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u_vbuf: override create/bind/destroy_vertex_elements_state
2012-04-20
Eric Anholt
i965: Convert live interval computation to using live...
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2012-04-20
Eric Anholt
i965: Move the old live interval analysis code next...
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2012-04-20
Eric Anholt
i965: Add support for live variable analysis using...
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2012-04-20
Eric Anholt
i965: Add basic block generator.
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2012-04-20
Eric Anholt
i965/fs: Suppress printing the whole loop in BRW_OPCODE_DO...
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2012-04-19
Eric Anholt
glsl: Properly throw compile-time errors for conflicting...
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2012-04-19
Eric Anholt
glsl: Track in each ir_variable whether it was ever...
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2012-04-19
Eric Anholt
glsl: Convert the tests directory to automake.
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2012-04-19
Eric Anholt
glsl: Fix up some comments in structure splitting,...
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2012-04-19
Eric Anholt
glsl: Don't allow array splitting on function arguments.
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2012-04-19
Eric Anholt
glsl: Rename the "whole_array_access" member in array...
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2012-04-19
Eric Anholt
glsl: Fix up a comment explaining what a visitor class...
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2012-04-19
Eric Anholt
glsl: Use the column_types() helper method.
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2012-04-19
Eric Anholt
glx: Use AM_CPPFLAGS to pass -I and -D to both C and...
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2012-04-16
Eric Anholt
Revert "glsl: Refuse to link GLSL 1.40+ shaders that...
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2012-04-16
Eric Anholt
docs: Update GLSL 1.40 status.
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2012-04-16
Eric Anholt
docs: Update that int textures got done for GL3.
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2012-04-16
Eric Anholt
docs: Update that ARB_draw_instanced is on in i965.
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2012-04-16
Eric Anholt
docs: Update TBO support.
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2012-04-16
Eric Anholt
glsl: Refuse to link GLSL 1.40+ shaders that would...
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2012-04-16
Eric Anholt
glsl: Add remaining *sampler2DRect* texture functions.
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2012-04-16
Eric Anholt
glsl: Fix the prototype of textureProjGradOffset(sampler2DSh...
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2012-04-16
Eric Anholt
glsl: Mark [iu]sampler{Buffer,2DRect}as reserved in...
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2012-04-16
Eric Anholt
glsl: Add textureSize(*samplerBuffer) support.
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2012-04-16
Eric Anholt
glsl: Fix comment typo in 1.40 work.
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2012-04-16
Eric Anholt
mesa: Remove dead _mesa_sizeof_glsl_type().
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2012-04-16
Eric Anholt
gtest: Don't actually install a library.
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2012-04-14
Eric Anholt
glsl: If an "if" has no "then" or "else" code left...
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2012-04-14
Eric Anholt
glsl: Add a helper for generating temporary variables...
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2012-04-14
Eric Anholt
glsl: Add a helper for ir_builder to make dereferences...
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2012-04-14
Eric Anholt
glsl: Make a little tracking class for emitting IR...
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2012-04-14
Eric Anholt
glsl: Add common swizzles to ir_builder.
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2012-04-14
Eric Anholt
glsl: Let ir_builder expressions take un-dereferenced...
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2012-04-13
Eric Anholt
glsl: Create an ir_builder helper for hand-generating IR.
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2012-04-13
Eric Anholt
glx: Hook up the unit tests again using the internal...
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2012-04-13
Eric Anholt
gtest: Build as a convenience library.
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2012-04-13
Eric Anholt
gtest: Import sources from gtest 1.6.0.
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2012-04-12
Eric Anholt
i965: When the kernel lacks the LLC check, assume it...
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2012-04-12
Eric Anholt
intel: Drop backwards compat code for not having libdrm...
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2012-04-12
Eric Anholt
i965/fs: Avoid generating extra AND instructions on...
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2012-04-12
Eric Anholt
i965/fs: Try to avoid generating extra MOVs to do saturates.
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2012-04-12
Eric Anholt
glsl: Extend the array splitting optimization pass...
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2012-04-12
Eric Anholt
glsl: Add an array splitting pass.
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2012-04-12
Eric Anholt
glsl: Don't apply optimization passes to builtins.
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2012-04-09
Eric Anholt
i965: Add support for sampling texture buffer objects...
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2012-04-09
Eric Anholt
i965: Add real support for texturing/rendering with...
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2012-04-09
Eric Anholt
i965/gen7: Fix the /* ignored */ comment on constant...
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2012-04-09
Eric Anholt
mesa: Add support for the GL 3.1 R/RG formats in texture...
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2012-04-09
Eric Anholt
mesa: Track a gl_format for the texture buffer format.
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2012-04-09
Eric Anholt
mesa: Handle updating texture state for buffer textures.
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2012-04-09
Eric Anholt
mesa: Create the default (name==0) buffer texture.
