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Update Vulkan framework to API 1.0.5
2016-01-30
Jeff Bolz
Change buffer tests to use queried memory type index
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2016-01-20
Jeff Bolz
shaderexecutor: Select integer or floating point type...
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2016-01-20
Jeff Bolz
Put point vertex coordinates in [-.999, .999] rather...
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2016-01-19
Jeff Bolz
Don't test sign of NaN value, as NaN values are not...
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2016-01-18
Jeff Bolz
Add location assignments to shader I/O variables in...
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2016-01-15
Jeff Bolz
Add 'compareFRem' verifyIO function
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2016-01-15
Jeff Bolz
Change 'Sampled' operand to '1' for OpUndef image tests
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2016-01-15
Jeff Bolz
Fix various OpQuantize test bugs
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2016-01-14
Jeff Bolz
Skip createBuffer tests that exercise an invalid combination...
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2016-01-14
Jeff Bolz
merge master
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2016-01-14
Jeff Bolz
Flush fp16 denorms to zero for format_reinterpret tests.
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2016-01-13
Jeff Bolz
Fix mapping of float border colors
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2016-01-13
Jeff Bolz
merge master
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2016-01-13
Jeff Bolz
Search/place VertexID->VertexIndex and InstanceID-...
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2016-01-13
Jeff Bolz
Fix recent regression binding unallocated descriptor set
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2016-01-13
Jeff Bolz
Fix mapping of ASTC/sRGB formats for 5x4 and 8x5 block...
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2016-01-12
Jeff Bolz
Fix compute tests: UBO/SSBO layout mismatch, and uninitializ...
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2016-01-05
Jeff Bolz
Fix BitwiseXor specconstant test. Use only positive...
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2016-01-01
Jeff Bolz
Copy_and_blit fixes: replace format during CopyImage...
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2015-12-30
Jeff Bolz
Keep the VkBuffer in the PrepareContext alive until...
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2015-12-30
Jeff Bolz
pipeline_barrier fixes
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2015-12-29
Jeff Bolz
Change 'shaderrender' (glsl) tests to use a size of...
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2015-12-28
Jeff Bolz
Change gl_InstanceID to gl_InstanceIndex. Increase...
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2015-12-28
Jeff Bolz
Fix descriptors for SSBO tests.
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2015-12-28
Jeff Bolz
Fix floatbitstouint shaderexecutor test copy/paste bug
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2015-12-27
Jeff Bolz
Merge branch 'master' into jbolz_push_constants
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2015-12-24
Jeff Bolz
Fix number of command buffers for secondary_execut_twice...
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2015-12-23
Jeff Bolz
Push Constant fixes: add location=0 on color I/O. Replace...
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2015-12-23
Jeff Bolz
Fix 'ubo' tests to lay out data satisfying the min...
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2015-12-22
Jeff Bolz
Fix glsl.matrix.outerproduct tests. Using 'getPtr'...
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2015-12-22
Jeff Bolz
Merge branch 'master' into 117-push-constant-wrong...
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2015-12-21
Jeff Bolz
fix matrix download in glsl.matrix tests
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2015-12-21
Jeff Bolz
fix commented type for bufferCount
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2015-12-21
Jeff Bolz
Fix binding issues with opaque_type_indexing tests...
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2015-12-21
Jeff Bolz
Add Context::getDeviceProperties. Fix a couple tessellation...
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2015-12-21
Jeff Bolz
Fix compute pipeline layout
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2015-12-21
Jeff Bolz
Merge branch 'jbolz_shader_executor1' into jbolz_shader_exec...
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2015-12-21
Jeff Bolz
merge master
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2015-12-21
Jeff Bolz
ShaderExecutor: fix zero-sized buffer and copy command...
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2015-12-19
Jeff Bolz
ShaderExecutor: Remove call to setTestContextResult...
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2015-12-19
Jeff Bolz
In UBO tests, store the descriptor info referenced...
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2015-12-17
Jeff Bolz
Set glslang SPV/Vulkan flags
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2015-12-16
Jeff Bolz
Buffer size of zero is not valid - replace test with...
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2015-12-16
Jeff Bolz
style fixes
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2015-12-15
Jeff Bolz
Add functions to get depth/stencil format in buffer...
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2015-12-14
Jeff Bolz
adjust the stride rather than the format
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2015-12-14
Jeff Bolz
Fix stencil clear. Add threshold for image comparison...
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2015-12-14
Jeff Bolz
fixes for renderpass.simple tests
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2015-12-14
Jeff Bolz
Fix thresholds for blend tests
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2015-12-14
Jeff Bolz
fix order of swizzle vs scale
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2015-12-14
Jeff Bolz
Fix lod_base_mip_level tests for 3D
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2015-12-13
Jeff Bolz
Fix mapping of VK filter modes to Sampler::filter modes...
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2015-12-12
Jeff Bolz
issue 81: Change descriptor type from UBO -> uniform...
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2015-12-12
Jeff Bolz
issue 83 - check for supported formats in buffer_view...
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2015-12-12
Jeff Bolz
issue 73 - fix integer border color
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2015-12-11
Jeff Bolz
Issue 59 - fix addressing in binding_model tests
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