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Added an option texture_heaps that allows selecting which texture heaps
2005-02-04
Felix Kuehling
Added an option texture_heaps that allows selecting...
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2005-02-04
Felix Kuehling
Made subtile upload a template. This speeds up tiled...
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2005-02-03
Felix Kuehling
Use all texture heaps in a fair way when textures need...
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2005-02-02
Felix Kuehling
Check for heap == NULL before driSetTextureSwapCounterLocation.
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2005-02-02
Felix Kuehling
Don't try to kick textures from a NULL tex heap.
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2005-02-02
Felix Kuehling
Fixed flushing of client-side vertex buffers.
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2005-02-02
Felix Kuehling
Fixed some debug output that was unconditionally enabled.
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2005-01-29
Felix Kuehling
* Fixed uploading of textures of certain sizes.
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2005-01-24
Felix Kuehling
Converted the Savage texture management to use Ian...
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2005-01-23
Felix Kuehling
Fixed initialization of draw destination to front buffer...
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2005-01-23
Felix Kuehling
My last attempt to fix polygon offsets with the reversed...
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2005-01-22
Felix Kuehling
Fixed polygon offset with reversed viewport depth range.
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2005-01-21
Felix Kuehling
Small cleanup:
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2005-01-20
Felix Kuehling
* Added options for disabling the fast path (render...
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2005-01-20
Felix Kuehling
Added support for ELTS to the _savage_render_stage...
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2005-01-16
Felix Kuehling
Added a fast path for emitting unclipped primitives...
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2005-01-15
Felix Kuehling
Converted to use spantmp2.h.
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2005-01-15
Felix Kuehling
Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized...
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2005-01-13
Felix Kuehling
Make sure DMA buffers are released in savageDestroyContext...
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2005-01-10
Felix Kuehling
Fixes to cope with the lack of AGP textures. This is...
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2005-01-08
Felix Kuehling
* Flush and wait in per-primitive fallback functions...
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2005-01-08
Felix Kuehling
Added missing break; to fix infinite recursion between...
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2005-01-08
Felix Kuehling
Added state debugging option (SAVAGE_DEBUG=state).
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2005-01-07
Felix Kuehling
Fixed: ptex drawing functions were overridden with...
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2005-01-05
Felix Kuehling
* Fixed handling of scissors
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2005-01-03
Felix Kuehling
Added support for floating point depth buffers on Savage4...
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2005-01-03
Felix Kuehling
Added a boolean option for a floating-point depth buffer.
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2005-01-02
Felix Kuehling
Improved the performance of software fallbacks by not...
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2005-01-01
Felix Kuehling
Removed all direct hardware access (MMIO, BCI) from...
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2005-01-01
Felix Kuehling
Use DRM headers from $(DRM_SOURCE_PATH)/shared-core...
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2004-12-23
Felix Kuehling
Simplified and optimized _savage_texnorm_stage.
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2004-12-22
Felix Kuehling
Enabled hardware rendering of 1D textures. No need...
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2004-12-22
Felix Kuehling
- Fake projective textures on a single texture unit...
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2004-12-17
Felix Kuehling
Made debugging output controllable via environment...
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2004-12-17
Felix Kuehling
Added a TNL pipeline stage that normalizes texture...
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2004-12-15
Felix Kuehling
Added configuration support to the Savage driver. Three...
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2004-12-15
Felix Kuehling
Fixed GL_CLAM_TO_EDGE. It's not supported in hardware...
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2004-12-15
Felix Kuehling
Fixed initialization of some stencil-related S4 registers...
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2004-12-15
Felix Kuehling
Moved some code from savageCreateContext to savageInitDriver...
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2004-12-15
Felix Kuehling
Fixed some missing uint8_t -> u_int8_t.
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2004-10-11
Felix Kuehling
Fix strange white space that gcc didn't like.
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2004-10-07
Felix Kuehling
Fix emitting fog without secondary color and vice-versa.
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2004-08-22
Felix Kuehling
Converted the Savage driver to the new DRI interface...
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2004-07-26
Felix Kuehling
Fixed hash table allocation to avoid an assertion failure...
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2004-07-10
Felix Kuehling
Make GET_PROGRAM_NAME work with uCLibc using the __progname...