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2012-04-09
Eric Anholt
glsl: Add texelFetch(*samplerBuffer) entrypoints to...
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2012-04-09
Eric Anholt
glsl: Add support for parsing [iu]samplerBuffer types...
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2012-04-09
Eric Anholt
mesa: Set the correct initial value of the texture...
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2012-04-09
Eric Anholt
mesa: Set up glTexBuffer{,ARB} for display list compile.
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2012-04-09
Eric Anholt
glapi: regen for TBO change.
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2012-04-09
Eric Anholt
glapi: Mark TexBuffer as an alias of TexBufferARB.
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2012-04-09
Eric Anholt
glsl: Drop the round-trip through ast_type_specifier...
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2012-04-09
Eric Anholt
ff_fragment_shader: Remove some dead fields.
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2012-03-21
Eric Anholt
glx: Fix glXGetProcAddress() of global glX symbols...
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2012-03-21
Eric Anholt
intel: Make use of the new GPU-unsynchronized map functional...
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2012-03-21
Eric Anholt
intel: Drop the tracking of bo_map vs bo_map_gtt for...
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2012-03-21
Eric Anholt
i965: Avoid flushing the batch for busy BOs for ARB_mbr...
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2012-03-21
Eric Anholt
intel: Handle devid overrides using libdrm.
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2012-03-21
Eric Anholt
intel: Ask libdrm to dump an AUB file if INTEL_DEBUG...
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2012-03-21
Eric Anholt
intel: Bump libdrm requirement to 2.4.32.
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2012-03-21
Eric Anholt
glsl: Don't require gl_Position to be written in GLSL...
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2012-03-21
Eric Anholt
drirc: Add missing XML attributes that made the driconf...
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2012-03-20
Eric Anholt
i965: Change the hiz-override env var to a driconf...
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2012-03-20
Eric Anholt
i965: Drop the INTEL_FORCE_GS environment variable.
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2012-03-20
Eric Anholt
intel: Drop the INTEL_NO_BLIT debug environment variable.
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2012-03-20
Eric Anholt
intel: Drop the INTEL_STRICT_CONFORMANCE environment...
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2012-03-20
Eric Anholt
glsl: Don't include the deprecated structure types...
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2012-03-20
Eric Anholt
mesa: Validate the drawing primitive against the transform...
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2012-03-20
Eric Anholt
mesa: Fold error generation into _mesa_valid_prim_mode().
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2012-03-16
Eric Anholt
i965/fs: Jump from discard statements to the end of...
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2012-03-16
Eric Anholt
i965: Add disasm for gen6+ UIP/JIP on BREAK/CONT/HALT.
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2012-03-15
Eric Anholt
glsl: Add GLSL 1.40 textureSize() implementations for...
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2012-03-15
Eric Anholt
glsl: Set up generated builtin functions handling for...
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2012-03-15
Eric Anholt
glsl: Add support for integer sampler2DRect variants...
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2012-03-15
Eric Anholt
glsl: Drop ftransform() from GLSL 1.40 profile.
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2012-03-15
Eric Anholt
glsl: Copy GLSL 1.30 builtin profile to GLSL 1.40.
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2012-03-15
Eric Anholt
glsl: When failing to compile some builtins, print...
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2012-03-15
Eric Anholt
glsl: Let the builtin compiler process GLSL 1.40 shaders.
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2012-03-15
Eric Anholt
glsl: Update builtin variables for GLSL 1.40.
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2012-03-15
Eric Anholt
glsl: Hook up the current GLSL 1.30 types and builtins...
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2012-03-15
Eric Anholt
glsl: Add support for parsing #version 140.
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2012-03-13
Eric Anholt
glsl: Avoid extra if statements for logic and/or with...
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2012-03-08
Eric Anholt
glsl: Refine the loop instruction counting.
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2012-03-03
Eric Anholt
egl: Also put a symlink from libEGL.so in lib/ for...
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2012-03-03
Eric Anholt
intel: Don't enable GL_ARB_draw_instanced pre-gen4.
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2012-03-03
Eric Anholt
i915: Fix piglit fbo-nodepth-test on i830.
Reviewed-by:
Eric Anholt
<eric@anholt.net>
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2012-02-29
Eric Anholt
mesa: Add missing error check for first < 0 in glDrawArraysI...
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2012-02-29
Eric Anholt
mesa: Fix display lists for draw_elements_base_vertex...
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2012-02-29
Eric Anholt
mesa: Fix display list handling for GL_ARB_draw_instanced.
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2012-02-29
Eric Anholt
mesa: Fix typo in comment.
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2012-02-29
Eric Anholt
egl/drivers: Convert to automake.
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2012-02-29
Eric Anholt
egl/main: Convert to automake.
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2012-02-29
Eric Anholt
egl: Clean up some flow of EGL platform handling.
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2012-02-29
Eric Anholt
egl: Drop the non-builtin-drivers support.
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