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Fix stageMask (0x1) usage in renderpass, image and texture tests
2017-09-29
Nicolai Hähnle
Allow min/max/clamp to flush subnormals only during...
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2017-03-31
Nicolai Hähnle
Fix a potential "hang" in ARB_sparse_buffer test
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2017-03-31
Nicolai Hähnle
Fix the copy-ops part of the ARB_sparse_buffer tests
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2017-03-31
Nicolai Hähnle
Fix various ARB_sparse_buffer test issues
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2017-03-24
Nicolai Hähnle
Explicitly use std140 layout for uniform blocks
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2017-02-24
Nicolai Hähnle
Use glInvalidateBuffer[Sub]Data correctly
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2017-02-24
Nicolai Hähnle
Fix shaders using reserved keywords incorrectly
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2017-02-17
Nicolai Hähnle
Move DrawElementsBaseVertexTests to GL40 package
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2017-02-10
Nicolai Hähnle
Take GL_MAX_IMAGE_SAMPLES into account
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2017-01-13
Nicolai Hähnle
gl4cComputeShaderTests: fix pipeline-compute-chain...
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2017-01-13
Nicolai Hähnle
gl4cPipelineStatisticsQueryTests: fix expected vertex...
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2017-01-09
Nicolai Hähnle
DrawElementsBaseVertexTestBase: add missing '}'
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2017-01-09
Nicolai Hähnle
DrawElementsBaseVertexTestBase: call base class init...
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