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2004-05-24
Felix Kuehling
WAIT_IDLE_EMPTY in savageSwapBuffers until real frame...
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2004-05-08
Felix Kuehling
Added german translation to option texture_units.
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2004-04-01
Felix Kuehling
Define empty _tnl_x86_exec_vtxfmt_init if USE_X86_ASM...
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2004-03-27
Felix Kuehling
Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d.
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2004-03-26
Felix Kuehling
Enable drawing directly to the (now tiled) front buffer.
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2004-03-25
Felix Kuehling
Recalculate the viewport matrix in savageEmitDrawingRectangle.
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2004-03-25
Felix Kuehling
More state management changes:
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2004-03-24
Felix Kuehling
Make sure hardware culling is disabled for unfilled...
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2004-03-24
Felix Kuehling
Missing in last commit.
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2004-03-24
Felix Kuehling
Buffer vertices and emit them in batches. Still using...
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2004-03-21
Felix Kuehling
ctx->Const.MaxTextureLevels is not the highest mipmap...
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2004-03-21
Felix Kuehling
Improved MaxTextureLevel computation to take the nr...
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2004-03-21
Felix Kuehling
Removed some useless definitions, artifacts from the...
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2004-03-21
Felix Kuehling
unsigned int -> uint32_t, unsigned char -> uint8_t...
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2004-03-20
Felix Kuehling
Fixed texture LOD bias.
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2004-03-20
Felix Kuehling
Fixed MAXFIFO_S4. Removed WAIT_IDLE_EMPTY from savage_BCI_sw...
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2004-03-20
Felix Kuehling
Cleaned up and fixed stencil fallback.
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2004-03-08
Felix Kuehling
Cleaned up and slightly optimized the texture upload...
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2004-03-08
Felix Kuehling
Swapout textures who's space is claimed by a new texture...
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2004-03-07
Felix Kuehling
Fixed texture tiling format for 8bit texels on ProSavage...
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2004-03-07
Felix Kuehling
Rewrote tiled texture upload. Small mipmap levels work...
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2004-03-07
Felix Kuehling
Fixed two small problems in the vertex setup.
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2004-03-04
Felix Kuehling
Small texture management fixes. Should get rid of assertions...
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2004-03-04
Felix Kuehling
Clearing rectangle was one too big in each direction.
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2004-03-02
Felix Kuehling
Cope with float colors in VERT_SET_RGBA and VERT_SET_SPEC...
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2004-03-02
Felix Kuehling
Fixed some small state tracking issues while hunting...
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2004-02-29
Felix Kuehling
Corrected the maximum vertex size argument of _tnl_init_vert...
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2004-02-29
Felix Kuehling
Reorganized hardware state data structures and state...
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2004-02-26
Felix Kuehling
Set ctx->Const.MaxTexture[Image/Coord]Units correctly...
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2004-02-26
Felix Kuehling
Adapt the VERT_SET/COPY/SAVE/RESTORE_RGBA/SPEC macros...
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2004-02-26
Felix Kuehling
Forgot to remove savagevb.h in last commit.
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2004-02-26
Felix Kuehling
Converted vertex setup to use t_vertex.[ch].
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2004-02-25
Felix Kuehling
Call _tnl_allow_pixel/vertex_fog in savageCreateContext...
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2004-02-22
Felix Kuehling
Imported the Savage DRI driver from the savage-2-0...
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2004-02-02
Felix Kuehling
Include context.h in radeon_state.c.
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2004-01-26
Felix Kuehling
Make the drivers using the common texmem code work...
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2004-01-24
Felix Kuehling
Parse radeon, not r200 configuration in radeonCreateContext.
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2004-01-08
Felix Kuehling
Fixed a few typos in the german translation.
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2004-01-07
Felix Kuehling
Use hand-made number parsing functions as the libc...
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2004-01-05
Felix Kuehling
Added def_max_anisotropy and no_neg_lod_bias options...
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2004-01-05
Felix Kuehling
Added two new options: def_max_anisotropy and no_neg_lod_bia...
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2004-01-04
Felix Kuehling
New, less expensive workaround for state-change lockups.
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2004-01-04
Felix Kuehling
Reenable the vtxfmt code paths in the radeon and r200...
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2003-12-28
Felix Kuehling
Fix TCL_LIGHT_MODEL_CTL setting in radeonColorMaterial.
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