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Postpone .amber file parsing
2019-10-11
Alejandro Piñeiro
Remove tests that check non-zero values for reservedMustBeZe...
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2019-10-08
Alejandro Piñeiro
Don't check color outcome for tests that expect undefined...
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2019-10-08
Alejandro Piñeiro
GL43: Use zero for DrawArraysIndirectCommand reserved...
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2019-09-18
Alejandro Piñeiro
Use GL_MAX_3D_TEXTURE_SIZE_OES when testing textures 3D
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2019-09-18
Alejandro Piñeiro
Use GL_MAX_3D_TEXTURE_SIZE_OES when testing textures 3D
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2019-08-22
Alejandro Piñeiro
Don't allocate a GL_TEXTURE_2D_ARRAY with full render...
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2019-06-27
Alejandro Piñeiro
Differentiate shader storage blocks needed for VS and FS
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2018-11-26
Alejandro Piñeiro
glSpirvTests: fix transform feedback query
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2018-11-15
Alejandro Piñeiro
Fix ARB_gl_spirv multiple shader object test
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2018-01-22
Alejandro Piñeiro
gl_spirv: update ARB_gl_spirv availability check
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2017-12-15
Alejandro Piñeiro
gl_spirv: fix layout for uniform blocks on state queries...
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2017-12-14
Alejandro Piñeiro
Update gl_spirv tests fallback binaries
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2017-12-14
Alejandro Piñeiro
Fix expectation for state queries SPIR-V test
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2017-09-08
Alejandro Piñeiro
ShaderImageLoadStore: relax texture incompleteness...
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2017-04-07
Alejandro Piñeiro
DirectStateAccessTexturesTests: fixes for textures_storage_e...
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2017-03-24
Alejandro Piñeiro
DirectStateAccessTexturesTests: fix for textures_subimage_errors
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2017-03-10
Alejandro Piñeiro
Skip FRAMEBUFFER_UNSUPPORTED subtests on DSA textures_buffer
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2017-02-24
Alejandro Piñeiro
Fix [Named]FramebufferTextureLayer tests
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2017-02-24
Alejandro Piñeiro
DirectStateAccessTexturesTests: fix textures_parameters_errors
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2017-02-24
Alejandro Piñeiro
BufferStorageTests: do not unmap with MapOwner if not...
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2016-12-16
Alejandro Piñeiro
ImageLoadStoreMultipleUniformsTest: fix reversed bit...
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2016-12-14
Alejandro Piñeiro
es31: complete check for rgba32f internalformat
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2016-12-12
Alejandro Piñeiro
esextcTessellationShaderXFB: use individual out varyings...
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2016-12-12
Alejandro Piñeiro
Merge branch 'wip/apinheiro/memory-barriers' into ...
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