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docs: add release notes for 23.3.2
2023-12-17
Boris Brezillon
util/hash_table: Don't leak hash_key_u64 objects when...
Signed-off-by:
Boris Brezillon
<boris.brezillon@collabora.com>
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2023-12-17
Boris Brezillon
util/hash_table: Don't leak hash_u64_key objects when...
Signed-off-by:
Boris Brezillon
<boris.brezillon@collabora.com>
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2023-12-17
Boris Brezillon
util/hash_table: Use FREE() to be consistent with the...
Signed-off-by:
Boris Brezillon
<boris.brezillon@collabora.com>
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2023-12-08
Boris Brezillon
panfrost: Don't leak NIR compute shaders
Signed-off-by:
Boris Brezillon
<boris.brezillon@collabora.com>
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2023-12-05
Boris Brezillon
panfrost: Fix multiplanar YUV texture descriptor emission...
Signed-off-by:
Boris Brezillon
<boris.brezillon@collabora.com>
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2023-11-18
Boris Brezillon
panfrost: Flag the right shader when updating images
Signed-off-by:
Boris Brezillon
<boris.brezillon@collabora.com>
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2023-07-05
Boris Brezillon
winsys/panfrost: Make sure we reset scanout on error...
Signed-off-by:
Boris Brezillon
<boris.brezillon@collabora.com>
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2023-07-05
Boris Brezillon
renderonly: Make sure we reset scanout on error in...
Signed-off-by:
Boris Brezillon
<boris.brezillon@collabora.com>
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2023-07-05
Boris Brezillon
renderonly: Fix potential NULL deref in the error path
Signed-off-by:
Boris Brezillon
<boris.brezillon@collabora.com>
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2023-05-03
Boris Brezillon
panfrost: Check blend enabled state in pan_allow_forward_pix...
Signed-off-by:
Boris Brezillon
<boris.brezillon@collabora.com>
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2023-01-11
Boris Brezillon
dzn: Use DXGI swapchains
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2023-01-11
Boris Brezillon
vulkan/wsi: Hook-up DXGI swapchains and DComp
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2023-01-11
Boris Brezillon
vulkan/wsi: Allow platform code to define extra dependencies
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2023-01-11
Boris Brezillon
vulkan/wsi: Add support for image -> image blits
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2023-01-11
Boris Brezillon
vulkan/wsi: Dissociate the blit context and image configurat...
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2023-01-11
Boris Brezillon
vulkan/wsi: Prepare things for image to image blits
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2023-01-11
Boris Brezillon
vulkan/wsi: Don't set use_buffer_blit manually in the...
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2023-01-11
Boris Brezillon
vulkan/wsi: Simplify wsi_win32_surface_create_swapchain...
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2023-01-11
Boris Brezillon
vulkan/wsi: Indent fixes in ws_common_win32.c
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2022-12-01
Boris Brezillon
panfrost: Add NATIVE_FENCE_FD cap
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2022-12-01
Boris Brezillon
panfrost: Move fence code to pan_fence.{c,h}
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2022-12-01
Boris Brezillon
panfrost: Destroy panfrost_context::syncobj in the...
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2022-11-04
Boris Brezillon
dzn: Hook-up format-casting
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2022-11-04
Boris Brezillon
dzn: Try to get a ID3D12Device10 object
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2022-11-04
Boris Brezillon
vulkan: Provide a vk_image_create_get_format_list(...
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2022-11-04
Boris Brezillon
vulkan: Automatically generate helpers to retrieve...
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2022-11-04
Boris Brezillon
dzn: Query D3D12_FEATURE_DATA_D3D12_OPTIONS12
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2022-09-14
Boris Brezillon
ci/panvk: Skip dEQP-VK.api.object_management.max_concurrent...
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2022-07-06
Boris Brezillon
dzn: Take VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT into account
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2022-07-06
Boris Brezillon
dzn: Support native image copies when formats are compatible
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2022-07-06
Boris Brezillon
dzn: Provide a helper to check if 2 formats are compatible
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2022-07-06
Boris Brezillon
dzn: Query D3D12_FEATURE_D3D12_OPTIONS3 features
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2022-07-01
Boris Brezillon
dzn: Mark transition barriers as executed when we execute...
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2022-06-29
Boris Brezillon
dzn: Use the vk_pipeline_layout base struct
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2022-06-29
Boris Brezillon
dzn: Use the vk_descriptor_set_layout base struct
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2022-06-29
Boris Brezillon
dzn: Fix -Wswitch warnings
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2022-06-29
Boris Brezillon
dzn: Fix {back,front}_wr_uses_ref assignment
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2022-06-29
Boris Brezillon
dzn: Fix printf() format in dxgi_get_factory() error...
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2022-06-29
Boris Brezillon
dzn: Fix 'statement with no effect' warning
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2022-06-29
Boris Brezillon
dzn: Fix unused var warnings
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2022-06-29
Boris Brezillon
dzn: Fix copies of block-based formats
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2022-06-29
Boris Brezillon
dzn: Allow shaders to read from depth/stencil attachments
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2022-06-29
Boris Brezillon
dzn: Introduce dzn_cmd_buffer_queue_image_range_state_transi...
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2022-06-29
Boris Brezillon
dzn: Rename dzn_cmd_buffer_queue_image_subres_range_transition()
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2022-06-29
Boris Brezillon
dzn: Don't call dzn_cmd_buffer_queue_transition_barriers...
