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scons: Fix scons build.
2012-06-06
Brian Paul
mesa: consolidate internal glCompressedTexSubImage1...
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2012-06-06
Brian Paul
mesa: consolidate internal glCompressedTexImage1/2...
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2012-06-06
Brian Paul
mesa: consolidate internal glCopyTexSubImage1/2/3D...
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2012-06-06
Brian Paul
mesa: consolidate internal glTexSubImage1/2/3D code
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2012-06-06
Brian Paul
mesa: consolidate internal glTexImage1/2/3D code
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2012-06-06
Brian Paul
translate_test: add support for half floats
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2012-06-06
Brian Paul
docs: remove documentation of old Makefile system
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2012-06-01
Brian Paul
scons: generate the glapitable.h file too
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2012-05-31
Brian Paul
svga: fix saturated TEX instructions
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2012-05-31
Brian Paul
scons: add code to generate the various GL API files
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2012-05-31
Brian Paul
draw: simplify index buffer specification
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2012-05-25
Brian Paul
draw: fix primitive restart bug by using the index...
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2012-05-25
Brian Paul
svga: remove the special zero-stride vertex array code
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2012-05-25
Brian Paul
gallium/docs: beef up the docs related to color clamping
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2012-05-25
Brian Paul
util: add GALLIUM_LOG_FILE option for logging output...
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2012-05-21
Brian Paul
docs: add link to 8.0.3 release notes
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2012-05-19
Brian Paul
st/mesa: use pipe_sampler_view_release() in st_destroy_conte...
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2012-05-19
Brian Paul
mesa: use F_TO_I() instead of IROUND()
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2012-05-19
Brian Paul
mesa: reimplement IROUND(), add F_TO_I()
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2012-05-19
Brian Paul
mesa: fix Z32_FLOAT -> uint conversion functions
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2012-05-19
Brian Paul
st/mesa: remove unused pipe variable
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2012-05-19
Brian Paul
svga: whitespace, comments, formatting clean-ups
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2012-05-19
Brian Paul
st/mesa: added st_print_current_vertex_program(), for...
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2012-05-19
Brian Paul
svga: return PIPE_OK instead of 0
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2012-05-19
Brian Paul
svga: fix zero-stride vertex array bug
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2012-05-19
Brian Paul
mesa: add GLSL_REPORT_ERRORS debug flag
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2012-05-19
Brian Paul
mesa: add some comments on shaderapi.c functions
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2012-05-15
Brian Paul
svga: fix FBO / viewport bugs
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2012-05-11
Brian Paul
llvmpipe: add cast to silence warning
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2012-05-11
Brian Paul
mesa: add DEBUG_INCOMPLETE_TEXTURE, DEBUG_INCOMPLETE_FBO...
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2012-05-11
Brian Paul
mesa: implement DEBUG_ALWAYS_FLUSH debug option
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2012-05-11
Brian Paul
mesa: define DEBUG_SILENT flag, use in output_if_debug()
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2012-05-11
Brian Paul
mesa: clean-up the debug/verbose flag setup code
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2012-05-11
Brian Paul
mesa: do FLUSH_VERTICES() in _mesa_flush/finish()
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2012-05-11
Brian Paul
mesa: fix glMaterial / dlist bug
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2012-05-11
Brian Paul
mesa: fix/add error check in _mesa_ColorMaterial()
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2012-05-09
Brian Paul
svga: implement CEIL opcode translation
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2012-05-08
Brian Paul
vbo: add some comments
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2012-05-08
Brian Paul
mesa: remove needless casts in save_EdgeFlag()
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2012-05-08
Brian Paul
mesa: minor clean-ups in dlist material code
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2012-05-08
Brian Paul
mesa: fix error strings in dlist code
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2012-05-07
Brian Paul
mesa: bump version to 8.1.0 in configs/default
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2012-05-04
Brian Paul
svga: specify 4-byte aligned vertex elements
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2012-05-04
Brian Paul
gallivm: fix comment typo
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2012-05-04
Brian Paul
docs: another viewperf bug
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2012-05-04
Brian Paul
mesa: do more teximage error checking for generic compressed...
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2012-05-01
Brian Paul
softpipe: use any_swizzle() helper in sp_tex_sample.c
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2012-05-01
Brian Paul
softpipe: whitespace, comment clean-ups in sp_tex_sample.c
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2012-05-01
Brian Paul
softpipe: implement coord clamping for texel fetches...
