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[4.0] DALi version 1.2.82
2017-11-16
Francisco Santos
[4.0] Vector2 is a struct
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2017-09-29
Francisco Santos
DALi Version 1.2.59
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2017-08-25
Francisco Santos
DALi Version 1.2.54
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2017-05-19
Francisco Santos
DALi Version 1.2.40
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2017-05-05
Francisco Santos
Build dali with C++11
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2017-03-27
Francisco Santos
Remove manual memory management from Core implementation.
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2017-03-27
Francisco Santos
Fix potencial bug with owner pointer.
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2017-03-17
Francisco Santos
DALi Version 1.2.31
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2017-02-21
Francisco Santos
Removed redundant resource loading & rendering code
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2017-02-14
Francisco Santos
Remove batching.
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2017-02-09
Francisco Santos
Remove dali.h from core test
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2017-02-08
Francisco Santos
Use TextureSet instead when sorting render items.
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2017-01-19
Francisco Santos
[Tizen] Fix undefined behaviour due to strict-aliasing.
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2017-01-18
Francisco Santos
Fix undefined behaviour due to strict-aliasing.
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2017-01-18
Francisco Santos
[Tizen] Remove erroneous assert, pointers to references...
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2017-01-13
Francisco Santos
Remove erroneous assert, pointers to references cannot...
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2016-12-16
Francisco Santos
Redundant assignments.
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2016-12-16
Francisco Santos
Simplify logic, avoid storing raw pointer
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2016-12-16
Francisco Santos
DaliException should be captured by reference.
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2016-12-16
Francisco Santos
Redundant assignments and unread values.
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2016-12-16
Francisco Santos
Members not set in assignment constructor.
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2016-12-16
Francisco Santos
Comparison between boolean and integer.
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2016-12-16
Francisco Santos
Redundant break, default being used in switch statement.
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2016-12-16
Francisco Santos
Incorrect signature of assignment operator.
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2016-12-16
Francisco Santos
DALi Version 1.2.19
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2016-12-01
Francisco Santos
Remove dead code from tests.
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2016-12-01
Francisco Santos
Add missing includes.
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2015-07-03
Francisco Santos
Fix issues and added Wextra flag.
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2015-06-26
Francisco Santos
Stage member has been removed from actor.
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2015-06-26
Francisco Santos
Merge branch 'devel/new_mesh' into devel/master
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2015-06-26
Francisco Santos
Merge branch 'devel/master' into devel/new_mesh
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2015-06-25
Francisco Santos
Merge branch 'devel/master' into devel/new_mesh
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2015-06-24
Francisco Santos
Fix crash on removal of Renderers from stage.
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2015-06-24
Francisco Santos
Move new mesh API to devel-api
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2015-06-23
Francisco Santos
Move new mesh API to devel-api
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2015-06-23
Francisco Santos
Update profiling of objects with new mesh objects.
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2015-06-23
Francisco Santos
Add behaviour for 2D / 3D layers.
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2015-06-22
Francisco Santos
Change depth-index to non-animatable property.
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2015-06-11
Francisco Santos
Remove uniform mappings.
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2015-06-09
Francisco Santos
Merge remote-tracking branch 'origin/tizen' into devel...
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2015-06-03
Francisco Santos
Remove extension from shader.
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2015-06-03
Francisco Santos
Remove animatable property-buffer API.
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2015-06-03
Francisco Santos
Fix default value of blend color.
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2015-05-21
Francisco Santos
Fix return value of implementation alignment.
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2015-05-21
Francisco Santos
Fixes crash after merge from tizen.
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2015-05-21
Francisco Santos
Fix property buffers data types passed in to GL.
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2015-05-18
Francisco Santos
Merge remote-tracking branch 'origin/tizen' into devel...
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2015-05-18
Francisco Santos
Merge remote-tracking branch 'origin/tizen' into devel...
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2015-05-18
Francisco Santos
Added test cases and fix bug in property buffer reupload.
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2015-05-15
Francisco Santos
Store the property types for the update thread to use.
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2015-05-13
Francisco Santos
Add missing header in property-buffer.h
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2015-05-13
Francisco Santos
Add GetImage method to Sampler.
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2015-05-13
Francisco Santos
Correctly calculate alignment of members in propertyBuffers.
