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Merge "Remove non-color renderable formats from draw buffer indexed tests" into nyc-dev
2016-03-09
Daniel Andrade Groppe
Merge in ES3.2 tests
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2016-02-26
Daniel Andrade Groppe
Add negative tests for precise qualifier and advanced...
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2016-02-25
Daniel Andrade Groppe
Select shader version appropriate for context version.
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2016-02-25
Daniel Andrade Groppe
Add support for ES 3.2.
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2016-02-25
Daniel Andrade Groppe
Add support for ES 3.2.
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2016-02-25
Daniel Andrade Groppe
Select appropriate shader version for running context.
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2016-02-25
Daniel Andrade Groppe
Select appropriate shader version for running context.
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2016-02-24
Daniel Andrade Groppe
Select appropriate shader version for running context.
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2016-02-24
Daniel Andrade Groppe
Select appropriate shader version for running context.
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2016-02-24
Daniel Andrade Groppe
Update ProgramLibrary to generate 320es shaders when...
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2016-02-24
Daniel Andrade Groppe
Select appropriate version for running context.
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2016-02-19
Daniel Andrade Groppe
Update test to dynamically select shader version based...
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2016-02-19
Daniel Andrade Groppe
Check for context version or extension support.
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2016-02-19
Daniel Andrade Groppe
Add support for ES32 features.
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2016-02-18
Daniel Andrade Groppe
Check that AEP features behave correctly in 310/320...
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2016-02-18
Daniel Andrade Groppe
Fix out-of-bounds array assignment.
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2016-02-18
Daniel Andrade Groppe
Bug fixes for es31fNegativeTextureApiTests.
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2016-02-17
Daniel Andrade Groppe
Change count parameter of glDrawElementsBaseVertex...
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2016-02-11
Daniel Andrade Groppe
Negative Shader Function Test
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2016-02-09
Daniel Andrade Groppe
Add support for OpenGL ES 3.2 features and shader constants
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2016-02-09
Daniel Andrade Groppe
Add new tests to Android.mk
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2016-02-09
Daniel Andrade Groppe
NegativeBufferApiTests - Add support for 3.2 features.
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2016-02-05
Daniel Andrade Groppe
Select shader version appropriate for context.
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2016-02-05
Daniel Andrade Groppe
Add support for OpenGL ES 3.2 features.
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2016-02-05
Daniel Andrade Groppe
Add support for OpenGL ES 3.2 features.
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2016-01-28
Daniel Andrade Groppe
Add support for OpenGL ES 3.2 features.
Signed-off-by:
Daniel Andrade Groppe
<daniel.andrade@mobica.com>
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2016-01-28
Daniel Andrade Groppe
Adding test cases for OpenGL ES 3.2. Depends on CL...
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2016-01-27
Daniel Andrade Groppe
Add support for OpenGL ES 3.2 features.
Signed-off-by:
Daniel Andrade Groppe
<daniel.andrade@mobica.com>
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2016-01-27
Daniel Andrade Groppe
Add test cases for features introduced in OpenGL ES 3.2
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2016-01-19
Daniel Andrade Groppe
Add helper functions and negative tests.
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2016-01-12
Daniel Andrade Groppe
Updating context wrapper to 3.2 version values and...
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2016-01-12
Daniel Andrade Groppe
Changes to framework to create and initialize an OpenGL...
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2016-01-11
Daniel Andrade Groppe
Updating framework/opengl to support OpenGL ES 3.2
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