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r600g: remove unused code after conversion of sampler views
2012-07-17
Marek Olšák
r600g: remove unused code after conversion of sampler...
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2012-07-17
Marek Olšák
r600g: convert sampler view emission into atoms
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2012-07-17
Marek Olšák
r600g: only make constant buffers dirty if there's...
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2012-07-17
Marek Olšák
r600g: properly track which textures are depth
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2012-07-17
Marek Olšák
r600g: consolidate and optimize sampler states changes...
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2012-07-17
Marek Olšák
r600g: don't invalidate texture caches when setting...
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2012-07-17
Marek Olšák
r600g: consolidate code for setting sampler views and...
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2012-07-17
Marek Olšák
r600g: remove unused flag have_depth_fb
Author: Marek Olšák <
maraeo@gmail.com
>
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2012-07-17
Marek Olšák
r600g: do fine-grained vertex buffer updates
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2012-07-17
Marek Olšák
r600g: don't call inval_shader_cache in r600_context_flush...
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2012-07-17
Marek Olšák
gallium/util: add util_bit_last - finds the last bit...
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2012-07-17
Marek Olšák
r600g: fix all failing depth-stencil tests for evergreen
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2012-07-15
Marek Olšák
r600g: compute needed CS space for vertex buffers correctly
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2012-07-15
Marek Olšák
r600g: don't check the R600_GLSL130 env var
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2012-07-14
Marek Olšák
r600g: fix grammar constant_buffer -> constant_buffers
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2012-07-12
Marek Olšák
mesa,st/mesa: implement GL_RGB565 from ARB_ES2_compatibility
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2012-07-12
Marek Olšák
docs: update relnotes-8.1 and GL3 status
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2012-07-12
Marek Olšák
st/mesa: expose new transform feedback extensions
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2012-07-12
Marek Olšák
mesa: add ARB_transform_feedback_instanced extension...
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2012-07-12
Marek Olšák
mesa: implement new DrawTransformFeedback functions
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2012-07-12
Marek Olšák
mesa: implement display list support for new DrawTransformFe...
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2012-07-12
Marek Olšák
mesa: implement display list support for indexed query...
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2012-07-12
Marek Olšák
mesa: implement indexed query functions from ARB_transform_f...
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2012-07-12
Marek Olšák
mesa: implement glGet queries and error handling for...
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2012-07-12
Marek Olšák
glsl: implement ARB_transform_feedback3 in the linker
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2012-07-12
Marek Olšák
glapi: add ARB_transform_feedback_instanced
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2012-07-12
Marek Olšák
glapi: add ARB_transform_feedback3
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2012-07-12
Marek Olšák
r600g: fix uploading non-zero mipmap levels of depth...
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2012-07-12
Marek Olšák
r600g: don't flush depth textures set as colorbuffers
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2012-07-12
Marek Olšák
r600g: don't set dirty_db_mask for a flushed depth...
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2012-07-12
Marek Olšák
r600g: flush depth textures bound to vertex shaders
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2012-07-12
Marek Olšák
r600g: do fine-grained depth texture flushing
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2012-07-12
Marek Olšák
r600g: remove is_flush from DSA state
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2012-07-12
Marek Olšák
r600g: set DISABLE in CB_COLOR_CONTROL if colormask...
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2012-07-12
Marek Olšák
r600g: move CB_SHADER_MASK setup into cb_misc_state
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2012-07-12
Marek Olšák
r600g: move MULTIWRITE setup into cb_misc_state for...
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2012-07-12
Marek Olšák
r600g: move CB_TARGET_MASK setup into new cb_misc_state
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2012-07-12
Marek Olšák
st/mesa: implement accelerated stencil blitting using...
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2012-07-12
Marek Olšák
st/mesa: set colormask to zero when blitting depth
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2012-07-12
Marek Olšák
gallium/u_blit: remove useless memset calls
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2012-07-12
Marek Olšák
gallium/u_blit: drop not-very-useful wrapper around...
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2012-07-12
Marek Olšák
gallium/u_blit: don't do two copies for non-2D textures
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2012-07-12
Marek Olšák
gallium/util: move pipe_tex_to_tgsi_tex helper function...
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2012-07-12
Marek Olšák
gallium/u_blitter: accelerate stencil-only copying
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2012-07-12
Marek Olšák
gallium/u_blitter: accelerate depth-stencil copying...
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2012-07-12
Marek Olšák
gallium: add util_format_stencil_only helper function
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2012-07-12
Marek Olšák
gallium/u_blitter: minify depth0 when initializing...
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2012-07-12
Marek Olšák
gallium/u_gen_mipmap: accelerate depth texture mipmap...
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2012-07-12
Marek Olšák
mesa: remove assertions that do not allow compressed...
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2012-07-10
Marek Olšák
gallium/docs: document interface changes for timestamp...
