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Merge "Fix to use world color for the Fade Transition." into devel/master
2021-06-30
Seungho BAEK
Merge "Fix to use world color for the Fade Transition...
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2021-06-25
Seungho BAEK
Merge "Fix initialization of singleton variable in...
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2021-06-17
Seungho Baek
Fix initialization of singleton variable in Transition...
Signed-off-by:
Seungho Baek
<sbsh.baek@samsung.com>
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2021-06-11
Seungho BAEK
Merge "Adds transition effect" into devel/master
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2021-06-09
Seungho Baek
Adds transition effect
Signed-off-by:
Seungho Baek
<sbsh.baek@samsung.com>
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2021-05-10
Seungho BAEK
Merge "Make to use DevelTexture::ApplyNativeFragmentShader...
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2021-04-26
Seungho BAEK
Merge "Add post processor" into devel/master
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2020-12-23
Seungho Baek
Add CURRENT_FRAME_NUMBER and TOTAL_FRAME_NUMBER properties...
Signed-off-by:
Seungho Baek
<sbsh.baek@samsung.com>
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2020-12-16
Seungho Baek
Make NPatchData receive LoadComplete call from TextureManager.
Signed-off-by:
Seungho Baek
<sbsh.baek@samsung.com>
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2020-12-14
Seungho Baek
Fix 2 animatedImageVisual issues
Signed-off-by:
Seungho Baek
<sbsh.baek@samsung.com>
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2020-11-30
Seungho Baek
Do not change BlendMode by following whether advanced...
Signed-off-by:
Seungho Baek
<sbsh.baek@samsung.com>
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2020-11-11
Seungho BAEK
Merge "Blend Equation Advanced Supporting" into devel...
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2020-07-14
Seungho BAEK
Merge "Automated TC modify. To make minimum batch size...
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2020-05-26
Seungho BAEK
Merge "To use ActivateOnce to blur child views" into...
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2020-05-26
Seungho BAEK
Merge "Recreate resources after blur is deactivated...
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2020-04-22
Seungho BAEK
Merge "Add Pixel format for depth and stencil" into...
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2020-03-31
Seungho BAEK
Merge "Do not set resources if there isn't mRenderer...
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2020-03-25
Seungho BAEK
Merge "Unparents internalRoot actor when gaussian-blur...
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2020-03-12
Seungho BAEK
Merge "Delete Unused internal methods in Visuals" into...
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2020-02-18
Seungho BAEK
Merge "Asynchronous Load N-patch resource" into devel...
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2019-09-19
Seungho BAEK
Merge "Use original PixelBufferLoadedSignalType signal...
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2019-08-16
Seungho BAEK
Merge "Move ApplyMask to Image-Load-Thread" into devel...
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