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radv: fix setting MAX_MIP for BC views
2023-01-18
Mike Blumenkrantz
zink: skip implicit feedback loop layout changes if...
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2023-01-18
Mike Blumenkrantz
zink: make implicit feedback loop application stricter
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2023-01-18
Mike Blumenkrantz
zink: outdent code in add_implicit_color_feedback_loop()
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2023-01-18
Mike Blumenkrantz
zink: set textures_used in analyze_io
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2023-01-18
Mike Blumenkrantz
zink: break out implicit feedback loop detection into...
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2023-01-17
Mike Blumenkrantz
zink: prune old swapchains on present
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2023-01-14
Mike Blumenkrantz
zink: add renderdoc handling
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2023-01-12
Mike Blumenkrantz
zink: simplify get_slot_components() for xfb emission
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2023-01-11
Mike Blumenkrantz
zink: set surface->dt when updating swapchain
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2023-01-10
Mike Blumenkrantz
zink: stop using VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRO...
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2023-01-10
Mike Blumenkrantz
lavapipe: add some safety asserts when beginning rendering
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2023-01-10
Mike Blumenkrantz
zink: add a fs base key, fix optimal fs key packing
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2023-01-10
Mike Blumenkrantz
zink: use optimal key for pipeline library hash
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2023-01-10
Mike Blumenkrantz
zink: unify some shadow tex code in match_tex_dests_instr()
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2023-01-10
Mike Blumenkrantz
zink: fix some weird indentation in zink_set_sampler_views
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2023-01-10
Mike Blumenkrantz
zink: simplify some depth texturing spv
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2023-01-10
Mike Blumenkrantz
zink: put line emulation stuff behind optimal_keys...
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2023-01-10
Mike Blumenkrantz
zink: only flag modules_changed in optimal path if...
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2023-01-10
Mike Blumenkrantz
zink: delete dead code
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2023-01-09
Mike Blumenkrantz
zink: add a bunch of asserts for starting dynamic render
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2023-01-09
Mike Blumenkrantz
zink: re-clamp dynamic render area when doing swapchain...
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2023-01-09
Mike Blumenkrantz
zink: catch a potential corner case with dynamic render...
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2023-01-09
Mike Blumenkrantz
zink: split out swapchain render update fixups into...
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2023-01-09
Mike Blumenkrantz
zink: protect against invalid scissored renderpass...
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2023-01-09
Mike Blumenkrantz
zink: only update framebuffer object during swapchain...
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2023-01-03
Mike Blumenkrantz
zink: use EXT_descriptor_buffer with ZINK_DESCRIPTORS=db
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2023-01-03
Mike Blumenkrantz
zink: move some descriptor data into a substruct
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2023-01-03
Mike Blumenkrantz
Revert "zink: remove descriptor-mode selection infrastructure"
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2022-10-29
Mike Blumenkrantz
zink: enable renderpass optimizing for turnip jobs
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2022-10-29
Mike Blumenkrantz
zink: use tc renderpass tracking to optimize renderpasses
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2022-10-29
Mike Blumenkrantz
zink: add a context flag to indicate when blitter is...
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2022-10-29
Mike Blumenkrantz
util/tc: implement renderpass tracking
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2022-10-29
Mike Blumenkrantz
util/tc: split out dsa and fs state cso handling
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2022-10-29
Mike Blumenkrantz
util/tc: split out flush and deferred flush calls
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2022-10-28
Mike Blumenkrantz
zink: don't double-deref bindless texture arrays in...
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2022-10-28
Mike Blumenkrantz
zink: always add MUTABLE with EXTENDED_USAGE for image...
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2022-10-28
Mike Blumenkrantz
zink: don't force attachment usage for images when...
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2022-10-28
Mike Blumenkrantz
zink: fix weird formatting
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2022-10-27
Mike Blumenkrantz
zink: rip out unused kernel push constant
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2022-10-27
Mike Blumenkrantz
zink: add handling for CL-style discrete shader samplers
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2022-10-27
Mike Blumenkrantz
zink: add handling on the vk side for discrete sampler...
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2022-10-27
Mike Blumenkrantz
zink: always take the compact descriptor size path...
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2022-10-27
Mike Blumenkrantz
zink: emit explicit samplers in ntv based on sampler_mask
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2022-10-27
Mike Blumenkrantz
zink: add some spirv builder handling for sampled image ops
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2022-10-27
Mike Blumenkrantz
zink: simplify image deref handling
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2022-10-27
Mike Blumenkrantz
zink: add a nir pass for CL image typing and sampler...
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2022-10-27
Mike Blumenkrantz
zink: pass image type to image emission
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2022-10-27
Mike Blumenkrantz
zink: rework sampler emission
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2022-10-27
Mike Blumenkrantz
zink: pass KERNEL shaders through successfully
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2022-10-27
Mike Blumenkrantz
zink: match bitsizes in bo rewriting
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2022-10-27
Mike Blumenkrantz
zink: add docs for zink_surface
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2022-10-27
Mike Blumenkrantz
zink: add some breadcrumbs for VK_EXT_multisampled_render_to...