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2022-06-29
Boris Brezillon
dzn: Cache and pack transition barriers
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2022-06-28
Boris Brezillon
ci/dzn: Add pipeline cache tests to the include list
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2022-06-28
Boris Brezillon
dzn: Cache pipeline info
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2022-06-28
Boris Brezillon
dzn: Cache DXIL shaders
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2022-06-28
Boris Brezillon
dzn: Caculate a binding translation hash
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2022-06-28
Boris Brezillon
dzn: Cache NIR shaders
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2022-06-28
Boris Brezillon
dzn: Move the compute shader compilation logic to a...
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2022-06-28
Boris Brezillon
dzn: Drop unneeded goto statement in dzn_compute_pipeline_cr...
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2022-06-28
Boris Brezillon
dzn: Add a generic cached blob wrapper
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2022-06-28
Boris Brezillon
dzn: Hash pipeline layout stages
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2022-06-28
Boris Brezillon
dzn: Don't delegate binding translation to dxil_spirv_nir_pa...
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2022-06-28
Boris Brezillon
dzn: Save a few indentation levels in graphics_pipeline_comp...
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2022-06-28
Boris Brezillon
dzn: Use vk_to_mesa_shader_stage()
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2022-06-28
Boris Brezillon
dzn: Fix potential nir_shader leak
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2022-06-28
Boris Brezillon
dzn: Let dzn_pipeline_init() initialize the root signature...
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2022-06-28
Boris Brezillon
dzn: Drop unused allocator passed to dzn_graphics_pipeline_c...
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2022-06-28
Boris Brezillon
dzn: Drop useless while(link_mask != 0)
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2022-06-28
Boris Brezillon
dzn: Pass the maximum stream size to d3d12_pipeline_state_st...
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2022-06-28
Boris Brezillon
dzn: Use d3d12_compute_pipeline_state_stream_new_desc...
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2022-06-28
Boris Brezillon
dzn: Fix assertion in d3d12_pipeline_state_stream_new_desc()
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2022-06-28
Boris Brezillon
dzn: Add missing D3D12_CACHED_PIPELINE_STATE to MAX_COMPUTE_...
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2022-06-28
Boris Brezillon
dzn: Drop dzn_pipeline_cache.c
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2022-06-28
Boris Brezillon
dzn: Initialize UUIDs
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2022-06-28
Boris Brezillon
dzn: Fix indentation
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2022-06-28
Boris Brezillon
dzn: Hook-up device-lost detection
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2022-06-28
Boris Brezillon
radv: Use vk_pipeline_hash_shader_stage()
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2022-06-28
Boris Brezillon
radv: Kill unused fs_m local var in radv_create_shaders()
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2022-06-28
Boris Brezillon
tu: Use vk_pipeline_hash_shader_stage()
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2022-06-28
Boris Brezillon
v3dv: Use vk_pipeline_hash_shader_stage()
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2022-06-28
Boris Brezillon
v3dv: Fix nir_shader leaks in v3dv_meta_{clear,copy}()
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2022-06-28
Boris Brezillon
anv: Use vk_pipeline_hash_shader_stage()
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2022-06-28
Boris Brezillon
vulkan: Add a vk_pipeline_hash_shader_stage() helper
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2022-06-28
Boris Brezillon
nir/serialize: Silence integer-overflow false positive
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2022-06-28
Boris Brezillon
nir/serialize: Support texop >= 16
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2022-06-27
Boris Brezillon
dzn: Enable the depthClamp feature
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2022-06-27
Boris Brezillon
dzn: Enable shader{Clip,Cull}Distance
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2022-06-27
Boris Brezillon
dzn: Enable dynamic indexing on all kind of descriptors
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2022-06-27
Boris Brezillon
dzn: Advertise shaderImageGatherExtended support
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2022-06-27
Boris Brezillon
dzn: Advertise anisotropic filtering support
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2022-06-27
Boris Brezillon
nir/serialize: Put dest last in packed_instr::tex
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2022-06-24
Boris Brezillon
ci/dzn: Copy testlog.{css,xsl} to the result dir
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2022-06-24
Boris Brezillon
microsoft/compiler: Fix emit_ubo_var()
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2022-06-24
Boris Brezillon
dzn: Transition resource to RENDER_TARGET/DEPTH_WRITE...
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2022-06-24
Boris Brezillon
dzn: Clamp depthBiasConstantFactor when doing the float...
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2022-06-24
Boris Brezillon
dzn: Fix CmdPushConstants()
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2022-06-21
Boris Brezillon
dzn: Fix the 2DMSArray case in dzn_image_get_dsv_desc()
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2022-06-20
Boris Brezillon
ci/dzn: Move to a .toml description
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2022-06-15
Boris Brezillon
dzn: Enable support for geometry shaders
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2022-06-15
Boris Brezillon
dzn: Disable rasterization if the last geometry stage...
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2022-06-15
Boris Brezillon
microsoft/compiler: Support gl_Layer
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2022-06-15
Boris Brezillon
microsoft/compiler: Fix Layer type
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2022-06-15
Boris Brezillon
microsoft/compiler: Move d3d12_fix_io_uint_type() to...
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2022-06-15
Boris Brezillon
d3d12: Keep access masks up-to-date when removing vars...
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2022-06-15
Boris Brezillon
ci/windows: Skip dEQP-VK.api.command_buffers.record_many_draws*
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2022-06-15
Boris Brezillon
ci/windows: Add dEQP-VK.dynamic_state.* to the test...
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