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mesa: initialize OutsideBeginEnd directly instead of through Exec
2022-09-26
Marek Olšák
mesa: initialize OutsideBeginEnd directly instead of...
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2022-09-26
Marek Olšák
mesa: remove unused function _mesa_get_dispatch
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2022-09-26
Marek Olšák
mesa: don't restore the dispatch at the end of glCallList
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2022-09-26
Marek Olšák
vbo: don't call _glapi_set_dispatch for GL_COMPILE_AND_EXECU...
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2022-09-26
Marek Olšák
mesa: reorder and pack gl_buffer_object
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2022-09-26
Marek Olšák
mesa: remove unused gl_buffer_object::Data and Written
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2022-09-26
Marek Olšák
mesa: restructure bind_buffer_object for better performance
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2022-09-26
Marek Olšák
mesa: inline _mesa_handle_bind_buffer_gen and correct...
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2022-09-26
Marek Olšák
mesa: inline _mesa_reference_buffer_object
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2022-09-26
Marek Olšák
mesa: trivial simplifications in _mesa_reference_buffer_object_
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2022-09-26
Marek Olšák
mesa: clean up st_indirect_draw_vbo interface and callers
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2022-09-26
Marek Olšák
mesa: remove unused code using _mesa_prim
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2022-09-26
Marek Olšák
mesa: remove _mesa_draw_gallium_fallback by adapting...
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2022-09-26
Marek Olšák
mesa: replace ALLOC_PRIMS with persistently-allocated...
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2022-09-23
Marek Olšák
gallium/u_threaded: add an option for unsychronized...
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2022-09-21
Marek Olšák
radeonsi: enable glthread by default
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2022-09-21
Marek Olšák
glthread: execute glSignalSemaphoreEXT synchronously
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2022-09-21
Marek Olšák
radeonsi: don't flush asynchronously for fence_server_signal
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2022-09-21
Marek Olšák
radeonsi/ci: add glx@glx-swap-event_async to CI failures...
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2022-09-21
Marek Olšák
driconf: disable glthread for DeusEx:MD and F1 2015...
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2022-09-21
Marek Olšák
radeonsi: simplify radeonsi_zerovram implementation
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2022-09-21
Marek Olšák
frontend/dri: sync glthread when calling from the app...
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2022-09-21
Marek Olšák
frontend/dri: make the backgroundCallable extension...
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2022-09-21
Marek Olšák
glthread: work around GL_INVALID_OPERATION with OpenGL...
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2022-09-21
Marek Olšák
glthread: fix glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE)
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2022-09-21
Marek Olšák
glthread: always sync for glShaderSource because invalid...
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2022-09-21
Marek Olšák
glthread: generate errors for glGet functions between...
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2022-09-21
Marek Olšák
glthread: fix draws not compiled into a display list...
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2022-09-21
Marek Olšák
mesa: fix glDrawRangeElementsBaseVertex should be compiled...
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2022-09-20
Marek Olšák
radeonsi: set VS_OUT_MISC_SIDE_BUS_ENA=1 for clip distance...
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2022-09-05
Marek Olšák
ac/surface: disallow 256KB swizzle modes on gfx11 APUs
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2022-09-05
Marek Olšák
ac/gpu_info: handle LPDDR4 and 5 in ac_memory_ops_per_clock
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2022-08-30
Marek Olšák
radeonsi: move set_patch_vertices into si_state_shaders.cpp
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2022-08-30
Marek Olšák
radeonsi: move patch_vertices-related tessellation...
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2022-08-30
Marek Olšák
radeonsi: remove 1 draw packet order codepath, keep...
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2022-08-30
Marek Olšák
radeonsi: cosmetic changes in si_emit_rasterizer_prim_state
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2022-08-30
Marek Olšák
radeonsi: set GS_STATE_OUTPRIM and PROVOKING_VTX_INDEX...
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2022-08-30
Marek Olšák
radeonsi: precompute GS_OUT_PRIM in advance
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2022-08-30
Marek Olšák
radeonsi: unify the logic that sets rast_prim
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2022-08-30
Marek Olšák
radeonsi: move fixing ngg_culling into si_update_shaders
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2022-08-30
Marek Olšák
radeonsi: remove the prim_restart_tri_strips_only option
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2022-08-30
Marek Olšák
radeonsi: move *rs to its only use in si_draw
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2022-08-30
Marek Olšák
radeonsi: make the primitive type constant with tessellation
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2022-08-30
Marek Olšák
radeonsi: don't pass num_patches via derived_tess_state...
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2022-08-30
Marek Olšák
radeonsi/ci: add skips of tests not built on Linux
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2022-08-30
Marek Olšák
ci: disable the freedreno farm.
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2022-08-29
Marek Olšák
winsys/amdgpu: use cached GTT for command buffers and...
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2022-08-24
Marek Olšák
ci: update pass/fail results for spec@!opengl 1.0@gl...
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2022-08-24
Marek Olšák
st/mesa: fix potential use-after-free in draw_bitmap_quad
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2022-08-24
Marek Olšák
mesa: create glBitmap textures while creating display...