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2015-05-01
Francisco Santos
Bug fixes.
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2015-04-30
Francisco Santos
Fix buffer used in the wrong scope.
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2015-04-29
Francisco Santos
Use UNSIGNED_INTEGER for index buffers.
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2015-04-29
Francisco Santos
Upload property buffers when they change.
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2015-04-28
Francisco Santos
Fix to avoid copy of non basic types.
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2015-04-28
Francisco Santos
Fix uninitialized pointer.
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2015-04-28
Francisco Santos
Merge remote-tracking branch 'origin/tizen' into devel...
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2015-04-21
Francisco Santos
Fix wrong deletion.
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2015-04-16
Francisco Santos
Fixes and cleanup.
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2015-04-14
Francisco Santos
PropertyBuffer Attributes.
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2015-04-07
Francisco Santos
Remove mContext and mTextureCache from Renderer.
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2015-04-02
Francisco Santos
PropertyBuffers implementation.
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2015-03-17
Francisco Santos
Implement OnConnect and other missing functionality.
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2015-03-17
Francisco Santos
Add renderer API and required glue.
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2015-03-11
Francisco Santos
Event side structure.
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2015-03-11
Francisco Santos
New Renderer API
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2015-03-05
Francisco Santos
Rename shader.h/cpp to scene-graph-shader.h/cpp
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2015-02-25
Francisco Santos
RenderTasks would not finish if source actor was invisible.
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2015-01-15
Francisco Santos
Cleanup shader compilation errors.
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2015-01-10
Francisco Santos
Fixed logging message of VertexAttribDivisor.
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2015-01-07
Francisco Santos
Removed bogus consts and fixed out-of-line definitions.
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2015-01-07
Francisco Santos
Unused variables.
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2015-01-07
Francisco Santos
Do not overrite vtable of object.
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2015-01-07
Francisco Santos
Unused variables.
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2015-01-05
Francisco Santos
Fix include guard.
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2014-12-17
Francisco Santos
Do not give an error for actors with size zero.
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2014-12-02
Francisco Santos
Safeguard when Actor size is too big.
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2014-11-17
Francisco Santos
Fixed throwing exceptions from destructors.
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2014-11-17
Francisco Santos
Iterator is no longer valid after erase.
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2014-11-17
Francisco Santos
Realloc failure not handled
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2014-11-14
Francisco Santos
Fix issues reported by cppcheck
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2014-09-23
Francisco Santos
Added sub pixel itensity calculation for text rendering.
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2014-08-07
Francisco Santos
Adding dali_env script
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2014-08-07
Francisco Santos
Split GlAbstraction to prevent double definition of...
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2014-05-27
Francisco Santos
Fix color overflow in faded text.
Signed-off-by:
Francisco Santos
<f1.santos@samsung.com>
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2014-05-09
Francisco Santos
Add missing uniforms.
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2014-05-03
Francisco Santos
Clamp text color values to valid range.
Signed-off-by:
Francisco Santos
<f1.santos@samsung.com>
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2014-04-16
Francisco Santos
Fix wrong check for warning.
Signed-off-by:
Francisco Santos
<f1.santos@samsung.com>
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2014-04-16
Francisco Santos
Klocwork fixes.
Signed-off-by:
Francisco Santos
<f1.santos@samsung.com>
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2014-03-18
Francisco Santos
Reimplement InvertYAxis API in CameraActor.
Signed-off-by:
Francisco Santos
<f1.santos@samsung.com>
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2014-03-18
Francisco Santos
Make while loop a compound statement to fix code analysis...
Signed-off-by:
Francisco Santos
<f1.santos@samsung.com>
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2014-03-12
Francisco Santos
Print the value that we are trying to find when uniform...
Signed-off-by:
Francisco Santos
<f1.santos@samsung.com>
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2014-03-10
Francisco Santos
Print line numbers with shader source.
Signed-off-by:
Francisco Santos
<f1.santos@samsung.com>
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2014-03-10
Francisco Santos
Changed view matrix calculation to fix related problems.
Signed-off-by:
Francisco Santos
<f1.santos@samsung.com>
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2014-03-03
Francisco Santos
Hide the sort function implementation and remove the...
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