAEK
Merge "To prevent reset of default RenderTask's framebuffer...
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2019-12-22
Seungho BAEK
Merge "Use Depth attachment on the Capture" into devel...
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2019-10-07
Seungho BAEK
Merge "Change using flag timeToSleepUntil to mForceClear...
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2019-09-19
Seungho BAEK
Merge "Log patch to show the first five swapbuffers...
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2019-08-19
Seungho BAEK
Merge "To get MaxTextureSize by using glGetIntegerv...
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2019-06-11
Seungho BAEK
Merge "Add "/" end of the default resource path" into...
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