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Use correct maximum number of image uniforms in multi-bind tests
2017-05-26
James Helferty
Remove OUT_OF_MEMORY coverage of buffer api
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2017-05-19
James Helferty
Tie TCS XFB to Desktop GL + NV_gpu_shader5
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2017-05-12
James Helferty
Check for INVALID_OPERATION from TextureStorage
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2017-05-12
James Helferty
Use correct format for integer DSA buffer clears
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2017-04-21
James Helferty
Cleanup PER_VERTEX declarations for specialization
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2017-04-07
James Helferty
Allow PROVOKING_VERTEX for LAYER_PROVOKING_VERTEX
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2017-04-03
James Helferty
Check correct error for exceeding texture limit
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2017-03-28
James Helferty
Fall back to EGL_EXT_create_context_robustness
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