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2012-07-10
Marek Olšák
identity: implement get_timestamp
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2012-07-10
Marek Olšák
noop: implement get_timestamp
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2012-07-10
Marek Olšák
trace: implement get_timestamp
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2012-07-10
Marek Olšák
galahad: implement get_timestamp
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2012-07-10
Marek Olšák
docs: update relnotes-8.1 and GL3 status
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2012-07-10
Marek Olšák
softpipe: implement get_timestamp and expose ARB_timer_query
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2012-07-10
Marek Olšák
st/mesa: implement ARB_timer_query
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2012-07-10
Marek Olšák
gallium: add QUERY_TIMESTAMP cap and get_timestamp...
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2012-07-10
Marek Olšák
mesa: implement glGet(GL_TIMESTAMP) v2
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2012-07-10
Marek Olšák
mesa: add ARB_timer_query to the extension list
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2012-07-10
Marek Olšák
mesa: add QueryCounter display list support
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2012-07-10
Marek Olšák
mesa: implement TIMESTAMP query and glQueryCounter
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2012-07-10
Marek Olšák
glapi: add ARB_timer_query
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2012-07-09
Marek Olšák
r600g: fix stencil texturing with Z32_FLOAT_S8X24_UINT
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2012-07-09
Marek Olšák
r600g: add assertions after translate_colorswap/colorformat...
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2012-07-09
Marek Olšák
r600g: inline r600_hw_copy_region
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2012-07-09
Marek Olšák
r600g: enable dual src blending on r7xx
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2012-07-09
Marek Olšák
r600g: use depth format from pipe_surface, not pipe_resource
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2012-07-09
Marek Olšák
r600g: use u_box_origin_2d helper function
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2012-07-09
Marek Olšák
gallium/u_blitter: consolidate some state changes
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2012-07-07
Marek Olšák
r600g: remove stray semicolon
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2012-07-07
Marek Olšák
docs: document ARB_blend_func_extended and EXT_texture_rg...
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2012-07-05
Marek Olšák
st/mesa: only expose ARB_shader_bit_encoding with GLSL 1.3
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2012-07-03
Marek Olšák
Revert "GLES2: upgrade gl2ext.h to version 16994."
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2012-07-03
Marek Olšák
Revert "mesa: add GL_EXT_texture_rg extension for OpenGL...
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2012-07-02
Marek Olšák
mesa: use FLUSH_CURRENT and not FLUSH_VERTICES in _mesa_vali...
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2012-06-28
Marek Olšák
vbo: optimize validation for glMultiDrawElements
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2012-06-28
Marek Olšák
vbo: first ASSERT_OUTSIDE_BEGIN_END then FLUSH, not...
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2012-06-28
Marek Olšák
vbo: don't call twice _mesa_valid_to_render in DrawArraysIns...
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2012-06-28
Marek Olšák
mesa: rename MaxTransformFeedbackSeparateAttribs to...
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2012-06-26
Marek Olšák
r600g: don't disable streamout if it hasn't been started
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2012-06-26
Marek Olšák
u_blitter: disable streamout before rendering
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2012-06-25
Marek Olšák
docs: update GL3.3 status
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2012-06-25
Marek Olšák
r600g: inline r600_blit_push_depth and use resource_copy_region
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2012-06-25
Marek Olšák
r600g: split flushed depth texture creation and flushing
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2012-06-17
Marek Olšák
r600g: enable streamout by default on r7xx and DRM...
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2012-06-16
Marek Olšák
st/mesa: properly allocate MSAA renderbuffers
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2012-06-16
Marek Olšák
st/mesa: make unsupported renderbuffer formats always...
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2012-06-16
Marek Olšák
st/mesa: separate sw renderbuffer allocation from hw one
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2012-06-16
Marek Olšák
mesa: if AllocStorage doesn't choose a format, report...
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2012-06-15
Marek Olšák
r600g: fix lockups with streamout on r7xx
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2012-06-15
Marek Olšák
r600g: compute CS space for streamout correctly, add...
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2012-06-15
Marek Olšák
r600g: set SMX_ACTION_ENA to fix streamout cache flushes...
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2012-06-15
Marek Olšák
st/mesa: don't do srgb->linear conversion in decompress_with...
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2012-06-15
Marek Olšák
st/mesa: atomize vertex array state
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2012-05-13
Marek Olšák
radeonsi: remove slab allocator for pipe_resource ...
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2012-05-13
Marek Olšák
r600g: remove slab allocator for pipe_resource (used...
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2012-05-12
Marek Olšák
r600g: handle R16G16B16_FLOAT and R32G32B32_FLOAT in...
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2012-05-12
Marek Olšák
gallium: remove user_buffer_create from the interface
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2012-05-12
Marek Olšák
gallium/graw: stop using user_buffer_create
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