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2022-10-27
Mike Blumenkrantz
zink: delete unused zink_surface member
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2022-10-27
Mike Blumenkrantz
zink: use zink_resource_object::views to defer deferred...
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2022-10-27
Mike Blumenkrantz
zink: simplify conditional for surface rebind no-ops
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2022-10-27
Mike Blumenkrantz
zink: delete stale comment for zink_surface
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2022-10-27
Mike Blumenkrantz
zink: simplify swapchain imageview handling
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2022-10-26
Mike Blumenkrantz
zink: handle broken resource mapping deadlocks
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2022-10-25
Mike Blumenkrantz
zink: elide a buffer samplerview update conditional
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2022-10-25
Mike Blumenkrantz
zink: rescope/simplify some push descriptor code
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2022-10-25
Mike Blumenkrantz
zink: flag push state changed in batch changed conditional
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2022-10-25
Mike Blumenkrantz
zink: split out uniform decriptor bindings in shader...
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2022-10-25
Mike Blumenkrantz
zink: simplify some program descriptor helpers
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2022-10-25
Mike Blumenkrantz
zink: add some docs for c++ pipeline state functions
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2022-10-25
Mike Blumenkrantz
zink: add some descriptor docs
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2022-10-25
Mike Blumenkrantz
zink: stop passing pointer to changed_sets to populate_sets()
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2022-10-25
Mike Blumenkrantz
zink: delete unused descriptor function
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2022-10-25
Mike Blumenkrantz
zink: add more zink_descriptor_type enum values to...
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2022-10-25
Mike Blumenkrantz
zink: ZINK_DESCRIPTOR_TYPES -> ZINK_DESCRIPTOR_BASE_TYPES
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2022-10-25
Mike Blumenkrantz
zink: rename some variables in descriptor code
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2022-10-25
Mike Blumenkrantz
zink: delete unused zink descriptor mode
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2022-10-25
Mike Blumenkrantz
zink: support multiple heaps per memory type
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2022-10-25
Mike Blumenkrantz
zink: allocate/place memory using memoryTypeIndex directly
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2022-10-25
Mike Blumenkrantz
zink: allow direct memory mapping for any COHERENT...
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2022-10-25
Mike Blumenkrantz
zink: don't flag ubo0 as used in shaders with indirect...
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2022-10-25
Mike Blumenkrantz
zink: decrement ZINK_FBFETCH_BINDING
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2022-10-25
Mike Blumenkrantz
zink: fix gpl compile optimization
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2022-10-25
Mike Blumenkrantz
lavapipe: fix BufferDeviceAddress usage
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2022-10-25
Mike Blumenkrantz
lavapipe: store binding offset for buffers
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2022-10-23
Mike Blumenkrantz
driconf: add mesa_glthread=false for gfxbench
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2022-10-21
Mike Blumenkrantz
zink: fix ds3 line stipple enable handling
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2022-10-21
Mike Blumenkrantz
zink: fix duplicate VK_DYNAMIC_STATE_LINE_STIPPLE_EXT...
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2022-10-20
Mike Blumenkrantz
zink: start on some type docs
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2022-10-20
Mike Blumenkrantz
zink: delete unused descriptor struct field
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2022-10-20
Mike Blumenkrantz
zink: delete/cleanup some descriptor #defines
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2022-10-20
Mike Blumenkrantz
zink: add docs for zink_batch.c
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2022-10-20
Mike Blumenkrantz
zink: set default spec constant value to 1
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2022-10-20
Mike Blumenkrantz
zink: move spec constant emission to the types/consts...
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2022-10-19
Mike Blumenkrantz
zink: add ci flake
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2022-10-19
Mike Blumenkrantz
zink: clamp shader bindings for compute descriptors
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2022-10-19
Mike Blumenkrantz
zink: reorder context init to handle COMPUTE_ONLY
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2022-10-19
Mike Blumenkrantz
zink: delete some big struct members from zink_context
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2022-10-19
Mike Blumenkrantz
zink: clamp feedback loop layout to GENERAL if the...
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2022-10-19
Mike Blumenkrantz
zink: enable tc cpu storage on some buffers
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2022-10-15
Mike Blumenkrantz
glthread: fix buffer allocation size with non-signed...
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2022-10-14
Mike Blumenkrantz
zink: disable fbfetch when flushing clears
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2022-10-14
Mike Blumenkrantz
zink: unset rp_changed after initializing renderpass...
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2022-10-14
Mike Blumenkrantz
zink: clamp line_stipple_factor to 1 if stipple is...
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2022-10-14
Mike Blumenkrantz
zink: don't add other usage bits for transient images
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2022-10-14
Mike Blumenkrantz
zink: check core feature for pipeline cache control
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