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2022-08-24
Marek Olšák
Revert "mesa: implement a display list / glBitmap texture...
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2022-08-22
marek
radeonsi/ci: make the running script easy to use
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2022-08-19
Marek Olšák
winsys/amdgpu: change num_rejected_cs to a bool flag
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2022-08-19
Marek Olšák
winsys/amdgpu: flatten huge if and reorder code in...
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2022-08-19
Marek Olšák
winsys/amdgpu: terminate process on CS rejection when...
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2022-08-19
Marek Olšák
radeonsi: allow lost context with aux_contexts
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2022-08-19
Marek Olšák
radeonsi: rename stop_exec_on_failure -> allow_context_lost
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2022-08-12
Marek Olšák
util/xmlconfig: allow drivers to override option values
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2022-08-12
Marek Olšák
glthread: add missing code for GL_ARB_sparse_texture
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2022-08-12
Marek Olšák
glthread: track glBindFramebufferEXT, not just glBindFramebuffer
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2022-08-12
Marek Olšák
glthread: track GL_READ_FRAMEBUFFER bindings too
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2022-08-12
Marek Olšák
glthread: call _mesa_glthread_DeleteBuffers unconditionally
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2022-08-12
Marek Olšák
glthread: unbind framebuffers in glDeleteFramebuffers
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2022-08-09
Marek Olšák
gallium/u_blitter: make the bilinear filter for MSAA...
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2022-08-09
Marek Olšák
gallium/u_blitter: make nearest filtering emulation...
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2022-08-09
Marek Olšák
gallium/u_blitter: clean up IMMs in util_make_fs_blit_msaa_gen
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2022-08-09
Marek Olšák
gallium/u_blitter: treat Z scaling as scaled blits
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2022-08-09
Marek Olšák
gallium/u_blitter: fix the has_txf support condition
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2022-08-09
Marek Olšák
gallium/u_blitter: remove unused code for integer MSAA...
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2022-08-09
Marek Olšák
gallivm: initialize texture_unit_offset in emit_size_query
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2022-08-09
Marek Olšák
gallivm: fix TXQ crash with MSAA samplers
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2022-08-09
Marek Olšák
ttn: set the correct sampler declaration type in the...
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2022-08-08
Marek Olšák
radeonsi: use do..while loops and other cosmetic changes...
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2022-08-08
Marek Olšák
radeonsi: use si_cp_dma_prefetch_inline for prefetching...
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2022-08-08
Marek Olšák
radeonsi: remove temporary si_context::vb_descriptor_user_sgprs
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2022-08-08
Marek Olšák
radeonsi: remove vb_descriptors_gpu_list only used...
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2022-08-08
Marek Olšák
radeonsi: add vertex buffers into the BO list in set_vertex_...
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2022-08-08
Marek Olšák
radeonsi: merge both fail paths in si_set_vb_descriptor
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2022-08-05
Marek Olšák
ac/llvm: handle external textures in ac_nir_lower_resinfo
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2022-08-05
Marek Olšák
radeonsi: fix a regression due to reordering PIPE_SHADER_*
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2022-08-05
Marek Olšák
radeonsi/ci: update failing tests on navi21
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2022-08-05
Marek Olšák
radeonsi: don't assume that TC_ACTION_ENA invalidates...
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2022-08-03
Marek Olšák
radeonsi: implement a non-scaled compute blit+resolve...
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2022-08-03
Marek Olšák
ac/llvm: remove all resinfo code now that it's lowered
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2022-08-03
Marek Olšák
radeonsi,radv: run ac_nir_lower_resinfo
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2022-08-03
Marek Olšák
ac/nir: add ac_nir_lower_resinfo
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2022-08-03
Marek Olšák
ac/llvm: implement nir_texop_descriptor_amd
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2022-08-03
Marek Olšák
ac/llvm: implement nir_intrinsic_image_deref_descriptor_amd
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2022-08-03
Marek Olšák
ac/llvm: implement nir_intrinsic_image_deref_samples_identical
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2022-08-03
Marek Olšák
nir: add shader_info::uses_resource_info_query for...
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2022-08-03
Marek Olšák
nir: add nir_texop_descriptor_amd
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2022-08-03
Marek Olšák
nir: add nir_intrinsic_image_descriptor_amd
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2022-08-03
Marek Olšák
nir: add nir_intrinsic_image_samples_identical
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2022-08-03
Marek Olšák
radeonsi: move small prim precision computation out...
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2022-08-03
Marek Olšák
radeonsi: move the no-AA small prim precision cull...
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2022-08-03
Marek Olšák
radeonsi: add a randomized blit test
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2022-08-03
Marek Olšák
radeonsi: allow texture_map to upload only 1 sample...
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2022-08-03
Marek Olšák
radeonsi: make various blit functions non-static
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2022-08-03
Marek Olšák
radeonsi/gfx11: use a better workaround for the export...
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2022-08-03
Marek Olšák
radeonsi/gfx11: enable shader prefetch except for initial...
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