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2012-05-01
Brian Paul
xlib: use _mesa_is_winsys/user_fbo() helpers
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2012-05-01
Brian Paul
intel: use _mesa_is_winsys/user_fbo() helpers
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2012-05-01
Brian Paul
nouveau: use _mesa_is_winsys/user_fbo() helpers
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2012-05-01
Brian Paul
radeon: use _mesa_is_winsys/user_fbo() helpers
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2012-05-01
Brian Paul
svga: check for and skip null vertex buffer pointers
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2012-05-01
Brian Paul
softpipe: cast away const to silence warning
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2012-05-01
Brian Paul
svga: cast away const to silence warning
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2012-04-30
Brian Paul
svga: add cases for recently added PIPE_CAP queries
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2012-04-23
Brian Paul
r600g: init vars to silence warnings
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2012-04-23
Brian Paul
st/mesa: no-op glCopyPixels if source region is out...
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2012-04-20
Brian Paul
mesa: move gl_array_attrib::NewState to gl_array_object...
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2012-04-20
Brian Paul
docs: recommend 2GB of RAM for Viewperf tests
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2012-04-19
Brian Paul
docs: overhaul the Mesa build/install instructions
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2012-04-19
Brian Paul
docs: freshen up the download/unpack instructions
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2012-04-19
Brian Paul
mesa: move unrefs of array objects earlier in _mesa_free_con...
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2012-04-18
Brian Paul
svga: flush drawing before clearing
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2012-04-18
Brian Paul
pipebuffer: split up assertion
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2012-04-18
Brian Paul
svga: return PIPE_OK instead of 0
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2012-04-17
Brian Paul
mesa: add a couple fast-paths to fast_read_rgba_pixels_memcpy()
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2012-04-16
Brian Paul
svga: add case for PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
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2012-04-13
Brian Paul
docs: document another viewperf bug in Maya-03
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2012-04-11
Brian Paul
docs: document yet another viewperf bug
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2012-04-11
Brian Paul
mesa: add _mesa_total_texture_memory() debug function
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2012-04-11
Brian Paul
mesa: new _mesa_total_buffer_object_memory() debug...
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2012-04-06
Brian Paul
st/mesa: fix max_offset computation for base vertex
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2012-04-06
Brian Paul
svga: add missing cases for PIPE_CAP_x queries
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2012-04-06
Brian Paul
svga: return 1 for PIPE_CAP_VERTEX_COLOR_UNCLAMPED...
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2012-04-06
Brian Paul
svga: handle TGSI_SEMANTIC_CLIPDIST/VERTEX semantics
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2012-04-06
Brian Paul
gallium/docs: fix typos
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2012-03-28
Brian Paul
draw: fix missing immediates bug in polygon stipple...
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2012-03-23
Brian Paul
st/mesa: fix mipmap image size computation w.r.t. texture...
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2012-03-23
Brian Paul
mesa: set numFaces=6 for cube maps in _mesa_test_texobj_comp...
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2012-03-21
Brian Paul
st/mesa: set MaxUnrollIterations = 255
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2012-03-21
Brian Paul
glsl: propagate MaxUnrollIterations to the optimizer...
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2012-03-20
Brian Paul
mesa: only test cube face widths in _mesa_test_texobj_comple...
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2012-03-20
Brian Paul
softpipe: set max cube texture size to 4Kx4K
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2012-03-20
Brian Paul
mesa: add integer texture completeness check
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2012-03-20
Brian Paul
mesa: rework texture completeness testing
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2012-03-20
Brian Paul
mesa: add _mesa_is_mipmap_filter() helper
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2012-03-20
Brian Paul
mesa: use _mesa_dirty_texobj() in glTexParameter code
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2012-03-20
Brian Paul
mesa: use _mesa_dirty_texobj() function
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2012-03-20
Brian Paul
mesa: rewrite/consolidate code in _mesa_test_texobj_complete...
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2012-03-20
Brian Paul
mesa: use new baseImage var to simplify _mesa_test_texobj_co...
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2012-03-20
Brian Paul
mesa: add comments in _mesa_test_texobj_completeness...
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2012-03-20
Brian Paul
mesa: better debug message in _mesa_test_texobj_completeness()
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2012-03-20
Brian Paul
mesa: move some code in _mesa_test_texobj_completeness()
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2012-03-20
Brian Paul
mesa: use switch(target) in _mesa_test_texobj_completeness()
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2012-03-20
Brian Paul
mesa: use MAX3() macro for 3D texture in _mesa_test_texobj_c...
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2012-03-20
Brian Paul
mesa: make _mesa_reference_sampler_object() an inline...
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2012-03-17
Brian Paul
st/mesa: add null pointer check in st_texture_image_map()
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2012-03-17
Brian Paul
dri_util: add copyright/license blurb
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