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docs: add release notes for 23.3.2
2023-12-17
George Ouzounoudis
vulkan: Fix dynamic graphics state enum usage
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2023-08-21
George Ouzounoudis
nouveau/codegen: Add a 4th optimization level for MemoryOpts
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2023-08-11
George Ouzounoudis
nvk: Support dynamic state for enabling sample locations
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2023-08-11
George Ouzounoudis
nvk: Fix support for VK_EXT_sample_locations
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2023-08-08
George Ouzounoudis
nvk: Enable dynamic line rasterization mode state
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2023-08-04
George Ouzounoudis
nouveau/codegen: Do not keep redundant info for tessellation...
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2023-08-04
George Ouzounoudis
nvk: Do not keep redundant info for tessellation domain
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2023-08-04
George Ouzounoudis
nvk: Enable descriptor indexing
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2023-08-04
George Ouzounoudis
nvk: Add nir non-uniform optimization pass
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2023-08-04
George Ouzounoudis
nvk: Handle cases of descriptor bindings with variable...
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2023-08-04
George Ouzounoudis
nvk: Support VkDescriptorSetVariableDescriptorCountLayoutSupport
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2023-08-04
George Ouzounoudis
nvk: Lower io to temporaries for tessellation evaluation nir
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2023-08-04
George Ouzounoudis
nvk: Respect tessellation domain origin state
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2023-08-04
George Ouzounoudis
nvk: Fix cases where execution mode is specified in...
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2023-08-04
George Ouzounoudis
nvk: Enable multiview with tessellation shader
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2023-08-04
George Ouzounoudis
nvk: Assign locations correctly for arrayed IO
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2023-08-04
George Ouzounoudis
nvk: Basic tessellation shader support
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2023-08-04
George Ouzounoudis
nvk: Support geometry shaders
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2023-08-04
George Ouzounoudis
nvk: Fix geometry shader active stream mask
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2023-08-04
George Ouzounoudis
nvk: Disable PRIMITIVE_RESTART_VERTEX_ARRAY by default
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2023-08-04
George Ouzounoudis
nvk: Support vertex shader transform feedback on Fermi
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2023-08-04
George Ouzounoudis
nvk: Support transform feedback queries
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2023-08-04
George Ouzounoudis
nvk: Support transform feedback geometry streams
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2023-08-04
George Ouzounoudis
nvk: Support transform feedback indirect draws
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2023-08-04
George Ouzounoudis
nvk: Support for vertex shader transform feedback
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2023-08-04
George Ouzounoudis
nvk: Support VK_KHR_shader_draw_parameters
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2023-08-04
George Ouzounoudis
nvk: Simplify mme build function argument
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2023-08-04
George Ouzounoudis
nouveau/mme: Keep device info in mme_builder
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2023-08-04
George Ouzounoudis
nvk: Compile geometry shaders
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2023-08-04
George Ouzounoudis
nvk: Support large points
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2023-08-04
George Ouzounoudis
nvk: Switch point rasterization to point sprites
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2023-08-04
George Ouzounoudis
nvk: Support base instance in instanced draw calls
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2023-08-04
George Ouzounoudis
nvk: Set base vertex state in sequential mme draw
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2023-08-04
George Ouzounoudis
nvk: Add a macro for root descriptor table byte offsets
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2023-08-04
George Ouzounoudis
nvk: Do not increment instance id across draws
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2023-08-01
George Ouzounoudis
nouveau/codegen: Add capability to pre-specify tessellation...
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2023-08-01
George Ouzounoudis
nouveau/codegen: Fix compact patch varyings in case...
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2023-08-01
George Ouzounoudis
nouveau/codegen: Handle nir op amul
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2023-08-01
George Ouzounoudis
nouveau/codegen: Support compact clip distances with...
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2023-05-16
George Ouzounoudis
radv: small fix for VkDescriptorSetVariableDescriptorCountLa...
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