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methinks nash you missed doing the pipe pipeline for map changes.
2011-02-08
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methinks nash you missed doing the pipe pipeline for...
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2011-02-08
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improvement to gl engine wrt. caching.
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2011-02-08
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hey... no printfs during all that lighting calcing :)
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2011-02-07
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oops somehow missed this commit - part of adding wbmp...
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2011-02-01
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formatting of wbmp loader code fix.
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2011-02-01
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Thanks to samsung - added WBMP loader.
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2011-02-01
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slight tune of neon asm - based on stuff from nash...
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2011-01-31
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From: ChunEon Park <chuneon.park@samsung.com>
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2011-01-31
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other way.
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2011-01-29
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geez. wrong year!
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2011-01-29
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chlog++
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2011-01-29
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can break pre render fn earlier if not visible.
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2011-01-29
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use mempool for evas objects. hopefully less fragmenting...
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2011-01-29
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aaaah farg. forgot the changelogs. fix.
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2011-01-29
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svn goes to x.x.999.svnrev now. :)
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2011-01-29
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1.0 version magic. now leave these projects the hell...
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2011-01-27
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protect against people providing out-of-bounds u&v...
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2011-01-26
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notes for later.
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2011-01-26
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well neon asm was wrongly documented - and wrong before...
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2011-01-20
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fix slow path in neon - memcpy is actually faster! :)
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2011-01-19
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fix over-render bug in map/mapbuf and with changed...
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2011-01-16
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prevent fpe (dv by 0)
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2011-01-16
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warning--. ppl been removing headers eh?
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2011-01-16
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and forgot that one too.
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2011-01-16
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and reduce error more by making coords fp/double.
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2011-01-16
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change map points to use double and floats to reduce...
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2011-01-16
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useless statements--
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2011-01-16
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remove useless statement
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2011-01-16
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remove unused code.
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2011-01-16
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lines never used.
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2011-01-16
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chr never used in func.
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2011-01-16
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in case we access other footer elements in future ...
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2011-01-15
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more robust utf8 walking code to survive malformed...
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2011-01-13
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oooh thank you valgrind! found some bad mem access...
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2011-01-11
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oooh oops. all calls to cache_prune already lock for...
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2011-01-11
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remove dangling useless template code
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2011-01-11
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fix possible thread lock issue - scalecache wasnt locked...
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2011-01-07
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hve to revert these commits. they hve created a whole...
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2011-01-07
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and avoid some work if there is nothing to flush at...
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2011-01-07
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egl actually doesnt need a full reset - we CAN get...
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2011-01-07
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i read the other day that glgeterror... causes driverstalls...
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2011-01-06
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fix evas map bug -
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2011-01-03
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ooh map bug! bug bug bug! fix! (thanks valgrind)
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2010-12-26
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missing support for swapinterval api in glx.
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2010-12-24
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add unload callback - missing event problem that makes...
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2010-12-14
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fixed async preload stall bug! still 1 issue left when...
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2010-12-14
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lockdebug - be able to find mutexes that lock for a...
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2010-12-14
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warning--
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2010-12-14
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fix warning.
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2010-12-13
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set clobber info right for neon test.
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2010-12-06
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and dont seg there.
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2010-12-06
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and only check version if surf != NULL
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2010-12-06
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change native api to allow for other types of native...
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2010-12-04
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for svg loader.. look for cairo too. seems some rsvg...
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2010-12-03
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From: 백근훈 [mailto:knhoon.baik@samsung.com]
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2010-12-02
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make sure we ensure out gl context is current at each...
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2010-12-01
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fix neon (thnx nash) to not round down incorrectly...
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2010-12-01
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fix smooth scaler to not round down incorrectly.
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2010-11-26
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evas -> use mempool for many objects and things. but...
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2010-11-14
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make cutout rect blocks a bit bigger.
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2010-11-09
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add scroll flag in addition to hold flag.
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2010-11-08
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no more debian dir in our svn - debian now handles...
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2010-11-02
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eek - case of stride value being wrong! fix!
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2010-11-02
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oops - in the process i disabled the multiple fonts...
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2010-10-29
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work on fixing up a font "leak". its disabled via returns...
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2010-10-28
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put in some disabled cache dump dbg.
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2010-10-27
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formatting.
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2010-10-27
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make gles autodetect work.
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2010-10-26
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stricter header checking.
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2010-10-26
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more complete gl auto-checking in configure.ac
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2010-10-26
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and that tga entry too
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2010-10-26
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forgot tga loader in static list
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2010-10-26
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display tga loader enabled status
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2010-10-26
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fmting.
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2010-10-26
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forgot to allow bmp loader to be static.
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2010-10-25
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fix tasn bug++
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2010-10-25
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fix warnings in async render code.. and well.. warn...
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2010-10-25
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unsigned INT!
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2010-10-25
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only set swap interval if it changes for egl - and...
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2010-10-25
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put in special known "save native" case to avoid needing...
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2010-10-24
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make sure they are extern fn pointers
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2010-10-22
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allow evas gl engine skipping wait native if known...
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2010-10-20
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fix shutdown - clear up has entrie handles.
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2010-10-18
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experimental.
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2010-10-15
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you wouldnt believe it if i told you.. but put in a...
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2010-10-14
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fix stride - again. but no one noticed this one .....
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2010-10-11
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fix clip bug.
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2010-10-08
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disable ref.
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2010-10-08
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fix for dyn image size change.
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2010-10-07
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shortcut some smart acceses for clipped smart.
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2010-10-06
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i think i foundsed me a fontconfig bug.. this i think...
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2010-10-04
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dynamic tex ref wrong. fix.
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2010-10-03
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efl 1.0.0 beta.
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2010-10-01
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eek stride should be in bytes - to allow for various...
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2010-10-01
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From: Howell Tam <howell.tam@fluffyspider.com>
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2010-10-01
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fix flipped object texture if map enabled AND object...
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2010-10-01
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aaaah and map in map clip and more bug fixes...
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2010-10-01
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map in map render bug with gl - fix.
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2010-09-30
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and make values int so we can have "-1" :)
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2010-09-30
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found the gl engine flashing white bug with laucnher...
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